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Arcade Map","Shaped Crystal Ore Map","Shaped Desert Map","Shaped Jungle Valley Map","Shaped Beach Map","Shaped Factory Map","Shaped Ghetto Map","Shaped Arid Lake Map","Shaped Flooded Mine Map","Shaped Channel Map","Shaped Grotto Map","Shaped Marshes Map","Shaped Toxic Sewer Map","Shaped Vaal Pyramid Map","Shaped Academy Map","Shaped Acid Caverns Map","Shaped Dungeon Map","Shaped Graveyard Map","Shaped Phantasmagoria Map","Shaped Villa Map","Shaped Burial Chambers Map","Shaped Peninsula Map","Shaped Dunes Map","Shaped Mesa Map","Shaped Pit Map","Shaped Primordial Pool Map","Shaped Spider Lair Map","Geode Map","Racecourse Map","Ramparts Map","Ancient City Map","Arachnid Tomb Map","Castle Ruins Map","Armoury Map","Barrows Map","Arsenal Map","Courtyard Map","Port Map","Gardens Map","Underground River Map","Harbinger Map","Shipyard Map","Wasteland Map","Excavation Map","Waterways Map","Palace Map","Shrine Map","Maze Map","Plaza Map","Core Map","Caldera Map","Colosseum Map","Shaped Canyon Map","Shaped Geode Map","Shaped Racecourse Map","Shaped Ramparts Map","Shaped Spider Forest Map","Shaped Strand Map","Shaped Thicket Map","Shaped Ancient City Map","Shaped Wharf Map","Shaped Arachnid Tomb Map","Shaped Castle Ruins Map","Shaped Bone Crypt Map","Shaped Cells Map","Shaped Armoury Map","Shaped Ashen Wood Map","Shaped Mud Geyser Map","Shaped Arachnid Nest Map","Shaped Arena Map","Shaped Bog Map","Shaped Barrows Map","Shaped Atoll Map","Shaped Pier Map","Shaped Shore Map","Shaped Tropical Island Map","Shaped Coves Map","Shaped Cursed Crypt Map","Shaped Museum Map","Shaped Orchard Map","Shaped Overgrown Shrine Map","Shaped Promenade Map","Shaped Temple Map","Shaped Colonnade Map","Shaped Arsenal Map","Shaped Courtyard Map","Shaped Malformation Map","Shaped Port Map","Shaped Gardens Map","Shaped Underground River Map","Estuary Map","Ivory Temple Map","Vault Map","Lair Map","Lighthouse Map","Scriptorium Map","Leyline Map","Mineral Pools Map","Harbinger Map","Overgrown Ruin Map","Vaal Temple Map","Shaped Cemetery Map","Shaped Reef Map","Terrace Map","Pit of the Chimera Map","Lair of the Hydra Map","Maze of the Minotaur Map","Forge of the Phoenix Map","The Shaper's Realm","Lookout Map","Foundry Map","Alleyways Map","Iceberg Map","Cage Map","City Square Map","Relic Chambers Map","Courthouse Map","Frozen Cabins Map","Grave Trough Map","Crimson Township Map","Forking River Map","Cold River Map","Conservatory Map","Sulphur Vents Map","Haunted Mansion Map","Mausoleum Map","Phantasmagoria Map","Crater Map","Laboratory Map","Moon Temple Map","Sepulchre Map","Synthesised Map","Dry Sea Map","Park Map","Crimson Temple Map","Carcass Map","Stagnation Map","Harbinger Map","Engraved Ultimatum","Pen Map","Forbidden Woods Map","Fields Map","Coral Ruins Map","Infested Valley Map","Siege Map","Belfry Map","Defiled Cathedral Map","Summit Map","Dig Map","Lava Lake Map","Basilica Map","Sunken City Map","Bramble Valley Map","Silo Map","The Shaper's Realm","Courtyard of Wasting Map","Chambers of Impurity Map","Theatre of Lies Map","Sanctuary Map","Citadel Map","Fortress Map","Abomination Map","Ziggurat Map","Contract: Bunker","Contract: Smuggler's Den","Contract: Laboratory","Contract: Repository","Contract: Prohibited Library","Contract: Tunnels","Contract: Underbelly","Contract: Records Office","Contract: Mansion","Blueprint: Bunker","Blueprint: Smuggler's Den","Blueprint: Laboratory","Blueprint: Repository","Blueprint: Prohibited Library","Blueprint: Tunnels","Blueprint: Underbelly","Blueprint: Records Office","Blueprint: Mansion","Torn Cloak","Tattered Cloak","Hooded Cloak","Whisper-woven Cloak","Silver Brooch","Golden Brooch","Enamel Brooch","Foliate Brooch","Simple Lockpick","Standard Lockpick","Fine Lockpick","Master Lockpick","Leather Bracers","Studded Bracers","Runed Bracers","Steel Bracers","Crude Sensing Charm","Fine Sensing Charm","Polished Sensing Charm","Thaumaturgical Sensing Charm","Voltaxic Flashpowder","Trarthan Flashpowder","Azurite 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Ejoris","Maven's Invitation: New Vastir","Maven's Invitation: Glennach Cairns","Maven's Invitation: Valdo's Rest","Maven's Invitation: Lira Arthain","Expedition Logbook","Writhing Invitation","Screaming Invitation","Polaric Invitation","Incandescent Invitation","Rusted Stalker Sentinel","Bronze Stalker Sentinel","Cobalt Stalker Sentinel","Brimstone Stalker Sentinel","Emberstone Stalker Sentinel","Obsidian Stalker Sentinel","Cryptic Stalker Sentinel","Primeval Stalker Sentinel","Ancient Stalker Sentinel","Bronze Pandemonium Sentinel","Cobalt Pandemonium Sentinel","Brimstone Pandemonium Sentinel","Emberstone Pandemonium Sentinel","Obsidian Pandemonium Sentinel","Cryptic Pandemonium Sentinel","Primeval Pandemonium Sentinel","Ancient Pandemonium Sentinel","Bronze Apex Sentinel","Cobalt Apex Sentinel","Brimstone Apex Sentinel","Emberstone Apex Sentinel","Obsidian Apex Sentinel","Cryptic Apex Sentinel","Primeval Apex Sentinel","Ancient Apex Sentinel","Cosmic Apex Sentinel","Censer 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Dual Wielding","Added Small Passive Skills grant: #% increased Attack Damage while Dual Wielding","Large Cluster Jewel : Attack Damage while holding a Shield","Added Small Passive Skills grant: #% increased Attack Damage while holding a Shield","Large Cluster Jewel : Attack Damage","Added Small Passive Skills grant: #% increased Attack Damage","Large Cluster Jewel : Spell Damage","Added Small Passive Skills grant: #% increased Spell Damage","Large Cluster Jewel : Physical Damage","Added Small Passive Skills grant: #% increased Global Physical Damage","Large Cluster Jewel : Fire Damage","Added Small Passive Skills grant: #% increased Fire Damage","Large Cluster Jewel : Lightning Damage","Added Small Passive Skills grant: #% increased Lightning Damage","Large Cluster Jewel : Cold Damage","Added Small Passive Skills grant: #% increased Cold Damage","Large Cluster Jewel : Chaos Damage","Added Small Passive Skills grant: #% increased Chaos Damage","Large Cluster Jewel : Minion 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Trap Damage","Added Small Passive Skills grant: #% increased Mine Damage","Medium Cluster Jewel : Totem Damage","Added Small Passive Skills grant: #% increased Totem Damage","Medium Cluster Jewel : Brand Damage","Added Small Passive Skills grant: #% increased Brand Damage","Medium Cluster Jewel : Channelling Skill Damage","Added Small Passive Skills grant: Channelling Skills deal #% increased Damage","Medium Cluster Jewel : Flask Duration","Added Small Passive Skills grant: #% increased Flask Effect Duration","Medium Cluster Jewel : Life and Mana recovery from Flasks","Added Small Passive Skills grant: #% increased Life Recovery from Flasks","Added Small Passive Skills grant: #% increased Mana Recovery from Flasks","Small Cluster Jewel : Life","Added Small Passive Skills grant: #% increased maximum Life","Small Cluster Jewel : Energy Shield","Added Small Passive Skills grant: #% increased maximum Energy Shield","Small Cluster Jewel : Mana","Added Small Passive Skills grant: #% 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Cluster Jewel : Strength","Added Small Passive Skills grant: +# to Strength","Small Cluster Jewel : Dexterity","Added Small Passive Skills grant: +# to Dexterity","Small Cluster Jewel : Intelligence","Added Small Passive Skills grant: +# to Intelligence","Small Cluster Jewel : Reservation Efficiency","Added Small Passive Skills grant: #% increased Mana Reservation Efficiency of Skills","Small Cluster Jewel : Curse Effect","Orb of Alteration","Orb of Transmutation","Orb of Augmentation","Orb of Scouring","Orb of Alchemy","Chaos Orb","Orb of Chance","Regal Orb","Exalted Orb","Glassblower's Bauble","Instilling Orb","Vaal Orb","Gemcutter's Prism","Armourer's Scrap","Divine Orb","Whispering Essence of Hatred","Muttering Essence of Hatred","Weeping Essence of Hatred","Wailing Essence of Hatred","Screaming Essence of Hatred","Shrieking Essence of Hatred","Deafening Essence of Hatred","Whispering Essence of Woe","Muttering Essence of Woe","Weeping Essence of Woe","Wailing Essence of Woe","Screaming Essence of Woe","Shrieking Essence of Woe","Deafening Essence of Woe","Whispering Essence of Greed","Muttering Essence of Greed","Weeping Essence of Greed","Wailing Essence of Greed","Screaming Essence of Greed","Shrieking Essence of Greed","Deafening Essence of Greed","Whispering Essence of Contempt","Muttering Essence of Contempt","Weeping Essence of Contempt","Wailing Essence of Contempt","Screaming Essence of Contempt","Shrieking Essence of Contempt","Deafening Essence of Contempt","Muttering Essence of Sorrow","Weeping Essence of Sorrow","Wailing Essence of Sorrow","Screaming Essence of Sorrow","Shrieking Essence of Sorrow","Deafening Essence of Sorrow","Muttering Essence of Anger","Weeping Essence of Anger","Wailing Essence of Anger","Screaming Essence of Anger","Shrieking Essence of Anger","Deafening Essence of Anger","Muttering Essence of Torment","Weeping Essence of Torment","Wailing Essence of Torment","Screaming Essence of Torment","Shrieking Essence of 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Loathing","Deafening Essence of Loathing","Wailing Essence of Spite","Screaming Essence of Spite","Shrieking Essence of Spite","Deafening Essence of Spite","Wailing Essence of Zeal","Screaming Essence of Zeal","Shrieking Essence of Zeal","Deafening Essence of Zeal","Screaming Essence of Misery","Shrieking Essence of Misery","Deafening Essence of Misery","Screaming Essence of Dread","Shrieking Essence of Dread","Deafening Essence of Dread","Screaming Essence of Scorn","Shrieking Essence of Scorn","Deafening Essence of Scorn","Screaming Essence of Envy","Shrieking Essence of Envy","Deafening Essence of Envy","Essence of Hysteria","Essence of Insanity","Essence of Horror","Essence of Delirium","Remnant of Corruption","Essence of Desolation","Foulborn Orb of Augmentation","Foulborn Regal Orb","Veiled Chaos Orb","Veiled Exalted Orb","Foulborn Exalted Orb","Orb of Annulment","Blessed Orb","Fracturing Orb","Enkindling Orb","Tailoring Orb","Tempering Orb","Blacksmith's Whetstone","Engineer's Orb","Infused Engineer's Orb","Cartographer's Chisel","Maven's Chisel of Avarice","Maven's Chisel of Divination","Maven's Chisel of Procurement","Maven's Chisel of Proliferation","Maven's Chisel of Scarabs","Sacred Orb","Orb of Dominance","Awakener's Orb","Shaper's Exalted Orb","Elder's Exalted Orb","Crusader's Exalted Orb","Redeemer's Exalted Orb","Hunter's Exalted Orb","Warlord's Exalted Orb","Augmentation Implant","Regal Implant","Exalted Implant","Unstable Implant","Tainted Armourer's Scrap","Tainted Blacksmith's Whetstone","Tainted Chaos Orb","Tainted Divine Teardrop","Tainted Exalted Orb","Eldritch Chaos Orb","Eldritch Exalted Orb","Eldritch Orb of Annulment","Orb of Conflict","Lesser Eldritch Ember","Greater Eldritch Ember","Grand Eldritch Ember","Exceptional Eldritch Ember","Lesser Eldritch Ichor","Greater Eldritch Ichor","Grand Eldritch Ichor","Exceptional Eldritch Ichor","Abrasive Catalyst","Accelerating Catalyst","Dextral Catalyst","Fertile Catalyst","Imbued 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activated","Frigid","Casts Ice Nova","of Bounty","#% increased Quantity of Contained Items","Menacing","Guarded by # packs of Magic Monsters","Intimidating","Guarded by a pack of Magic Monsters","Contested","Guarded by a Rogue Exile","Reaper's","Revives nearby dead Monsters with Onslaught","Rallying","Guarded by a stream of Monsters","Putrifying","Detonates nearby corpses","Whispering","Casts a random Hex Curse Spell when activated","Incandescent","Ignites you when activated","Scorched","Casts Firestorm","Vibrating","Casts Lightning Storm","Contaminated","Spreads Caustic Ground","Unstable","Explodes","of Abundance","Contains # additional Items","of Ascendance","+# Chest level","of Treasures","#% more Rarity of Contained Items","of Wisdom","Contains Identified Items","of Curiosities","Contains # additional Magic Item","of Affluence","Contains # additional Rare Item","of Quality","Contained Items have #% Quality","of Complexity","Contained Items have an additional Socket","of Unity","Contained Items are fully Linked","of Kalandra","Contains Mirrored Items","of Singularity","Contains an additional Unique Item","Contains # additional Item","of Waters","Contains additional Utility Flasks","of Facets","Contained Gems have Experience","of Augmentation","Only contains Support Gems","of Corruption","Contains an extra Vaal Gem","of Singularity","of Scarabs","Contains # additional Influence Scarab","Contains # additional Sulphite Scarab","Contains # additional Cartography Scarab","Contains # additional Divination Scarab","Contains # additional Anarchy Scarab","Contains # additional Miscellaneous Scarab","Contains # additional Delirium Scarab","Contains # additional Beyond Scarab","Contains # additional Torment Scarab","Contains # additional Legion Scarab","Contains # additional Blight Scarab","Contains # additional Ritual Scarab","Contains # additional Harvest Scarab","Contains # additional Ambush Scarab","Contains # additional Domination Scarab","Contains # 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and Block Recovery","#% increased Stun Duration on Enemies","#% chance to Knock Enemies Back on hit","#% chance to Avoid being Stunned","#% chance to Ignore Stuns while Casting","#% reduced Elemental Ailment Duration on you","#% increased Damage with Ailments","#% chance to Ignite","#% chance to Avoid being Ignited","#% chance to Avoid being Frozen","#% increased Chill Duration on Enemies","#% increased Effect of Cold Ailments","#% chance to Shock","#% increased Shock Duration on Enemies","#% chance to Avoid being Shocked","#% increased Effect of Shock","#% increased Burning Damage","#% increased Damage with Poison","#% chance to Poison on Hit","#% chance to Avoid being Poisoned","#% increased Damage with Bleeding","#% chance to Avoid Bleeding","#% increased Fire Damage","#% increased Fire Damage with Attack Skills","#% increased Fire Damage with Spell Skills","#% of Physical Damage Converted to Fire Damage","#% increased Cold Damage","#% increased Cold Damage with Attack Skills","#% increased Cold Damage with Spell Skills","#% increased Lightning Damage","#% increased Lightning Damage with Attack Skills","#% increased Lightning Damage with Spell Skills","#% increased Global Physical Damage","#% increased Physical Damage with Attack Skills","#% increased Physical Damage with Spell Skills","#% increased Chaos Damage","#% increased Chaos Damage with Attack Skills","#% increased Chaos Damage with Spell Skills","#% increased Damage over Time","#% increased Elemental Damage","#% increased Melee Damage","#% increased Physical Damage with Maces or Sceptres","#% increased Physical Damage with Axes","#% increased Physical Damage with Swords","#% increased Physical Damage with Bows","#% increased Physical Damage with Claws","#% increased Physical Damage with Daggers","#% increased Physical Damage with Wands","#% increased Physical Damage with Staves","#% increased Spell Damage while wielding a Staff","#% increased Spell Damage while Dual Wielding","#% increased Spell Damage 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Permeation","of Retention","of Needling","#% increased Critical Strike Chance","of Stinging","of Piercing","of Puncturing","of Penetrating","of Incision","of Ire","of Anger","of Rage","of Fury","of Ferocity","of Destruction","of Steadiness","of Precision","of the Sniper","of the Marksman","of the Ranger","of Lioneye","of the Worthy","#% reduced Attribute Requirements","of the Apt","of Radiance","#% increased Light Radius","#% increased Global Accuracy Rating","of Shining","of Light","of the Remora","of Thirst","of the Underground","#% chance to Intimidate Enemies for 4 seconds on Hit","#% increased Damage when on Full Life","Subterranean","#% chance for Poisons inflicted with this Weapon to deal 100% more Damage","#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage","Attacks with this Weapon Penetrate #% Elemental Resistances","Has 1 Abyssal Socket","Chosen","#% chance to Impale Enemies on Hit with Attacks","#% chance to cause Bleeding on Hit","#% chance to Blind Enemies on hit","Attacks with this Weapon Penetrate #% Chaos Resistance","Always Freezes Enemies on Hit","Chaos Skills have #% increased Skill Effect Duration","Gain #% of Non-Chaos Damage as extra Chaos Damage","of the Order","+#% to Chaos Damage over Time Multiplier","+#% to Physical Damage over Time Multiplier","+#% to Cold Damage over Time Multiplier","+#% to Fire Damage over Time Multiplier","+# to Strength and Intelligence","+# to Strength and Dexterity","of the Pupil","of the Student","of the Prodigy","of the Augur","of the Philosopher","of the Sage","of the Savant","of the Virtuoso","of the Genius","Beryl","Cobalt","Azure","Sapphire","Cerulean","Aqua","Opalescent","Gentian","Chalybeous","Mazarine","Blue","Zaffre","Heated","Adds # to # Fire Damage","Smouldering","Smoking","Burning","Flaming","Scorching","Incinerating","Blasting","Cremating","Carbonising","Frosted","Adds # to # Cold Damage","Chilled","Icy","Frigid","Freezing","Frozen","Glaciated","Polar","Entombing","Crystalising","Humming","Adds # to # Lightning Damage","Buzzing","Snapping","Crackling","Sparking","Arcing","Shocking","Discharging","Electrocuting","Vapourising","Apprentice's","Adept's","Scholar's","Professor's","Occultist's","Incanter's","Glyphic","Runic","Caster's","Conjuror's","Wizard's","Warlock's","Mage's","Archmage's","Lich's","Searing","Sizzling","Blistering","Cauterising","Volcanic","Magmatic","Pyroclastic","Xoph's","Bitter","Biting","Alpine","Snowy","Hailing","Crystalline","Cryomancer's","Tul's","Charged","Hissing","Bolting","Coursing","Striking","Smiting","Ionising","Esh's","of Talent","of Nimbleness","of Expertise","of Legerdemain","of Prestidigitation","of Sortilege","of Finesse","of Excitement","of Joy","of Elation","of Bliss","of Euphoria","of Nirvana","of Menace","#% increased Spell Critical Strike Chance","of Havoc","of Disaster","of Calamity","of Ruin","of Unmaking","of Embers","of Coals","of Cinders","of Flames","of Immolation","of Ashes","of Snow","of Sleet","of Ice","of Rime","of Floe","of Glaciation","of Sparks","of Static","of Electricity","of Voltage","of Discharge","of Arcing","Magister's","+# to Level of all Spell Skill Gems","Flame Shaper's","+# to Level of all Fire Spell Skill Gems","Frost Singer's","+# to Level of all Cold Spell Skill Gems","Thunderhand's","+# to Level of all Lightning Spell Skill Gems","Mad Lord's","+# to Level of all Chaos Spell Skill Gems","Lithomancer's","+# to Level of all Physical Spell Skill Gems","#% chance to gain a Power Charge on Critical Strike","#% chance to gain Unholy Might for 3 seconds on Kill","Damage Penetrates #% Elemental Resistances","Heated","Adds # to # Fire Damage to Spells","Smouldering","Smoking","Burning","Flaming","Scorching","Incinerating","Blasting","Cremating","Frosted","Adds # to # Cold Damage to Spells","Chilled","Icy","Frigid","Freezing","Frozen","Glaciated","Polar","Entombing","Humming","Adds # to # Lightning Damage to Spells","Buzzing","Snapping","Crackling","Sparking","Arcing","Shocking","Discharging","Electrocuting","Malicious","Adds # to # Chaos Damage","of Ignition","of Combustion","of Conflagration","of Freezing","of Bleakness","of the Hyperboreal","of Shocking","of Zapping","of Electrocution","Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently","+# to Level of Socketed Strength Gems","+# to Level of Socketed Dexterity Gems","+# to Level of Socketed Intelligence Gems","+# to Dexterity and Intelligence","#% chance to Trigger Level 1 Blood Rage when you Kill an Enemy","#% chance to gain Arcane Surge when you Kill an Enemy","of Waning","of Wasting","of Deteriorating","of Atrophying","of Disintegrating","of the Inclement","of the Bleak","of the Boreal","of the Gelid","of Heartstopping","of the Earnest","of the Fervid","of the Ardent","of the Zealous","of the Fanatical","of Seeping","of Spilling","of Phlebotomising","of Hemorrhaging","of Exsanguinating","Tacati's","Matatl's","#% increased Trap Damage","of Matatl","#% increased Cooldown Recovery Rate for throwing Traps","#% increased Trap Duration","Skills used by Traps have #% increased Area of Effect","+# to Level of Socketed Trap Gems","of Citaqualotl","#% increased Minion Duration","Citaqualotl's","+# to Level of Socketed Minion Gems","of Tacati","Adds # to # Chaos Damage to Spells","#% increased Mine Damage","Mines have #% increased Detonation Speed","#% increased Mine Duration","Skills used by Mines have #% increased Area of Effect","+# to Level of Socketed Trap or Mine Gems","Minions have #% chance to deal Double Damage","Trigger a Socketed Spell on Using a Skill, with a # second Cooldown\\nSpells Triggered this way have 150% more Cost","Infamous","Curses on Enemies in your Chilling Areas have #% increased Effect","of Darting","of Flight","of Propulsion","of the Zephyr","of the Gale","Glinting","Adds # to # Physical Damage","Burnished","Polished","Honed","Gleaming","Annealed","Razor-sharp","Tempered","Flaring","Catalysing","#% increased Elemental Damage with Attack Skills","Infusing","Empowering","Unleashed","Overpowering","Devastating","Damage Penetrates #% Fire Resistance","Damage Penetrates #% Cold Resistance","Damage Penetrates #% Lightning Resistance","Curse Enemies with Despair on Hit","Socketed Skills deal #% more Spell Damage","Socketed Skills deal #% more Attack Damage","Regenerate #% of Mana per second if you've Hit an Enemy Recently","#% chance to gain Onslaught for # seconds on Kill","Auras from your Skills grant #% increased Damage to you and Allies","Non-Aura Vaal Skills require #% reduced Souls Per Use","#% chance to deal Double Damage","#% increased Damage per Endurance Charge","#% increased Damage per Frenzy Charge","#% increased Damage per Power Charge","+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby","#% increased Attack Speed while a Rare or Unique Enemy is Nearby","#% chance to deal Double Damage while Focused","of Acrimony","+#% to Damage over Time Multiplier","of Dispersion","of Liquefaction","of Melting","of Dissolution","Catarina's","+# to Level of Socketed Support Gems","+#% to Quality of Socketed Support Gems","Haku's","+#% to Quality of Socketed Gems","Tora's","It's","Gain #% of Fire Damage as Extra Chaos Damage","Gain #% of Cold Damage as Extra Chaos Damage","Gain #% of Lightning Damage as Extra Chaos Damage","Gain #% of Physical Damage as Extra Chaos Damage","Topotante's","Attacks with this Weapon Penetrate #% Fire Resistance","Attacks with this Weapon Penetrate #% Cold Resistance","Attacks with this Weapon Penetrate #% Lightning Resistance","The Shaper's","Socketed Gems are Supported by Level # Added Fire Damage","of Shaping","Socketed Gems are Supported by Level # Faster Attacks","Socketed Gems are Supported by Level # Increased Critical Strikes","Socketed Gems are supported by Level # Elemental Damage with Attacks","Gain #% of Physical Damage as Extra Lightning Damage","Adds # to # Lightning Damage to Attacks with this Weapon per 10 Intelligence","Projectiles Pierce an additional Target","Projectiles Pierce # additional Targets","Socketed Gems are Supported by Level # Controlled Destruction","Socketed Gems are Supported by Level # Cold Penetration","Socketed Gems are Supported by Level # Lightning Penetration","Socketed Gems are Supported by Level # Faster Casting","Socketed Gems are Supported by Level # Spell Cascade","Socketed Gems are Supported by Level # Volley","Gain #% of Elemental Damage as Extra Chaos Damage","Gain a Power Charge after Spending a total of 200 Mana","of the Elder","Socketed Gems are Supported by Level # Momentum","Socketed Gems are supported by Level # Increased Critical Damage","The Elder's","+#% to Damage over Time Multiplier for Bleeding from Hits with this Weapon","+#% to Damage over Time Multiplier for Poison inflicted with this Weapon","#% of Physical Damage Converted to Chaos Damage","Socketed Gems are Supported by Level # Efficacy","Socketed Gems are Supported by Level # Fire Penetration","Socketed Gems are Supported by Level # Spell Echo","#% increased Area Damage","Socketed Gems are Supported by Level # Increased Area of Effect","#% increased Projectile Damage","Socketed Gems are Supported by Level # Multiple Projectiles","Adds # to # Physical Damage to Spells","#% increased Spell Damage per 16 Intelligence","Crusader's","of the Crusade","#% chance to inflict Lightning Exposure on Hit","Wrath has #% increased Aura Effect","Zealotry has #% increased Aura Effect","#% chance to Gain Arcane Surge when you deal a Critical Strike","Curse Enemies with Conductivity on Hit","Redeemer's","#% chance to gain a Power Charge on Kill","Gain #% of Physical Damage as Extra Cold Damage","of Redemption","#% chance to inflict Cold Exposure on Hit","#% chance to gain Onslaught for 4 seconds on Kill","Spells have a #% chance to deal Double Damage","Hatred has #% increased Aura Effect","#% increased Cast Speed if you've Killed Recently","Curse Enemies with Frostbite on Hit","Hunter's","of the Hunt","Ignites you inflict deal Damage #% faster","Hits with this Weapon have #% chance to ignore Enemy Physical Damage Reduction","Hits have #% chance to ignore Enemy Physical Damage Reduction","#% chance to Unnerve Enemies for 4 seconds on Hit","Malevolence has #% increased Aura Effect","Warlord's","Gain #% of Physical Damage as Extra Fire Damage","of the Conquest","#% chance to inflict Fire Exposure on Hit","#% chance to gain Phasing for 4 seconds on Kill","Regenerate #% of Mana per second","Anger has #% increased Aura Effect","Curse Enemies with Flammability on Hit","Quality does not increase Physical Damage","#% increased Critical Strike Chance per 4% Quality","Grants #% increased Accuracy per 2% Quality","#% increased Attack Speed per 8% Quality","Grants #% increased Elemental Damage per 2% Quality","Grants #% increased Area of Effect per 4% Quality","#% increased Explicit Physical Modifier magnitudes","#% increased Explicit Fire Modifier magnitudes","#% increased Explicit Lightning Modifier magnitudes","#% increased Explicit Cold Modifier magnitudes","#% increased Explicit Chaos Modifier magnitudes","#% increased Explicit Caster Damage Modifier magnitudes","#% increased Explicit Mana Modifier magnitudes","#% increased Explicit Speed Modifier magnitudes","#% increased Explicit Critical Modifier magnitudes","#% increased Explicit Attribute Modifier magnitudes","#% increased Explicit Ailment Modifier magnitudes","All Sockets Linked","Has # White Sockets","Has no Red Sockets","Has no Green Sockets","Has no Blue Sockets","Has 1 White Socket","#% reduced Explicit Speed Modifier magnitudes","#% reduced Explicit Critical Modifier magnitudes","# to maximum Sockets","#% increased Attribute Requirements","All Sockets are Red","All Sockets are Blue","All Sockets are Green","#% reduced Explicit Damage Modifier magnitudes","Can have # additional Crafted Modifier","Recover #% of Life on Kill","Recover #% of Mana on Kill","#% increased Ignite Duration on Enemies","Poisons you inflict deal Damage #% faster","Bleeding you inflict deals Damage #% faster","#% increased Attack Damage","#% increased Spell Damage per 16 Strength","#% increased Spell Damage per 16 Dexterity","+# to all Attributes","#% increased maximum Energy Shield","#% increased Flammability Curse Effect","#% increased Frostbite Curse Effect","#% increased Conductivity Curse Effect","You and nearby Allies deal #% increased Damage","Triggered Spells deal #% increased Spell Damage","#% increased Damage with Vaal Skills","#% increased Endurance Charge Duration","#% chance to gain an Endurance Charge on Kill","#% increased Frenzy Charge Duration","#% chance to gain a Frenzy Charge on Kill","#% increased Power Charge Duration","Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage","+#% to Quality of Socketed Fire Gems","+#% to Quality of Socketed Cold Gems","+#% to Quality of Socketed Lightning Gems","+#% to Quality of Socketed Chaos Gems","+#% to Quality of Socketed Strength Gems","+#% to Quality of Socketed Dexterity Gems","+#% to Quality of Socketed Intelligence Gems","#% increased Attack Damage if Corrupted","#% increased Spell Damage if Corrupted","#% increased Damage with Hits and Ailments against Abyssal Monsters","of Prefixes","Prefixes Cannot Be Changed","Suffixed","Suffixes Cannot Be Changed","of Spellcraft","Cannot roll Attack Modifiers","of Weaponcraft","Cannot roll Caster Modifiers","of Crafting","Can have up to 3 Crafted Modifiers","Upgraded","of Craft","of Craft","of Craft","Upgraded","Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown\\nSpells Triggered this way have 150% more Cost","of Farrul","Grants Level # Aspect of the Cat Skill","of Saqawal","Grants Level # Aspect of the Avian Skill","of Fenumus","Grants Level # Aspect of the Spider Skill","of Craiceann","Grants Level # Aspect of the Crab Skill","of Farrul","of Saqawal","of Fenumus","of Craiceann","Baroness's","Viscountess's","Marchioness's","Countess's","Duchess's","Princess's","Queen's","Empress's","Baron's","Viscount's","Marquess's","Count's","Duke's","Prince's","King's","of Motivation","Minions have #% increased Attack and Cast Speed","of Coercion","of Incitation","of Agitation","of Instigation","of Provocation","of Infuriation","Martinet's","+# to Level of all Minion Skill Gems","of Luck","Minions have #% increased Critical Strike Chance","of Fortune","of Providence","of Serendipity","of Determinism","of Destiny","of the Foray","Minions have +#% to Critical Strike Multiplier","of the Horde","of the Throng","of the Swarm","of the Invasion","of the Legion","of the Convocation","Grants Level # Convocation Skill","of Infamy","Minions created Recently have #% increased Critical Hit Chance","of Fame","of Infamy","of Celebration","Paragon's","+# to Level of Socketed Gems","Combatant's","+# to Level of Socketed Melee Gems","Weaponmaster's","of the Lamprey","of the Vampire","of the Mongoose","of the Lynx","of the Fox","of the Falcon","of the Panther","of the Leopard","of the Jaguar","of the Phantom","of the Wind","+# to Evasion Rating if Hit an Enemy Recently","Vagan's","Hits can't be Evaded","#% increased Poison Duration","Socketed Gems are supported by Level # Melee Splash","#% chance to Maim on Hit","Socketed Gems are Supported by Level # Maim","Adds # to # Cold Damage to Attacks with this Weapon per 10 Dexterity","Socketed Gems are Supported by Level # Chance to Poison","+#% to Critical Strike Multiplier against Enemies that are on Full Life","Socketed Gems are Supported by Level # Melee Physical Damage","Socketed Gems are Supported by Level # Brutality","Socketed Gems are Supported by Level # Ruthless","Socketed Gems are Supported by Level # Ancestral Call","Socketed Gems are supported by Level # Multistrike","Socketed Gems are Supported by Level # Chance To Bleed","Socketed Gems are Supported by Level # Critical Strike Affliction","#% increased Critical Strike Chance against Poisoned Enemies","Flame Spinner's","+# to Level of Socketed Fire Gems","Lava Caller's","Frost Weaver's","+# to Level of Socketed Cold Gems","Winterbringer's","Thunder Lord's","+# to Level of Socketed Lightning Gems","Tempest King's","Nihilist's","+# to Level of Socketed Chaos Gems","Anarchist's","#% increased Impale Effect","#% of Physical Damage Converted to Cold Damage","#% of Physical Damage Converted to Lightning Damage","#% increased Critical Strike Chance if you have Killed Recently","+#% Chance to Block Attack Damage while Dual Wielding","#% increased Chaos Damage over Time","#% increased Physical Attack Damage while Dual Wielding","+#% to Critical Strike Multiplier if you've Killed Recently","+# metres to Weapon Range per 10% Quality","+# metres to Weapon Range","+#% to Quality of Socketed Melee Gems","Enemies have #% reduced Evasion if you have Hit them Recently","#% increased Critical Strike Chance against Blinded Enemies","When you Kill a Rare Monster, #% chance to gain one of its Modifiers for 10 seconds","Gain # Life per Blinded Enemy Hit with this Weapon","of the Brute","of the Wrestler","of the Bear","of the Lion","of the Gorilla","of the Goliath","of the Leviathan","of the Titan","of the Gods","of the Pugilist","#% reduced Enemy Stun Threshold","of the Brawler","of the Boxer","of the Combatant","of the Gladiator","#% increased Attack Damage against Bleeding Enemies","+# to Armour if you've Hit an Enemy Recently","Melee Hits have #% chance to Fortify","Adds # to # Fire Damage to Attacks with this Weapon per 10 Strength","#% chance to gain an Endurance Charge on Critical Strike","Hits with this Weapon have Culling Strike against Bleeding Enemies","#% chance to gain an Endurance Charge when you Hit a Bleeding Enemy","#% increased Warcry Cooldown Recovery Rate","#% increased Physical Damage over Time","#% increased Attack Speed if you've Killed Recently","#% increased Bleeding Duration","Resolute Technique","#% increased Accuracy Rating per Frenzy Charge","#% chance to gain a Frenzy Charge when you Block","Socketed Movement Skills Cost no Mana","+#% Chance to Block Attack Damage per Endurance Charge","#% chance to gain an Endurance Charge when you Block","Gain an Endurance Charge every 4 seconds while Stationary","#% increased Damage while Leeching","#% increased Attack Speed while Fortified","+# metres to Melee Strike Range if you have Killed Recently","Skills fire an additional Projectile","Gain a Frenzy Charge after Spending a total of 200 Mana","#% chance to gain an Endurance Charge when you Stun an Enemy","Enemies Killed with Attack or Spell Hits Explode, dealing #% of their Life as Fire Damage","Melee Hits which Stun have #% chance to Fortify","#% increased Area of Effect per 50 Strength","#% increased Area of Effect if you have Stunned an Enemy Recently","#% chance to double Stun Duration","#% increased Movement Speed if you've Hit an Enemy Recently","#% increased Area of Effect if you've Killed Recently","Socketed Gems are Supported by Level # Elemental Focus","#% chance to Freeze, Shock and Ignite","Socketed Gems are Supported by Level # Elemental Proliferation","Gain #% of Physical Damage as Extra Damage of a random Element","Socketed Gems are Supported by Level # Unbound Ailments","Frosted","Fletcher's","+# to Level of Socketed Bow Gems","Sharpshooter's","of Splintering","Bow Attacks fire an additional Arrow","of Many","Bow Attacks fire # additional Arrows","Socketed Gems are supported by Level # Blind","Socketed Gems are supported by Level # Faster Projectiles","#% more Area of Effect with Bow Attacks that fire a single Projectile","Catalysing","Empowering","Unleashed","Overpowering","of the Order","Socketed Gems are supported by Level # Cast On Critical Strike","Socketed Gems Chain # additional times","+# to Maximum Frenzy Charges","Projectiles deal #% increased Damage with Hits and Ailments for each Enemy Pierced","+#% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently","Culling Strike","#% increased Projectile Attack Damage per 200 Accuracy Rating","Projectiles from Socketed Gems Fork","of the Crusade","of the Conquest","+#% to Quality of Socketed Bow Gems","of Legerdemain","of Prestidigitation","of Excitement","of Bliss","of Nirvana","of Embers","of Coals","of Cinders","of Flames","of Immolation","of Ashes","of Snow","of Sleet","of Ice","of Sparks","of Arcing","Lava Conjurer's","Winter Beckoner's","Tempest Master's","Splintermind's","Tecton's","Chilled","#% chance on Skill use to not Sacrifice Life but\\nstill gain benefits as though you had","#% reduced Curse Duration","#% increased Effect of your Curses","The Shaper's","Socketed Gems are Supported by Level # Arcane Surge","Socketed Gems are Supported by Level # Cast On Melee Kill","Socketed Gems are Supported by Level # Cast While Channelling","+# to Maximum Endurance Charges","+# to Maximum Power Charges","+#% to Critical Strike Multiplier if you have Blocked Recently","+#% Chance to Block Attack Damage while wielding a Staff","#% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently","Socketed Gems are Supported by Level # Endurance Charge on Melee Stun","Socketed Gems are Supported by Level # Power Charge On Critical Strike","Socketed Gems are Supported by Level # Fortify","Socketed Gems are Supported by Level # Inspiration","#% increased Spell Damage per 10 Strength","#% increased Spell Damage per 10 Intelligence","#% chance to gain a Power Charge when you Block","#% Chance to Block Spell Damage","#% chance to Chill Attackers for 4 seconds on Block","#% chance to Shock Attackers for 4 seconds on Block","+#% Chance to Block Attack Damage if you were Damaged by a Hit Recently","+#% Chance to Block Spell Damage if you were Damaged by a Hit Recently","of the Conquest","Socketed Gems are Supported by Level # Lifetap","Socketed Gems are Supported by Level # Life Gain On Hit","#% chance to gain an Endurance Charge when you Taunt an Enemy","Removes Bleeding when you use a Warcry","#% increased Warcry Buff Effect","Socketed Gems are supported by Level # Additional Accuracy","Hits with Melee Movement Skills have #% chance to Fortify","#% increased Area of Effect per Endurance Charge","of Casting","Filigree","#% increased Fishing Line Strength","Calming","#% reduced Fishing Pool Consumption","Alluring","Rhoa Feather Lure","of Snaring","Karui Stone Hook","of Flight","#% increased Fishing Range","of Fascination","#% increased Quantity of Fish Caught","of Bounty","#% increased Rarity of Fish Caught","You can catch Corrupted Fish","Hale","Healthy","Sanguine","Stalwart","Stout","Robust","Rotund","Virile","of the Newt","Regenerate # Life per second","of the Lizard","of the Flatworm","of the Starfish","of the Hydra","of the Troll","of Ryslatha","of the Clouds","of the Sky","of the Meteor","of the Comet","Cobalt","Azure","Aqua","Gentian","Chalybeous","Ultramarine","Shining","Glimmering","Glittering","Glowing","Radiating","Pulsing","Seething","Blazing","Scintillating","Incandescent","Resplendent","Adds # to # Physical Damage to Attacks","Adds # to # Fire Damage to Attacks","Blasting","Adds # to # Cold Damage to Attacks","Adds # to # Lightning Damage to Attacks","Agile","Dancer's","Acrobat's","Fleet","Blurred","Phased","Vaporous","Infusing","Empowering","of Plunder","of Raiding","of Archaeology","of Excavation","Magpie's","Pirate's","Dragon's","Perandus'","of the Whelpling","of the Salamander","of the Drake","of the Kiln","of the Furnace","of the Volcano","of the Magma","of Tzteosh","of the Inuit","of the Seal","of the Penguin","of the Yeti","of the Walrus","of the Polar Bear","of the Ice","of Haast","of the Cloud","of the Squall","of the Storm","of the Thunderhead","of the Tempest","of the Maelstrom","of the Lightning","of Ephij","of the Lost","of Banishment","of Eviction","of Expulsion","of Exile","of Bameth","of the Crystal","of the Prism","of the Kaleidoscope","of Variegation","of the Rainbow","Adds # to # Cold Damage to Spells and Attacks","Adds # to # Fire Damage to Spells and Attacks","Adds # to # Lightning Damage to Spells and Attacks","Grants Level # Anger Skill","Bleeding cannot be inflicted on you","Cannot be Ignited","Cannot be Poisoned","Grants Level # Conductivity Skill","Grants Level # Despair Skill","Grants Level # Flammability Skill","Grants Level # Frostbite Skill","Grants Level # Hatred Skill","Grants Level # Zealotry Skill","Grants Level # Pride Skill","Grants Level # Wrath Skill","Determination has #% increased Aura Effect","Discipline has #% increased Aura Effect","Grace has #% increased Aura Effect","Pride has #% increased Aura Effect","#% increased Intelligence","#% increased Dexterity","#% increased Strength","of Bandaging","#% of Damage taken Recouped as Life","of Stitching","of Suturing","of Fleshbinding","#% of Fire Damage Leeched as Life","#% of Cold Damage Leeched as Life","#% of Lightning Damage Leeched as Life","#% of Physical Damage Leeched as Life","#% of Chaos Damage Leeched as Life","#% increased Life Recovery from Flasks","#% increased Energy Shield from Equipped Body Armour","#% chance to Defend with 200% of Armour","+#% chance to Evade Attack Hits","Cannot be Shocked or Ignited while moving","+# to Minimum Endurance Charges","+# to Minimum Power Charges","+# to Minimum Frenzy Charges","Regenerate # Mana per second","#% of Damage taken Recouped as Mana","Shock nearby Enemies for # Seconds when you Focus","Focus has #% increased Cooldown Recovery Rate","+#% to Fire and Chaos Resistances","+#% to Lightning and Chaos Resistances","+#% to Cold and Chaos Resistances","Leo's","Elreon's","Channelling Skills have # to Total Mana Cost","Non-Channelling Skills have # to Total Mana Cost","of Cameria","+#% to Critical Strike Multiplier if you've Shattered an Enemy Recently","of Aisling","of Riker","Guatelitzi's","#% increased maximum Life","Xopec's","# to Total Mana Cost of Skills","Regenerate #% of Energy Shield per second","of Guatelitzi","Regenerate #% of Life per second","Gain # Life for each Ignited Enemy hit with Attacks","Chilling Tower Damage","Your Chilling Towers deal #% increased Damage","Chilling Tower Range","Your Chilling Towers have #% increased Range","Chilling Tower Chill Effect","Your Chilling Towers have #% increased effect of Chill","Chilling Tower Duration","Your Chilling Towers have #% increased Duration","Chilling Tower Special","Your Chilling Towers freeze enemies for # seconds while they are affected by chilling beams","Freezebolt Tower Damage","Your Freezebolt Towers deal #% increased Damage","Freezebolt Tower Range","Your Freezebolt Towers have #% increased Range","Freezebolt Tower Full Damage","Your Freezebolt Tower deal full damage to Cold Enemies","Freezebolt Tower Additional Projectile","Your Freezebolt Towers fire # additional Projectiles","Glacial Cage Tower Duration","Your Glacial Cage Towers have #% increased Duration","Glacial Cage Tower Range","Your Glacial Cage Towers have #% increased Range","Glacial Cage Tower Cooldown","Your Glacial Cage Towers have #% increased Cooldown Recovery Rate","Glacial Cage Tower Increased Damage","Enemies inside Glacial Cage take #% increased Damage","Shock Nova Tower Damage","Your Shock Nova Towers deal #% increased Damage","Shock Nova Tower Range","Your Shock Nova Towers have #% increased Range","Shock Nova Tower Full Damage","Your Shock Nova Towers deal full damage to Lightning Enemies","Shock Nova Tower Shock Effect","Your Shock Nova Towers have #% increased effect of Shock","Shock Nova Tower Special","Your Shock Nova Towers have #% increased area of effect per repeat","Your Shock Nova Towers repeats # additional Times","Lightning Storm Tower Damage","Your Lightning Storm Towers deal #% increased Damage","Lightning Storm Tower Range","Your Lightning Storm Towers have #% increased Range","Lightning Storm Tower Delay","Your Lightning Storm Towers have #% reduced Impact Delay","Lightning Storm Tower Explosion Area","Your Lightning Storm Towers have #% increased explosion Area of Effect","Arc Tower Damage","Your Arc Towers deal #% increased Damage","Arc Tower Range","Your Arc Towers have #% increased Range","Arc Tower Repeat","Your Arc Towers repeats # additional Times","Arc Tower Chain","Your Arc Towers have # additional chains","Empowering Tower Effect","Your Empowering Towers have #% increased Effect","Empowering Tower Range","Your Empowering Towers have #% increased Range","Empowering Tower Cast Speed","Your Empowering Towers also grant #% increased Cast Speed","Empowering Tower Damage","Your Empowering Towers also grant #% increased Damage","Empowering Tower Special","All Towers in range of your Empowering Towers have #% chance to deal Double Damage","Imbuing Tower Effect","Your Imbuing Towers have #% increased Effect","Imbuing Tower Range","Your Imbuing Towers have #% increased Range","Imbuing Tower Critical","Your Imbuing Towers also grant #% increased Critical Strike Chance","Imbuing Tower Damage","Your Imbuing Towers also grant #% increased Damage","Smothering Tower Effect","Your Smothering Towers have #% increased Effect","Smothering Tower Range","Your Smothering Towers have #% increased Range","Smothering Tower Reduced Speed","Your Smothering Towers also grant #% reduced Movement Speed","Smothering Tower Reduced Damage","Your Smothering Towers also grant #% reduced Damage","Seismic Tower Damage","Your Seismic Towers deal #% increased Damage","Seismic Tower Range","Your Seismic Towers have #% increased Range","Seismic Tower Stun Duration","Your Seismic Towers have #% increased Stun Duration","Seismic Tower Additional Cascade","Your Seismic Towers have an additional Cascade","Seismic Tower Special","Your Seismic Towers have #% increased length and range of Cascades","Temporal Tower Effect","Your Temporal Towers have #% increased Effect","Temporal Tower Range","Your Temporal Towers have #% increased Range","Temporal Tower Reduced Tick Speed","Your Temporal Towers effects decay #% slower","Temporal Tower Action Speed","Your Temporal Towers also grant you #% increased action speed","Stone Gaze Tower Duration","Your Stone Gaze Towers have #% increased Duration","Stone Gaze Tower Range","Your Stone Gaze Cage Towers have #% increased Range","Stone Gaze Tower Cooldown","Your Stone Gaze Towers have #% increased Cooldown Recovery Rate","Stone Gaze Tower Petrify Tick Speed","Your Stone Gaze Towers have #% reduced Petrification Delay","Summoning Tower Damage","Minions summoned by Your Summoning Towers have #% increased Damage","Summoning Tower Range","Your Summoning Towers have #% increased Range","Summoning Tower Speed","Minions summoned by Your Summoning Towers have #% increased Movement Speed","Summoning Tower Life","Minions summoned by Your Summoning Towers have #% increased Life","Summoning Tower Special","Your Summoning Towers summon # additional Minions","Scout Tower Damage","Minions summoned by Your Scout Towers have #% increased Damage","Scout Tower Range","Your Scout Towers have #% increased Range","Scout Tower Speed","Minions summoned by Your Scout Towers have #% increased Movement Speed","Scout Tower Life","Minions summoned by Your Scout Towers have #% increased Life","Sentinel Tower Damage","Minions summoned by Your Sentinel Towers have #% increased Damage","Sentinel Tower Range","Your Sentinel Towers have #% increased Range","Sentinel Tower Speed","Minions summoned by Your Sentinel Towers have #% increased Movement Speed","Sentinel Tower Life","Minions summoned by Your Sentinel Towers have #% increased Life","Fireball Tower Damage","Your Fireball Towers deal #% increased Damage","Fireball Tower Range","Your Fireball Towers have #% increased Range","Fireball Tower Cast Speed","Your Fireball Towers have #% increased Cast Speed","Fireball Tower Additional Projectile","Your Fireball Towers fire an additional # Projectiles","Fireball Tower Special","Your Fireball Towers Projectiles fire in a circle","Flamethrower Tower Damage","Your Flamethrower Towers deal #% increased Damage","Flamethrower Tower Range","Your Flamethrower Towers have #% increased Range","Flamethrower Tower Full Damage","Your Flamethrower Towers deal full damage to Fire Enemies","Flamethrower Tower Cast Speed","Your Flamethrower Towers have #% increased Cast Speed","Meteor Tower Damage","Your Meteor Towers deal #% increased Damage","Meteor Tower Range","Your Meteor Towers have #% increased Range","Meteor Tower Stun","Your Meteor Towers always Stun","Meteor Tower Additional Meteor","Your Meteor Towers drop an additional Meteor","Freezebolt Tower Brittle Chance","Your Freezebolt Towers have #% chance to inflict Brittle","Glacial Cage Tower Area of Effect","Cages created by Your Glacial Cage Towers are #% larger","Lightning Storm Tower Targeting","Your Lightning Storm Towers create Storms centred on Enemies","Arc Tower Sap Chance","Your Arc Towers have #% chance to inflict Sap","Imbuing Tower Onslaught","Your Imbuing Towers also grant Onslaught","Smothering Tower Ailment Chance","Your Smothering Towers also grant #% chance to be Frozen, Shocked and Ignited","Temporal Tower Stun Immunity","Your Temporal Towers also grant Stun Immunity","Stone Gaze Tower Fragility","Enemies Petrified by Your Stone Gaze Towers take #% increased Damage","Scout Tower Malediction","Minions summoned by Your Scout Towers inflict Malediction on Hit","Sentinel Tower Life Leech","Minions summoned by Your Sentinel Towers Leech #% of Damage as Life","Flamethrower Tower Scorch Chance","Your Flamethrower Towers have #% chance to inflict Scorch","Meteor Tower Burning Ground","Your Meteor Towers create Burning Ground for # seconds on Hit","Tower Synergy","Your Towers deal #% increased Damage per Type of Tower Active","Scout Tower Additional Minion","Your Scout Towers summon an additional minion","of Shaping","#% reduced Effect of Curses on you","The Shaper's","#% of Elemental Hit Damage from you and your Minions cannot be Reflected","#% increased Experience gain","Gain # Life per Enemy Hit with Spells","Gain # Mana per Enemy Hit with Spells","Grants Level # Herald of Ice Skill","Grants Level # Herald of Thunder Skill","Adds # to # Cold Damage against Chilled or Frozen Enemies","Adds # to # Lightning Damage against Shocked Enemies","The Elder's","#% of Physical Hit Damage from you and your Minions cannot be Reflected","Grants Level # Herald of Ash Skill","Adds # to # Fire Damage against Ignited Enemies","# to # Lightning Damage per Power Charge","#% increased total Recovery per second from Life Leech","# to # Fire Damage per Endurance Charge","Curse Enemies with Vulnerability on Hit","#% increased Effect of Non-Damaging Ailments","# to # Added Cold Damage per Frenzy Charge","#% increased Projectile Attack Damage","of Redemption","#% increased Attack Speed if you've been Hit Recently","Hunter's","Exerted Attacks deal #% increased Damage","Curse Enemies with Elemental Weakness on Hit","#% increased maximum Mana","#% of Elemental Damage Leeched as Life","#% chance to Avoid Elemental Ailments","#% increased Energy Shield Recharge Rate","#% faster start of Energy Shield Recharge","Grants Level # Purity of Fire Skill","Grants Level # Purity of Ice Skill","Grants Level # Purity of Lightning Skill","#% increased Damage while Leeching Life","#% increased Damage while Leeching Mana","Regenerate #% of Life per second per Endurance Charge","#% increased Evasion Rating per Frenzy Charge","#% increased Spell Damage per Power Charge","You gain Onslaught for # seconds on Hit","#% increased Damage if Corrupted","+#% to Fire and Cold Resistances","+#% to Cold and Lightning Resistances","+#% to Fire and Lightning Resistances","Adds # to # Chaos Damage to Attacks","Light Radius is based on Energy Shield instead of Life","of Craft","#% reduced Ignite Duration on you","#% reduced Effect of Chill on you","#% reduced Effect of Shock on you","of Control","Warcries cannot Exert Travel Skills","Exemplary","Quintessential","Flawless","of the Administrator","of the Rector","of the Overseer","of the Taskmaster","of Coordination","of Collaboration","of Integration","of Orchestration","of Harmony","Viscountess's","Marchioness's","of Adjustment","of Acclimatisation","of Adaptation","of Evolution","of Metamorphosis","Athlete's","of the Phoenix","of the Heavens","of the Galaxy","of the Universe","of the Infinite","of the Multiverse","Dazzling","Reinforced","Layered","Lobstered","Buttressed","Thickened","Girded","Impregnable","Protective","Strong-Willed","Resolute","Fearless","Dauntless","Indomitable","Unassailable","Chanter's","Mage's","Sorcerer's","Thaumaturgist's","of Parching","of Piercing","of Rupturing","of the Span","You can apply an additional Curse","#% Chance to Block Attack Damage","Grants Level # Clarity Skill","Grants Level # Malevolence Skill","+#% to all maximum Resistances","Grants Level # Purity of Elements Skill","Exalter's","+# to Level of all Skill Gems","Vulcanist's","+# to Level of all Fire Skill Gems","Rimedweller's","+# to Level of all Cold Skill Gems","Stormbrewer's","+# to Level of all Lightning Skill Gems","Behemoth's","+# to Level of all Physical Skill Gems","Provocateur's","+# to Level of all Chaos Skill Gems","#% increased Mana Recovery rate","Cannot be Chilled or Frozen while moving","Vaal Skills have #% increased Skill Effect Duration","#% increased Brand Attachment range","#% of Damage Leeched as Life while Focused","You have Vaal Pact while Focused","Vorici's","Jorgin's","Trigger Level 10 Summon Spectral Wolf on Kill","of Puhuarte","of Puhuarte","Infamous","Skills that leave Lingering Blades have +# to Maximum Lingering Blades","Grants Level # Determination Skill","Grants Level # Grace Skill","Grants Level # Discipline Skill","Grants Level # Haste Skill","Grants Level # Vitality Skill","Items and Gems have #% reduced Attribute Requirements","of Shaping","#% increased Attributes","#% increased Mana Reservation Efficiency of Skills","#% chance to gain a Power, Frenzy or Endurance Charge on Kill","+#% to maximum Chance to Block Attack Damage","#% increased Damage per 15 Dexterity","#% increased Damage per 15 Intelligence","of Shaping","of Shaping","Grants Level # Envy Skill","+# to maximum number of Raised Zombies","+# to maximum number of Skeletons","#% increased Maximum total Life Recovery per second from Leech","#% increased Damage per 15 Strength","#% of Lightning Damage Leeched as Energy Shield","#% increased Maximum total Energy Shield Recovery per second from Leech","+#% to maximum Chance to Block Spell Damage","Wrath has #% increased Mana Reservation Efficiency","Discipline has #% increased Mana Reservation Efficiency","Purity of Lightning has #% increased Mana Reservation Efficiency","Zealotry has #% increased Mana Reservation Efficiency","#% of Fire Damage Leeched as Energy Shield","Anger has #% increased Mana Reservation Efficiency","Determination has #% increased Mana Reservation Efficiency","Purity of Fire has #% increased Mana Reservation Efficiency","Pride has #% increased Mana Reservation Efficiency","of Redemption","#% of Cold Damage Leeched as Energy Shield","Prevent +#% of Suppressed Spell Damage","Hatred has #% increased Mana Reservation Efficiency","Grace has #% increased Mana Reservation Efficiency","Purity of Ice has #% increased Mana Reservation Efficiency","#% increased Warcry Speed","#% chance to deal Double Damage if you have Stunned an Enemy Recently","Malevolence has #% increased Mana Reservation Efficiency","#% increased Maximum total Mana Recovery per second from Leech","#% chance to Avoid being Chilled","Purity of Fire has #% increased Mana Reservation Efficiency","Purity of Ice has #% increased Mana Reservation Efficiency","Purity of Lightning has #% increased Mana Reservation Efficiency","#% increased Mana Reservation Efficiency of Skills","+# metres to Melee Strike Range","+# to Armour and Evasion Rating while Fortified","#% reduced Damage taken from Damage Over Time","#% increased maximum Life if Corrupted","#% increased maximum Energy Shield if Corrupted","Fecund","of Recuperation","of the Godslayer","Lacquered","Studded","Ribbed","Fortified","Plated","Carapaced","Encased","Enveloped","of Thick Skin","of Stone Skin","of Iron Skin","of Steel Skin","of Adamantite Skin","of Corundum Skin","of Refilling","#% increased Flask Charges gained","of Restocking","of Replenishing","of Pouring","of Brimming","of Overflowing","Distilling","Flasks applied to you have #% increased Effect","Condensing","Magnifying","of Sipping","#% reduced Flask Charges used","of Sipping","#% increased Flask Effect Duration","of Tasting","of Savouring","of Relishing","of Reveling","Restoring","#% increased Flask Life Recovery rate","Recovering","Renewing","Refreshing","Rejuvenating","Regenerating","Affecting","#% increased Flask Mana Recovery rate","Stirring","Heartening","Exciting","Galvanizing","Inspiring","Thorny","Reflects # Physical Damage to Melee Attackers","Spiny","+#% to Critical Strike Multiplier during any Flask Effect","#% increased Attack Speed during any Flask Effect","#% increased Cast Speed during any Flask Effect","#% increased Critical Strike Chance during any Flask Effect","#% increased Skill Effect Duration","#% increased Movement Speed during any Flask Effect","#% chance to gain Onslaught when you use a Flask","+# to Armour and Evasion Rating","#% reduced Flask Charges gained","#% increased Cooldown Recovery Rate","Regenerate # Energy Shield per second while a Rare or Unique Enemy is Nearby","Your Critical Strike Chance is Lucky while Focused","#% increased Area of Effect while you have Arcane Surge","+# to Armour while Fortified","Recover #% of Life when you Kill an Enemy while you have Rage","+# to Evasion Rating while you have Phasing","#% chance to Avoid Elemental Ailments while you have Elusive","#% reduced Effect of Curses on you while on Consecrated Ground","#% increased Accuracy Rating while you have Onslaught","Enemies Hindered by you have #% reduced Life Regeneration rate","Elemental Ailments inflicted on Enemies Exposed by you have #% increased Duration","Enemies Maimed by you take #% increased Damage Over Time","Enemies Taunted by you deal #% less Area Damage","Enemies Withered by you have #% to all Resistances","Enemies Blinded by you have #% reduced Critical Strike Chance","Enemies Intimidated by you have #% increased duration of stuns against them","Hits against Enemies Unnerved by you have #% increased Spell Critical Strike Chance","Infamous","You are Debilitated","Debuffs on you expire #% faster","Minions have #% increased Cooldown Recovery Rate","# Physical Damage taken from Attack Hits","#% increased Energy Shield Recovery rate","Grants Level # Intimidating Cry Skill","Remove Chill and Freeze when you use a Flask","Remove Shock when you use a Flask","#% increased Spell Damage during any Flask Effect","#% increased Life Recovery rate","+#% to Chaos Resistance during any Flask Effect","Grants Level # Enduring Cry Skill","Grants Level # Rallying Cry Skill","Remove Ignite and Burning when you use a Flask","#% increased Melee Damage during any Flask Effect","#% increased Projectile Attack Damage during any Flask Effect","#% increased Critical Strike Chance against Shocked Enemies","# to # added Fire Damage against Burning Enemies","#% increased Damage with Hits against Chilled Enemies","Gain a Flask Charge when you deal a Critical Strike","Cannot be Frozen","Cannot be Shocked","Damage with Weapons Penetrates #% Fire Resistance","Damage with Weapons Penetrates #% Cold Resistance","Damage with Weapons Penetrates #% Lightning Resistance","You take #% reduced Extra Damage from Critical Strikes","Increases and Reductions to Damage with Vaal Skills also apply to Non-Vaal Skills","+#% Chaos Resistance against Damage Over Time","Vigorous","Impenetrable","of Life-giving","Barbed","Jagged","+#% Chance to Block","#% reduced Area Damage taken from Hits","#% reduced Damage taken from Projectile Hits","of Stoicism","of Resolve","of Fortitude","of Will","of the Bushfire","of the Molten Core","of the Solar Storm","of Furs","of the Tundra","of the Mammoth","of Impedance","of Shockproofing","of the Lightning Rod","of Regularity","+#% to maximum Chaos Resistance","of Concord","of the Sempiternal","of the Deathless","#% chance to Avoid Fire Damage from Hits","#% chance to Avoid Cold Damage from Hits","#% chance to Avoid Lightning Damage from Hits","#% additional Physical Damage Reduction","+#% to Quality","Socketed Spells have #% reduced Mana Cost","Socketed Attacks have # to Total Mana Cost","#% chance to gain an additional Vaal Soul on Kill","+# to Armour during Soul Gain Prevention","#% reduced Chaos Damage taken over time","+# to Level of Socketed Duration Gems","+# to Level of Socketed AoE Gems","+# to Level of Socketed Aura Gems","+# to Level of Socketed Curse Gems","+# to Level of Socketed Warcry Gems","+# to Level of Socketed Projectile Gems","Layered","Girded","Beetle's","Crab's","Armadillo's","Rhino's","Elephant's","Mammoth's","Abating","Unmoving","Oyster's","Urchin's","Nautilus's","of the Watchman","of the Sentry","of the Keeper","of the Protector","of the Conservator","Steadfast","#% increased Chance to Block","Unrelenting","Adamant","Warded","Unwavering","Enduring","Unyielding","Mystic","Clairvoyant","Enigmatic","Enlightened","Seer's","Oracle's","of Dulling","of Deadening","of Interference","of Obstruction","Socketed Gems have #% increased Reservation Efficiency","Gain an Endurance, Frenzy or Power charge when you Block","Recover #% of Life when you Block","Recover #% of your maximum Mana when you Block","Recover #% of Energy Shield when you Block","+# to maximum number of Summoned Totems","Socketed Gems are Supported by Level # Cast when Damage Taken","+# Armour if you've Blocked Recently","+#% Chance to Block Attack Damage if there are at least 5 nearby Enemies","#% increased Damage per 1% Chance to Block Attack Damage","+#% Chance to Block Spell Damage if you have Blocked Spell Damage Recently","+#% Chance to Block Attack Damage if you have Blocked Attack Damage Recently","#% chance to Avoid Physical Damage from Hits","#% increased effect of Non-Curse Auras from your Skills","Unwavering Stance","#% increased Energy Shield","+#% Chance to Block Attack Damage","Curse Skills have #% increased Skill Effect Duration","#% increased Vulnerability Curse Effect","#% increased Elemental Weakness Curse Effect","#% increased Armour and Evasion","#% increased Armour and Energy Shield","#% increased Evasion and Energy Shield","#% increased Armour, Evasion and Energy Shield","Upgraded","Moving while Bleeding doesn't cause you to take extra Damage","Illusion's","Shade's","Ghost's","Spectre's","Wraith's","Phantasm's","Nightmare's","Mirage's","Mosquito's","Moth's","Butterfly's","Wasp's","Dragonfly's","Hummingbird's","Elusory","Adroit","Lissome","Flea's","Fawn's","Ram's","of Rebuttal","of Snuffing","of Revoking","of Abjuration","of Nullification","of Grandmastery","Unfaltering","Unassailable","Pixie's","Gremlin's","Boggart's","Naga's","Djinn's","Seraphim's","Monk's","Prior's","Abbot's","Acolyte's","Deacon's","Priest's","of Enlivening","of Zest","of Galvanising","of Vigour","of Second Wind","of the Slavedriver","of the Despot","of Impermeability","Minions have +#% to all maximum Elemental Resistances","of Countervailing","of Imperviousness","of the Guard","Minions have #% additional Physical Damage Reduction","of the Brigade","of the Phalanx","Victor's","Scrapper's","Brawler's","Fencer's","Gladiator's","Duelist's","Hero's","Legend's","Supple","Pliant","Flexible","Durable","Sturdy","Resilient","Adaptable","Interpermeated","Infixed","Ingrained","Instilled","Infused","Inculcated","Interpolated","Inspired","Blessed","Anointed","Sanctified","Hallowed","Beatified","Consecrated","Saintly","Incorporeal","Shadowy","Ethereal","Unworldly","Ephemeral","Evanescent","Unreal","Illusory","Will-o-wisp's","Nymph's","Sylph's","Cherub's","Spirit's","Eidolon's","Apparition's","of the Polymath","Taskmaster's","Overseer's","Cannot be Blinded","Socketed Skill Gems get a #% Cost & Reservation Multiplier","#% increased Ball Lightning Damage","#% increased Frost Blades Damage","#% increased Frost Blades Projectile Speed","Summon Raging Spirit has #% increased Duration","Summon Raging Spirit has #% chance to summon an extra Minion","#% chance for Discharge to deal Damage without removing Charges","+# metres to Discharge radius","Ancestral Protector Totem deals #% increased Damage","#% increased Ancestral Warchief Totem Damage","#% increased Ancestral Protector Totem Placement Speed","+#% to Ancestral Protector Totem Elemental Resistances","Ancestral Protector Totem grants #% increased Attack Speed while Active","Animated Guardians deal #% increased Damage","Animated Weapons deal #% increased Damage","#% increased Arc Damage","#% increased Creeping Frost Damage","Armageddon Brand deals #% increased Damage","Bane deals #% increased Damage","#% increased Barrage Damage","#% increased Bear Trap Damage","#% increased Blade Trap Damage","#% increased Blade Vortex Spell Damage","#% increased Bladefall Damage","Blast Rain deals #% increased Damage","Blazing Salvo deals #% increased Damage","#% increased Blight Damage","Blink Arrow and Blink Arrow Clones have #% increased Damage","Reap deals #% increased Damage","#% increased Burning Arrow Damage","#% increased Caustic Arrow Damage","#% increased Blade Flurry Damage","#% increased Charged Dash Damage","#% increased Cleave Damage","#% increased Cold Snap Damage","Consecrated Path deals #% increased Damage","#% increased Contagion Damage","Corrupting Fever deals #% increased Damage","Converted Enemies have #% increased Damage","Crackling Lance deals #% increased Damage","#% increased Cyclone Damage","#% increased Detonate Dead Damage","#% increased Discharge Damage","Divine Ire deals #% increased Damage","#% increased Lacerate Damage","#% increased Double Strike Damage","#% increased Dual Strike Damage","#% increased Earthquake Damage","Elemental Hit deals #% increased Damage","#% increased Essence Drain Damage","#% increased Ethereal Knives Damage","Explosive Arrow deals #% increased Damage","#% increased Explosive Concoction Damage","Exsanguinate deals #% increased Damage","#% increased Eye of Winter Damage","#% increased Firestorm Damage","#% increased Fire Trap Damage","#% increased Fireball Damage","#% increased Scorching Ray Damage","#% increased Flame Dash Damage","#% increased Flame Surge Damage","Flamethrower Trap deals #% increased Damage","Holy Flame Totem deals #% increased Damage","#% increased Flameblast Damage","Flame Wall deals #% increased Damage","#% increased Flicker Strike Damage","#% increased Forbidden Rite Damage","#% increased Freezing Pulse Damage","#% increased Frenzy Damage","#% increased Frostbolt Damage","#% increased Frost Bomb Damage","#% increased Glacial Cascade Damage","#% increased Glacial Hammer Damage","#% increased Ground Slam Damage","#% increased Heavy Strike Damage","#% increased Herald of Ash Damage","#% increased Herald of Ice Damage","#% increased Herald of Thunder Damage","Hexblast deals #% increased Damage","Summoned Holy Relics deal #% increased Damage","#% increased Ice Crash Damage","#% increased Ice Nova Damage","#% increased Ice Shot Damage","Siphoning Trap deals #% increased Damage","#% increased Ice Trap Damage","#% increased Incinerate Damage","#% increased Infernal Blow Damage","#% increased Kinetic Blast Damage","Lancing Steel deals #% increased Damage","#% increased Leap Slam Damage","#% increased Lightning Arrow Damage","#% increased Lightning Strike Damage","#% increased Lightning Tendrils Damage","Lightning Spire Trap deals #% increased Damage","#% increased Lightning Trap Damage","#% increased Lightning Warp Damage","#% increased Rolling Magma Damage","#% increased Manabond Damage","Mirror Arrow and Mirror Arrow Clones deal #% increased Damage","Molten Shell has #% increased Skill Effect Duration","#% increased Molten Strike Damage","Orb of Storms deals #% increased Damage","Orb of Storms has #% increased Cast Speed","Seismic Trap deals #% increased Damage","#% increased Poisonous Concoction Damage","#% increased Power Siphon Damage","#% increased Puncture Damage","Purifying Flame deals #% increased Damage","#% increased Rain of Arrows Damage","Raised Spectres have #% increased Damage","Raised Zombies deal #% increased Damage","#% increased Reave Damage","#% increased Reckoning Damage","#% increased Righteous Fire Damage","#% increased Riposte Damage","Scourge Arrow deals #% increased Damage","#% increased Searing Bond Damage","#% increased Shield Charge Damage","#% increased Shock Nova Damage","Explosive Trap deals #% increased Damage","Sunder has #% increased Damage","Shattering Steel deals #% increased Damage","#% increased Shockwave Totem Damage","#% increased Galvanic Arrow Damage","Siege Ballista deals #% increased Damage","#% increased Dark Pact Damage","#% increased Dark Pact Cast Speed","#% increased Dark Pact Area of Effect","Smite deals #% increased Damage","Soulrend deals #% increased Damage","#% increased Spark Damage","#% increased Spectral Helix Damage","#% increased Spectral Shield Throw Damage","#% increased Spectral Throw Damage","#% increased Split Arrow Damage","Splitting Steel deals #% increased Damage","#% increased Static Strike Damage","Storm Brand deals #% increased Damage","#% increased Storm Burst Damage","#% increased Storm Call Damage","Chaos Golems deal #% increased Damage","Flame Golems have #% increased Damage","Ice Golems deal #% increased Damage","Lightning Golems deal #% increased Damage","Summoned Raging Spirits deal #% increased Damage","Skeletons deal #% increased Damage","Stone Golems deal #% increased Damage","#% increased Holy Sweep Damage","Tectonic Slam deals #% increased Damage","#% increased Tempest Shield Damage","#% increased Tornado Damage","#% increased Tornado Shot Damage","Toxic Rain deals #% increased Damage","#% increased Vengeance Damage","#% increased Vigilant Strike Damage","#% increased Viper Strike Damage","#% increased Voltaxic Burst Damage","#% increased Vortex Damage","Hydrosphere deals #% increased Damage","Wave of Conviction deals #% increased Damage","#% increased Whirling Blades Damage","#% increased Wild Strike Damage","Winter Orb deals #% increased Damage","#% increased Sentinel of Absolution Duration","#% increased Absolution Cast Speed","Summoned Sentinels of Absolution have #% increased Area of Effect","+#% to Animated Guardian Elemental Resistances","#% increased Animate Weapon Duration","#% chance to create an additional Animate Weapon copy","Arc Chains an additional time","Arc has +#% chance to Shock","Arc deals #% increased Damage for each time it has Chained","Arcane Cloak Spends an additional #% of current Mana","Arcane Cloak grants Life Regeneration equal to #% of Mana Spent per Second","Bane has #% increased Area of Effect","#% increased Effect of Curses applied by Bane","Armageddon Brand has #% increased Activation Frequency","Armageddon Brand Damage Penetrates #% of Branded Enemy's Fire Resistance","#% increased Ancestral Warchief Totem Area of Effect","Ancestral Warchief Totem grants #% increased Melee Damage while Active","Attacks Exerted by Ancestral Cry deal #% increased Damage","Ancestral Cry has a minimum of # Power","Arctic Armour has #% increased Mana Reservation Efficiency","#% increased Creeping Frost Duration","#% increased Creeping Frost Area of Effect","Creeping Frost's Chilling Area has #% increased Movement Speed","#% increased Assassin's Mark Curse Effect","#% increased Ball Lightning Area of Effect","Ball Lightning fires an additional Projectile","#% increased Barrage Attack Speed","Barrage fires an additional Projectile","#% increased Battlemage's Cry Buff Effect","Battlemage's Cry Exerts # additional Attack","Bear Trap has #% increased Cooldown Recovery Rate","Enemies affected by Bear Trap take #% increased Damage from Trap or Mine Hits","#% increased Bladefall Critical Strike Chance","#% increased Bladefall Area of Effect","Bladefall has an additional Volley","#% increased Blade Trap Area of Effect","Blade Trap rotates +# times","#% increased Blade Vortex Duration","#% increased Blade Vortex Area of Effect","Blade Vortex has +#% to Critical Strike Multiplier for each blade","Blast Rain has #% increased Area of Effect","Blast Rain fires an additional Arrow","Blazing Salvo fires an additional Projectile","Blazing Salvo Projectiles land in a #% increased Area","#% increased Blight Area of Effect","Blight has #% increased Hinder Duration","Blink Arrow and Blink Arrow Clones have #% increased Attack Speed","Blink Arrow has #% increased Cooldown Recovery Rate","Blood Rage grants additional #% increased Attack Speed","Blood Rage grants additional #% chance to gain a Frenzy Charge on Kill","#% increased Reap Area of Effect","+# to Maximum Blood Charges","#% increased Bone Offering Duration","Bone Offering grants an additional +#% Chance to Block Attack Damage","Burning Arrow has +#% chance to Ignite","#% of Burning Arrow Physical Damage gained as Extra Fire Damage","#% increased Caustic Arrow Duration","#% increased Caustic Arrow Area of Effect","Caustic Arrow inflicts Withered on Hit for # seconds base Duration","Caustic Arrow has #% chance to inflict Withered on Hit for # seconds base Duration","#% increased Effect of the Buff granted by your Chaos Golems","+#% to Chaos Golem Elemental Resistances","#% increased Blade Flurry Area of Effect","+1 to maximum Blade Flurry stages","Charged Dash has +# metres to radius of each Wave's last damage Area","Charged Dash has #% more Movement Speed","Clarity has #% increased Mana Reservation Efficiency","#% increased Cleave Attack Speed","#% increased Cleave Area of Effect","Cold Snap has #% increased Cooldown Recovery Rate","#% increased Cold Snap Area of Effect","#% increased Conductivity Duration","Consecrated Path has #% increased teleport range","#% increased Contagion Duration","#% increased Contagion Area of Effect","Consecrated Path has #% increased Area of Effect","#% increased Corrupting Fever Duration","Corrupting Fever has +#% chance to inflict an additional Corrupted Blood Debuff","Conversion Trap #% increased Cooldown Recovery Rate","Convocation has #% increased Cooldown Recovery Rate","#% increased Convocation Buff Effect","Crackling Lance has #% increased Cast Speed","Crackling Lance has #% increased branching angle","#% increased Cyclone Attack Speed","#% increased Decoy Totem Life","#% increased Decoy Totem Area of Effect","Desecrate Spawns # additional corpses","#% increased Despair Duration","#% increased Despair Curse Effect","Detonate Dead has a #% chance to detonate an additional corpse","#% increased Detonate Dead Area of Effect","#% increased Destructive Link Duration","Devouring Totem has #% Chance to Consume an additional corpse","#% increased Devouring Totem Leech per second","Divine Ire's beam has #% increased width","Divine Ire Damages an additional nearby Enemy when gaining Stages","Divine Ire Damages # additional nearby Enemies when gaining Stages","#% increased Sentinel of Dominance Duration","Dominating Blow can summon # additional Magic Sentinels of Dominance","Dominating Blow can summon an additional Rare Sentinel of Dominance","#% increased Lacerate Critical Strike Chance","#% increased Lacerate Area of Effect","Lacerate deals # to # added Physical Damage against Bleeding Enemies","#% increased Double Strike Attack Speed","#% increased Double Strike Critical Strike Chance","Double Strike has a #% chance to deal Double Damage to Bleeding Enemies","Dread Banner has #% increased Aura Effect","#% increased Dual Strike Attack Speed","#% increased Dual Strike Critical Strike Chance","#% increased Earthquake Area of Effect","Earthquake deals #% increased Damage per 0.1 seconds Duration","#% increased Elemental Hit Attack Speed","Elemental Hit has +#% chance to Freeze, Shock and Ignite","#% increased Elemental Weakness Duration","Enduring Cry has #% increased Cooldown Recovery Rate","Enduring Cry grants # additional Endurance Charge to you and Allied Players","Energy Blades have #% increased Attack Speed","Attacks with Energy Blades Penetrate #% Lightning Resistance","#% increased Enfeeble Curse Effect","#% increased Enfeeble Duration","#% increased Ethereal Knives Projectile Speed","Ethereal Knives fires Projectiles in a circle","Explosive Arrow has #% increased Area of Effect","Explosive Arrow has #% increased Attack Speed","#% increased Explosive Concoction Area of Effect","Explosive Concoction uses #% reduced Flask Charges","#% increased Exsanguinate Duration","Exsanguinate has a #% chance to Chain an additional time","#% increased Eye of Winter Projectile Speed","Eye of Winter fires Shard projectiles with #% increased Frequency during flight","#% increased Fireball Cast Speed","Fireball has +#% chance to Ignite","#% increased Scorching Ray Cast Speed","#% increased Scorching Ray beam length","#% increased Firestorm Duration","#% increased Firestorm explosion Area of Effect","#% increased Fire Trap Burning Damage","#% increased Fire Trap Burning Ground Duration","#% increased Flameblast Critical Strike Chance","#% increased Flameblast Area of Effect","Flame Dash has #% increased Cooldown Recovery Rate","+#% increased Flame Golem Elemental Resistances","#% increased Effect of the Buff granted by your Flame Golems","#% increased Flame Surge Critical Strike Chance","#% increased Flame Surge Damage with Hits and Ailments against Burning Enemies","Flamethrower Trap has #% increased Cooldown Recovery Rate","Flamethrower Trap has #% increased Skill Effect Duration","Flamethrower Trap has an additional Flame","Flamethrower Trap has # additional Flames","Holy Flame Totem fires an additional Projectile","Holy Flame Totem fires # additional Projectiles","Holy Flame Totem has #% increased Projectile Speed","Consecrated Ground from Holy Flame Totem applies #% increased Damage taken to Enemies","Flame Wall grants # to # Added Fire Damage to Projectiles","+# to maximum number of Flame Walls","#% increased Flammability Duration","#% increased Flesh Offering Duration","Flesh Offering grants an additional #% increased Attack Speed","#% increased Frostbolt Cast Speed","Frostbolt has +#% chance to Freeze","#% increased Spirit Offering Duration","Spirit Offering grants +#% to Critical Strike Multiplier","#% increased Flame Link Duration","Flicker Strike has #% increased Cooldown Recovery Rate","#% increased Flicker Strike Damage per Frenzy Charge","#% increased Forbidden Rite Projectile Speed","Forbidden Rite fires an additional Projectile","#% increased Freezing Pulse Cast Speed","#% increased Freezing Pulse Projectile Speed","#% Chance on Frenzy to gain an additional Frenzy Charge","#% increased Frenzy Damage per Frenzy Charge","#% increased Frostbite Duration","Frost Bomb has #% increased Cooldown Recovery Rate","#% increased Frost Bomb Area of Effect","Frost Bomb has #% increased Debuff Duration","Frost Shield has +# Cooldown Use","Frost Shield has +# to maximum Life per Stage","Frost Wall has #% increased Cooldown Recovery Rate","#% increased Frost Wall Duration","General's Cry has #% increased Cooldown Recovery Rate","General's Cry has +# to maximum number of Mirage Warriors","#% increased Glacial Cascade Area of Effect","Glacial Cascade gains #% of Physical Damage as Extra Cold Damage","Glacial Hammer has +#% chance to Freeze","#% of Glacial Hammer Physical Damage gained as Extra Cold Damage","#% increased Ground Slam Area of Effect","Ground Slam has a #% increased angle","Haste has #% increased Mana Reservation Efficiency","#% increased Heavy Strike Attack Speed","Heavy Strike has a #% chance to deal Double Damage","Herald of Agony has #% increased Mana Reservation Efficiency","Summoned Agony Crawler fires # additional Projectiles","Herald of Ash has #% increased Mana Reservation Efficiency","Herald of Ice has #% increased Mana Reservation Efficiency","Herald of Purity has #% increased Mana Reservation Efficiency","+# to maximum number of Sentinels of Purity","Herald of Thunder has #% increased Mana Reservation Efficiency","Hexblast has #% increased Area of Effect","Hexblast has +#% chance to remove a Hex","Summoned Holy Relics have #% increased Area of Effect","Summoned Holy Relics have #% increased Buff Effect","#% of Ice Crash Physical Damage gained as Extra Cold Damage","#% increased Ice Crash Area of Effect","+#% to Ice Golem Elemental Resistances","#% increased Effect of the Buff granted by your Ice Golems","Ice Nova has +#% chance to Freeze","#% increased Ice Nova Area of Effect","Chills from Ice Nova Hits always reduce Action Speed by at least #%","#% increased Ice Shot Area of Effect","Ice Shot has #% increased Area of Effect angle","Siphoning Trap has #% increased Skill Effect Duration","Siphoning Trap's beam to you grants #% reduced Damage taken for each other beam","Siphoning Trap has #% increased Chill Effect","#% Chance to gain a Power Charge on Critical Strike with Ice Spear","#% increased Ice Spear Critical Strike Chance in second form","Ice Spear fires an additional Projectile","Ice Spear travels #% reduced distance before changing forms","#% increased Ice Trap Area of Effect","Ice Trap Damage Penetrates #% Cold Resistance","#% increased Immortal Call Duration","Incinerate has #% increased Area of Effect","Incinerate has +# to maximum stages","#% increased Incinerate Damage for each stage","#% of Infernal Blow Physical Damage gained as Extra Fire Damage","#% increased Infernal Blow Area of Effect","Infernal Blow Debuff deals an additional #% of Damage per Charge","Infernal Cry has #% increased Cooldown Recovery Rate","Combust has #% increased Area of Effect","Intimidating Cry has #% increased Cooldown Recovery Rate","Intimidating Cry has #% increased Area of Effect","#% increased Intuitive Link Duration","#% increased Kinetic Blast Area of Effect","Kinetic Blast has a #% chance for an additional explosion","Lancing Steel has #% chance to count as consuming Steel Shards without Consuming them","Lancing Steel fires an additional Projectile","#% increased Leap Slam Attack Speed","#% increased Leap Slam Area of Effect","#% increased Lightning Arrow Area of Effect","Lightning Arrow hits # additional Enemy","Lightning Arrow hits # additional Enemies","#% increased Effect of the Buff granted by your Lightning Golems","+#% to Lightning Golem Elemental Resistances","Lightning Strike fires an additional Projectile","Lightning Strike fires # additional Projectiles","Lightning Strike pierces # additional Targets","#% increased Lightning Tendrils Area of Effect","#% increased Lightning Tendrils Critical Strike Chance","#% increased Lightning Spire Trap Throwing Speed","Lightning Spire Trap has #% increased Skill Effect Duration","Lightning Spire Trap has #% increased Cooldown Recovery Rate","Lightning Spire Trap strikes an additional area","Lightning Trap pierces # additional Targets","Lightning Trap Damage Penetrates #% Lightning Resistance","#% increased Lightning Trap Lightning Ailment Effect","#% increased Lightning Warp Cast Speed","#% reduced Lightning Warp Duration","Rolling Magma Chains an additional time","#% increased Rolling Magma Area of Effect","#% increased Manabond Area of Effect","Manabond Penetrates #% Lightning Resistance while on Low Mana","Mirror Arrow and Mirror Arrow Clones have #% increased Attack Speed","Mirror Arrow has #% increased Cooldown Recovery Rate","Molten Strike fires an additional Projectile","Molten Strike fires # additional Projectiles","#% increased Molten Strike Area of Effect","#% chance for Phase Run to increase Duration without removing Frenzy Charges","#% increased Phase Run Duration","Seismic Trap has #% increased Skill Effect Duration","Seismic Trap has #% increased Cooldown Recovery Rate","Seismic Trap releases an additional Wave","Petrified Blood has #% increased Mana Reservation Efficiency","#% increased Poacher's Mark Curse Effect","#% increased Poisonous Concoction Area of Effect","Poisonous Concoction uses #% reduced Flask Charges","#% Chance to gain an additional Power Charge on Kill with Power Siphon","#% increased Power Siphon Attack Speed","Power Siphon fires at up to # additional target","Power Siphon fires at up to # additional targets","Precision has #% increased Mana Reservation Efficiency","Sniper's Mark has #% increased Curse Effect","#% increased Protective Link Duration","#% increased Puncture Duration","#% Chance for Puncture to Maim on hit","#% increased Punishment Curse Effect","#% increased Punishment Duration","Purifying Flame has #% increased Area of Effect if targeting Consecrated Ground","Consecrated Ground from Purifying Flame applies #% increased Damage taken to Enemies","Purity of Elements has #% increased Mana Reservation Efficiency","#% increased Rain of Arrows Attack Speed","#% increased Rain of Arrows Area of Effect","Rain of Arrows has #% chance to fire an additional sequence of arrows","#% increased Rallying Cry Buff Effect","Rallying Cry Exerts # additional Attack","#% increased Reave Radius","Reckoning has #% increased Cooldown Recovery Rate","Rejuvenation Totem also grants Mana Regeneration equal to #% of its Life Regeneration","#% increased Rejuvenation Totem Aura Effect","#% increased Righteous Fire Area of Effect","Righteous Fire grants #% increased Spell Damage","Riposte has #% increased Cooldown Recovery Rate","Scourge Arrow has #% chance to Poison per Stage","Scourge Arrow creates +# Spore Pod","#% increased Searing Bond Totem Placement Speed","#% increased Searing Bond Totem Elemental Resistances","Attacks Exerted by Seismic Cry deal #% increased Damage","Seismic Cry has a minimum of # Power","#% increased Shield Charge Attack Speed","Shock Nova ring deals #% increased Damage","#% increased Shock Nova Area of Effect","Sigil of Power requires #% reduced Mana Spent to gain a Stage","Sigil of Power's Buff also grants #% increased Critical Strike Chance per Stage","Smite has a #% chance for lightning to strike another target","Smite has #% increased Aura Effect","+# to maximum Snipe Stages","#% increased Attack Speed with Snipe","#% chance to Avoid being Stunned while Channelling Snipe","#% increased Spectral Helix Projectile Speed","Spectral Helix Projectile spirals through +# rotations","Soulrend also Hinders Enemies when applying its Debuff, with #% reduced Movement Speed","Soulrend fires an additional Projectile","Storm Brand has a #% chance to Chain an additional time","Storm Brand Damage Penetrates #% of Branded Enemy's Lightning Resistance","#% increased Storm Burst Area of Effect","Storm Burst has a #% chance to create an additional Orb","Sunder has #% increased Area of Effect","Sunder has #% reduced delay between Areas in the Wave","Hits at Close Range with Shattering Steel Fortify","Shattering Steel has #% chance to not consume Steel Shards","#% increased Shockwave Totem Cast Speed","#% increased Shockwave Totem Area of Effect","Explosive Trap has #% increased Area of Effect","Explosive Trap causes an additional smaller explosion","Explosive Trap causes # additional smaller explosions","#% of Galvanic Arrow Physical Damage gained as extra Lightning Damage","Splitting Steel has #% increased Area of Effect","Splitting Steel has #% chance to not consume Steel Shards","Galvanic Arrow has #% increased Projectile Speed","Siege Ballista has #% increased Attack Speed","Siege Ballista has #% increased Totem Placement Speed","#% increased Essence Drain Duration","#% increased Smoke Mine Duration","Smoke Mine grants additional #% increased Movement Speed","#% increased Soul Link Duration","Spark fires # additional Projectiles","Spark fires Projectiles in a circle","#% increased Spectral Shield Throw Projectile Speed","Spectral Shield Throw fires # additional Shard Projectiles","#% reduced Spectral Throw Projectile Deceleration","#% increased Spectral Throw Projectile Speed","Raised Spectres have #% increased Attack and Cast Speed","+#% to Raised Spectre Elemental Resistances","#% increased Split Arrow Critical Strike Chance","Split Arrow fires # additional Projectiles","#% increased Static Strike Duration","#% increased Static Strike Area of Effect","Static Strike has +# maximum Beam Target","Static Strike has +# maximum Beam Targets","+#% to Stone Golem Elemental Resistances","#% increased Effect of the Buff granted by your Stone Golems","#% reduced Storm Call Duration","#% increased Storm Call Area of Effect","#% increased Orb of Storms Critical Strike Chance","#% increased Orb of Storms Area of Effect","#% chance to Summon an additional Skeleton with Summon Skeletons","Holy Sweep has a #% chance to grant an Endurance Charge on Hit","#% increased Holy Sweep Area of Effect","Tectonic Slam has #% increased Area of Effect","Tectonic Slam has +#% fissure branching chance","Tempest Shield chains an additional # times","#% increased Temporal Chains Curse Effect","#% increased Temporal Chains Duration","Temporal Rift has #% increased Cooldown Recovery Rate","#% increased Tornado Area of Effect","Tornado has #% increased Movement Speed","#% increased Tornado Shot Critical Strike Chance","Tornado Shot fires an additional secondary Projectile","Toxic Rain gains #% of Physical Damage as Extra Chaos Damage","Toxic Rain fires # additional Arrow","#% increased Vampiric Link Duration","Vengeance has #% increased Cooldown Recovery Rate","Vigilant Strike has #% increased Fortification Duration","#% increased Viper Strike Critical Strike Chance","#% increased Viper Strike Duration","Vitality has #% increased Mana Reservation Efficiency","Void Sphere has #% increased Cooldown Recovery Rate","Enemies in Void Sphere's range take up to #% increased Damage, based on distance from the Void Sphere","Void Sphere has #% increased Pulse Frequency","#% increased Voltaxic Burst Area of Effect","Voltaxic Burst deals #% increased Damage per 0.1 seconds of Duration","#% increased Vortex Duration","Vortex has #% increased Area of Effect when Cast on Frostbolt","Vortex has #% increased Cooldown Recovery Rate","#% increased Vulnerability Duration","Hydrosphere has #% increased Pulse Frequency","Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying #% to Resistances","War Banner has #% increased Aura Effect","#% increased Warlord's Mark Curse Effect","Wave of Conviction's Exposure applies an extra #% to Elemental Resistance","Wave of Conviction has #% increased Duration","#% increased Whirling Blades Attack Speed","Wild Strike's Beam Chains an additional # times","#% increased Wild Strike Area of Effect","Winter Orb has +# Maximum Stages","Winter Orb has #% increased Area of Effect per Stage","Wither has #% increased Duration","Wither has #% increased Area of Effect","Raised Zombies have #% increased Attack Speed","Raised Zombies have +#% to Elemental Resistances","Volatile Dead Consumes up to # additional corpse","#% increased Volatile Dead Damage","#% increased Volatile Dead Cast Speed","Unearth Spawns corpses with +# Level","#% increased Unearth Damage","#% increased Unearth Cast Speed","Cremation can have up to # additional Geyser at a time","#% increased Cremation Damage","#% increased Cremation Cast Speed","#% increased Bodyswap Damage","#% increased Bodyswap Cast Speed","Steelskin grants #% additional Physical Damage Reduction","Steelskin Buff can take #% increased amount of Damage","Dash travels #% increased distance","Dash has +# Cooldown Use","Dash has +# Cooldown Uses","Maximum of # Bladestorms at a time","Sand Bladestorms move with #% increased speed","Bladestorm deals #% increased Damage","Blood and Sand has #% increased Buff Effect","Perforate creates +# Spike","Perforate creates +# Spikes","Perforate has #% increased Area of Effect","Perforate deals #% increased Damage","Frostblink has #% increased Cooldown Recovery Rate","Frostblink has #% increased maximum travel distance","Flesh and Stone has #% increased Mana Reservation Efficiency","Chain Hook grants 1 Rage if it Hits Enemies","Chain Hook has # metres to radius per 12 Rage","Chain Hook deals #% increased Damage","Berserk has #% reduced Rage loss per second","Berserk has #% increased Buff Effect","Stormblast Mine deals #% increased Damage","Stormblast Mine has #% increased Throwing Speed","Stormblast Mine has #% increased Aura Effect","Icicle Mine deals #% increased Damage","Icicle Mine has #% increased Throwing Speed","Icicle Mine has +#% to Critical Strike Multiplier","Pyroclast Mine deals #% increased Damage","Pyroclast Mine has #% increased Throwing Speed","Pyroclast Mine fires an additional Projectile","Cobra Lash deals #% increased Damage","Cobra Lash has #% increased Projectile Speed","Cobra Lash Chains # additional times","Withering Step inflicts # additional Withered Debuffs","Withering Step has #% increased Elusive Effect","Venom Gyre deals #% increased Damage","Venom Gyre has a #% chance to inflict Withered for 2 seconds on Hit","Venom Gyre has a #% chance to keep each caught Projectile fired with Whirling Blades","Plague Bearer Buff grants +#% to Poison Damage over Time Multiplier while Infecting","Plague Bearer deals Damage based on an additional #% of Plague Value","Pestilent Strike deals #% increased Damage","Pestilent Strike has #% increased Duration","Pestilent Strike has #% increased Area of Effect","Summoned Carrion Golems deal #% increased Damage","#% increased Effect of the Buff granted by your Carrion Golems","Summoned Carrion Golems have +#% to all Elemental Resistances","Summoned Skitterbots have #% increased Area of Effect","Summon Skitterbots has #% increased Mana Reservation Efficiency","Artillery Ballista Damage Penetrates #% Fire Resistance","Artillery Ballista fires an additional Arrow","Artillery Ballista fires # additional Arrows","Artillery Ballista Projectiles fall in two perpendicular lines instead","Shrapnel Ballista fires an additional Arrow","Shrapnel Ballista Pierces # additional Targets","Shrapnel Ballista has #% increased Projectile Speed","Kinetic Bolt has #% increased Attack Speed","Kinetic Bolt has #% increased Projectile Speed","Kinetic Bolt changes direction # additional time","Kinetic Bolt changes direction # additional times","Blade Blast has #% increased Area of Effect","Blade Blast detonates other Lingering Blades within an #% increased Area","Blade Blast deals #% increased Damage","Stormbind has #% increased Area of Effect","Stormbind deals #% increased Damage","Teleport to the detonated Rune if you have not detonated Runes in the past 1 second","Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1.5 seconds","#% increased Mana Reservation Efficiency of Skills Supported by Spellslinger","Skills Supported by Spellslinger have #% increased Cooldown Recovery Rate","Wintertide Brand deals #% increased Damage","Wintertide Brand has +# to maximum Stages","Wintertide Brand has #% increased Chill Effect","Penance Brand deals #% increased Damage","Penance Brand has #% increased Cast Speed","Penance Brand has #% increased Area of Effect","Earthshatter deals #% increased Damage","Earthshatter has #% increased Area of Effect","Earthshatter creates +# fissures","Arcanist Brand has #% increased Cast Speed","Spells Triggered by Arcanist Brand Unnerve enemies on Hit for 4 seconds","Defiance Banner has #% increased Aura Effect","#% increased Storm Rain Damage","Storm Rain has #% increased Beam frequency","Storm Rain fires an additional Arrow","#% increased Rage Vortex Damage","#% increased Rage Vortex Area of Effect","Rage Vortex Sacrifices +#% of Rage","#% increased Shield Crush Damage","#% increased Shield Crush Attack Speed","Shield Crush central wave has #% more Area of Effect","Summoned Reaper deals #% increased Damage","Summoned Reaper has +#% to Physical Damage over Time Multiplier","#% increased Summon Reaper Cooldown Recovery Rate","#% increased Boneshatter Damage","#% increased Boneshatter Stun Duration","Boneshatter has #% chance to grant +1 Trauma","#% increased Ambush Cooldown Recovery Rate","Attacks Exerted by Ambush have +#% to Critical Strike Multiplier","Galvanic Field deals #% increased Damage","Galvanic Field has #% increased Cast Speed","Galvanic Field Chains an additional time","Lightning Conduit deals #% increased Damage","Lightning Conduit has #% increased Cast Speed","Lightning Conduit has #% increased Area of Effect","#% increased Alchemist's Mark Curse Effect","Volcanic Fissure deals #% increased Damage","Volcanic Fissure fires an additional Projectile","Volcanic Fissure fires # additional Projectiles","Volcanic Fissure travels #% faster","Frozen Sweep deals #% increased Damage","Frozen Legion has #% increased Cooldown Recovery Rate","Frozen Legion has +# Cooldown Use","Frozen Legion has +# Cooldown Uses","Nearby Enemies have #% to Fire Resistance","#% to Fire Resistance","Nearby Enemies have #% to Cold Resistance","#% to Cold Resistance","Nearby Enemies have #% to Lightning Resistance","#% to Lightning Resistance","Nearby Enemies take #% increased Physical Damage","#% increased Physical Damage taken","Nearby Enemies have #% to Chaos Resistance","#% to Chaos Resistance","Ignore all Movement Penalties from Armour","#% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention","Chosen","#% increased Evasion Rating while Focused","#% additional Physical Damage Reduction while Focused","#% increased Duration of Ailments you inflict while Focused","Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown","Ensnaring Arrow has #% increased Debuff Effect","Ensnaring Arrow has #% increased Area of Effect","Explosive Arrow has #% increased Duration","Explosive Arrow has #% reduced Duration","While a Unique Enemy is in your Presence","While a Pinnacle Atlas Boss is in your Presence","#% of Fire Damage taken Recouped as Life","#% of Cold Damage taken Recouped as Life","#% of Lightning Damage taken Recouped as Life","#% of Physical Damage taken Recouped as Life","#% reduced Mana Cost of Attacks","#% increased Maximum Energy Shield from Equipped Gloves and Boots","#% increased Duration of Ailments on Enemies","#% of Physical Damage from Hits taken as Fire Damage","#% of Physical Damage from Hits taken as Cold Damage","#% of Physical Damage from Hits taken as Lightning Damage","#% of Physical Damage from Hits taken as Chaos Damage","#% reduced Freeze Duration on you","Enemies you've Hit Recently have #% reduced Life Regeneration rate","#% increased Mana Regeneration Rate per Power Charge","#% increased Effect of Arcane Surge on you","Korell's","of Janus","#% increased Rarity of Items Dropped by Slain Rare or Unique Enemies","Your Skills that throw Mines reserve Life instead of Mana","Your Warcries cover Enemies in Ash for # seconds","Inherent loss of Rage is #% slower","Skills have +#% to Critical Strike Chance for each Warcry Exerting them","Nearby Enemies take #% increased Physical Damage per two Fortification on you","of Esprit","#% increased Life Regeneration rate","of Perpetuity","of Vivification","of Youth","of Everlasting","+# to maximum Fortification","Socketed Gems are Supported by Level # Blastchain Mine","Socketed Gems are Supported by Level # Trap And Mine Damage","Socketed Gems are Supported by Level # Hypothermia","#% increased Effect of Lightning Ailments","Socketed Gems are Supported by Level # Innervate","Socketed Spells have +#% to Critical Strike Chance","Nearby Enemies take #% increased Elemental Damage","Socketed Gems are Supported by Level # Concentrated Effect","Socketed Gems are Supported by Level # Minion Damage","Socketed Gems are Supported by Level # Minion Life","Socketed Gems are Supported by Level # Immolate","Socketed Gems are Supported by Level # Burning Damage","Socketed Gems are Supported by Level # Less Duration","Socketed Attacks have +#% to Critical Strike Chance","of the Crusade","Warcry Skills have #% increased Area of Effect","Gain Accuracy Rating equal to your Strength","Skills supported by Unleash have +# to maximum number of Seals","#% increased Freeze Duration on Enemies","You have Igniting Conflux for 3 seconds every 8 seconds","You have Chilling Conflux for 3 seconds every 8 seconds","You have Shocking Conflux for 3 seconds every 8 seconds","Haunted","Your Warcries open Chests","of Haunting","+# to maximum Mana per 2 Intelligence","+# to Accuracy Rating per 2 Dexterity","Gain Arcane Surge after Spending a total of # Mana","+#% chance to Suppress Spell Damage","+#% to Quality of Socketed Aura Gems","+#% to Quality of Socketed AoE Gems","+#% to Quality of Socketed Projectile Gems","+#% to all Elemental Resistances if Corrupted","#% increased Global Evasion Rating when on Full Life","of Allaying","of Diffusion","of Dispersal","of Buffering","of Ardour","Farrier's","Brownsmith's","Coppersmith's","Blacksmith's","Silversmith's","Goldsmith's","Whitesmith's","Engraver's","Chiseled","#% increased Ward","Etched","Engraved","Embedded","Inscribed","Lettered","Runed","Improved","Enhanced","Bolstered","Elegant","Exquisite","Masterwork","Annest's","Owen's","Gwayne's","of Artifice","#% faster Restoration of Ward","of Etching","of Engraving","of Inscription","of Runes","Rapturous","Prime","of Convalescence","#% additional Physical Damage Reduction while stationary","#% reduced Chaos Damage taken","#% reduced Cold Damage taken","#% reduced Fire Damage taken","#% reduced Lightning Damage taken","# Physical Damage taken from Hits","#% of Damage is taken from Mana before Life","#% chance to gain a Frenzy Charge when Hit","#% of Evasion Rating is Regenerated as Life per second while Focused","Recover #% of Mana and Energy Shield when you Focus","+# to maximum Fortification while Focused","#% of Damage is taken from Mana before Life while Focused","+#% to Critical Strike Multiplier for Spell Damage","+#% to Critical Strike Multiplier for Attack Damage","#% increased Arctic Armour Buff Effect","Flesh and Stone has #% increased Area of Effect","Tempest Shield has #% increased Buff Effect","#% increased Effect of Buffs granted by your Golems","#% increased effect of Offerings","Flasks gain a Charge every 3 seconds","Flasks gain # Charges every 3 seconds","Gain an Endurance Charge every # seconds","Gain a Frenzy Charge every # seconds","Gain a Power Charge every # seconds","#% of Damage from your Hits cannot be Reflected","#% of Hit Damage from your Minions cannot be Reflected","Haste has #% increased Aura Effect","Purity of Elements has #% increased Aura Effect","Purity of Fire has #% increased Aura Effect","Purity of Ice has #% increased Aura Effect","Purity of Lightning has #% increased Aura Effect","1% less Damage Taken per # Strength","1% less Damage Taken per # Dexterity","1% less Damage Taken per # Intelligence","Gravicius'","Banner Skills have #% increased Aura Effect","of Hillock","#% less Mana cost of Lightning Skills while Shocked","#% of Damage taken while Frozen Recouped as Life","Consecrated Ground you create grants +#% maximum Chaos Resistance to you and Allies","Unaffected by Shock while Channelling","Impervious","Crocodile's","+# to Level of Socketed Skill Gems","Recover #% of Energy Shield on Kill","Socketed Gems are Supported by Level # Item Rarity","#% increased Rarity of Items found from Slain Unique Enemies","+#% to Spell Critical Strike Chance","of the Elder","Attacks have +#% to Critical Strike Chance","You have Consecrated Ground around you while stationary","Warlord's","Gain # Endurance Charge every second if you've been Hit Recently","Redeemer's","Nearby Enemies are Blinded","#% chance to gain a Frenzy Charge on Hit","Every 4 seconds, Regenerate #% of Life over one second","+#% to All Resistances","Fire Resistance cannot be Penetrated","Cold Resistance cannot be Penetrated","Lightning Resistance cannot be Penetrated","Has no Attribute Requirements","Gems can be Socketed in this Item ignoring Socket Colour","#% increased Life Reservation Efficiency of Skills","Corrupted Blood cannot be inflicted on you","Quality does not increase Defences","Grants +# to Maximum Life per 2% Quality","Grants +# to Maximum Mana per 2% Quality","Grants +# to Strength per 2% Quality","Grants +# to Dexterity per 2% Quality","Grants +# to Intelligence per 2% Quality","Grants +#% to Fire Resistance per 2% Quality","Grants +#% to Cold Resistance per 2% Quality","Grants +#% to Lightning Resistance per 2% Quality","#% increased Explicit Life Modifier magnitudes","#% increased Explicit Defence Modifier magnitudes","#% increased Explicit Resistance Modifier magnitudes","#% reduced Explicit Resistance Modifier magnitudes","#% reduced Explicit Life Modifier magnitudes","#% reduced Explicit Defence Modifier magnitudes","#% of Physical Damage is taken from Mana before Life","#% Global chance to Blind Enemies on hit","Gain #% of Maximum Life as Extra Maximum Energy Shield","Determination has #% increased Mana Reservation Efficiency","#% reduced Damage taken if Corrupted","#% additional Physical Damage Reduction against Abyssal Monsters","Fugitive","Ibex's","Exarch's","Bishop's","Versatile","Godly","Phantasm's","Unworldly","Runner's","Sprinter's","Stallion's","Gazelle's","Cheetah's","Hellion's","+# Armour while stationary","+# to Global Evasion Rating while moving","Regenerate # Life per second while moving","Adds # to # Fire Damage if you've Killed Recently","Regenerate #% of Life per second if you were Hit Recently","#% reduced Mana Cost of Skills if you've been Hit Recently","#% chance to Avoid being Stunned if you've Killed Recently","+#% chance to Suppress Spell Damage if you've\\ntaken Spell Damage Recently","#% increased Attack and Cast Speed if you've Killed Recently","Adds # to # Cold Damage if you've been Hit Recently","Adds # to # Lightning Damage if you haven't Killed Recently","#% of Damage Leeched as Life if you've Killed Recently","You take #% reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently","#% chance to Freeze, Shock and Ignite if you haven't Crit Recently","#% increased Movement Speed if you haven't been Hit Recently","#% increased Critical Strike Chance if you haven't Crit Recently","Damage Penetrates #% of Enemy Elemental Resistances if you haven't Killed Recently","Adds # to # Chaos Damage if you've taken a Critical Strike Recently","#% increased Mana Regeneration Rate if you've cast a Spell Recently","#% additional Physical Damage Reduction while moving","#% increased Mana Regeneration Rate while moving","+# to Level of all Raise Spectre Gems","You have Onslaught during Soul Gain Prevention","#% increased Damage with Non-Vaal Skills during Soul Gain Prevention","You are Immune to Ailments while Focused","#% increased Action Speed","Drops Scorched Ground while moving, lasting # seconds","Drops Brittle Ground while moving, lasting # seconds","Drops Sapped Ground while moving, lasting # seconds","Flesh Offering has #% increased Effect","Bone Offering has #% increased Effect","Spirit Offering has #% increased Effect","#% increased Effect of Onslaught on you","#% increased Armour from Equipped Helmet and Gloves","#% increased Cooldown Recovery Rate of Travel Skills","Infernal Cry has #% increased Area of Effect","#% increased Elusive Effect","Rin's","Your Travel Skills Critically Strike once every # uses","Unaffected by Chilled Ground","Unaffected by Burning Ground","#% chance to avoid Projectiles","#% increased Totem Damage","Socketed Gems are Supported by Level # Ballista Totem","Socketed Gems are supported by Level # Life Leech","Grants Level # Decoy Totem Skill","Socketed Gems are Supported by Level # More Duration","Unaffected by Shocked Ground","Unaffected by Desecrated Ground","Socketed Gems are Supported by Level # Spell Totem","#% chance to gain Elusive on Critical Strike","You have Tailwind if you have dealt a Critical Strike Recently","Cannot be Knocked Back","#% reduced Bleed Duration on you","#% reduced Poison Duration on you","Movement Speed cannot be modified to below Base Value","#% increased Fire Damage per 20 Strength","Onslaught","#% increased Movement Speed if Corrupted","#% chance to gain Onslaught for 4 seconds on Kill","#% reduced Effect of Chill and Shock on you","of the Blur","Curse Enemies with Enfeeble on Hit","Curse Enemies with Temporal Chains on Hit","Trigger Word of Blades on Hit","Trigger Edict of Blades on Hit","Trigger Decree of Blades on Hit","Trigger Commandment of Blades on Hit","Trigger Word of Flames on Hit","Trigger Edict of Flames on Hit","Trigger Decree of Flames on Hit","Trigger Commandment of Flames on Hit","Trigger Word of Frost on Kill","Trigger Edict of Frost on Kill","Trigger Decree of Frost on Kill","Trigger Commandment of Frost on Kill","Trigger Word of the Grave when your Skills or Minions Kill","Trigger Edict of the Grave when your Skills or Minions Kill","Trigger Decree of the Grave when your Skills or Minions Kill","Trigger Commandment of the Grave when your Skills or Minions Kill","Trigger Word of Reflection when Hit","Trigger Edict of Reflection when Hit","Trigger Decree of Reflection when Hit","Trigger Commandment of Reflection when Hit","Trigger Word of Force on Hit","Trigger Edict of Force on Hit","Trigger Decree of Force on Hit","Trigger Commandment of Force on Hit","Trigger Word of Light when you take a Critical Strike","Trigger Edict of Light when you take a Critical Strike","Trigger Decree of Light when you take a Critical Strike","Trigger Commandment of Light when you take a Critical Strike","Trigger Word of Thunder on Kill","Trigger Edict of Thunder on Kill","Trigger Decree of Thunder on Kill","Trigger Commandment of Thunder on Kill","Trigger Word of War on Kill","Trigger Edict of War on Kill","Trigger Decree of War on Kill","Trigger Commandment of War on Kill","Trigger Word of Inferno on Kill","Trigger Edict of Inferno on Kill","Trigger Decree of Inferno on Kill","Trigger Commandment of Inferno on Kill","Trigger Word of Winter when Hit","Trigger Edict of Winter when Hit","Trigger Decree of Winter when Hit","Trigger Commandment of Winter when Hit","Trigger Word of the Tempest on Hit","Trigger Edict of the Tempest on Hit","Trigger Decree of the Tempest on Hit","Trigger Commandment of the Tempest on Hit","Trigger Word of Fury on Hit","Trigger Edict of Fury on Hit","Trigger Decree of Fury on Hit","Trigger Commandment of Fury on Hit","Trigger Word of Spite when Hit","Trigger Edict of Spite when Hit","Trigger Decree of Spite when Hit","Trigger Commandment of Spite when Hit","Trigger Word of Ire when Hit","Trigger Edict of Ire when Hit","Trigger Decree of Ire when Hit","Trigger Commandment of Ire when Hit","Adds # to # Physical Damage against Poisoned Enemies","Adds # to # Physical Damage against Bleeding Enemies","Socketed Skills have #% increased Cast Speed","Socketed Skills have #% increased Attack Speed","#% increased Attack and Cast Speed if you've Hit an Enemy Recently","#% increased Vaal Skill Critical Strike Chance","#% increased Elemental Damage if you've dealt a Critical Strike Recently","Adds # to # Chaos Damage if you've dealt a Critical Strike Recently","#% increased Attack and Cast Speed while Focused","Minions Recover #% of their Life when you Focus","#% increased Critical Strike Chance for Attacks","Herald of Ash has #% increased Buff Effect","Herald of Ice has #% increased Buff Effect","Herald of Thunder has #% increased Buff Effect","Herald of Purity has #% increased Buff Effect","Herald of Agony has #% increased Buff Effect","Ignites you inflict spread to other Enemies within # metres","Freezes you inflict spread to other Enemies within # metres","Shocks you inflict spread to other Enemies within # metres","#% chance to Extinguish Enemies on Hit","Non-Vaal Strike Skills target # additional nearby Enemy","Non-Vaal Strike Skills target # additional nearby Enemies","Gain # Rage on Attack Hit","#% chance to Intimidate Enemies for 4 seconds on Hit","Intimidate Enemies for 4 seconds on Hit","Unnerve Enemies for 4 seconds on Hit","#% increased Evasion Rating from Equipped Helmet and Boots","Inflict Fire Exposure on Hit, applying #% to Fire Resistance","Inflict Cold Exposure on Hit, applying #% to Cold Resistance","Inflict Lightning Exposure on Hit, applying #% to Lightning Resistance","Withered you Inflict expires #% slower","#% of Chaos Damage Leeched as Life","#% increased Damage per 100 Strength","#% increased Damage per 100 Dexterity","#% increased Damage per 100 Intelligence","#% increased Blind Effect","Attacks have #% chance to Maim on Hit","Attacks always Maim on Hit","Hinder Enemies on Hit with Spells","#% increased Effect of your Marks","+# to Accuracy Rating per Frenzy Charge","Attacks cannot cause Bleeding","#% chance to Aggravate Bleeding on targets you Hit with Attacks","Brinerot","#% increased Damage during any Flask Effect","Minions convert #% of Fire Damage to Chaos Damage","Skills used by your Traps and Mines Chain # additional times","Each Projectile created by Attacks you make with a Melee Weapon has\\nbetween #% more and #% less Projectile Speed at random","#% less Life cost of Skills while on Low Life","Projectiles gain Impale effect as they travel farther, causing Impales they inflict to have up to #% increased effect","Socketed Gems are Supported by Level # Mana Leech","Socketed Gems are Supported by Level # Slower Projectiles","Socketed Gems are Supported by Level # Trap","Socketed Gems are Supported by Level # Advanced Traps","Socketed Spells have +#% to Critical Strike Multiplier","Socketed Attacks have +#% to Critical Strike Multiplier","Adds # to # Physical Damage if you've dealt a Critical Strike Recently","Adds # to # Fire Damage if you've dealt a Critical Strike Recently","Adds # to # Cold Damage if you've dealt a Critical Strike Recently","Adds # to # Lightning Damage if you've dealt a Critical Strike Recently","of the Hunt","Melee Attacks Knock Enemies Back on Hit","#% chance to Intimidate Enemies for 4 seconds on Hit with Attacks","#% chance to Unnerve Enemies for 4 seconds on Hit with Spells","Minions Regenerate #% of Life per second","#% increased Attack and Cast Speed if Corrupted","Upgraded","Undiluted","#% increased Recovery rate","Thickened","Viscous","Condensed","Catalysed","Substantial","#% increased Amount Recovered","#% reduced Recovery rate","Opaque","Full-bodied","Concentrated","Saturated","Prudent","#% more Recovery if used while on Low Life","Prepared","Wary","Careful","Cautious","Startled","Instant Recovery when on Low Life","#% reduced Amount Recovered","Frightened","Alarmed","Terrified","Panicked","Simmering","#% of Recovery applied Instantly","Ebullient","Effusive","Effervescent","Bubbling","Seething","Instant Recovery","Impairing","#% increased Life Recovered","Removes #% of Life Recovered from Mana when used","Dizzying","Depleting","Vitiating","Sapping","Wide","+# to Maximum Charges","Plentiful","Bountiful","Abundant","Ample","Constant","#% increased Charge Recovery","Continuous","Endless","Bottomless","Perpetual","of the Novice","Grants #% of Life Recovery to Minions","of the Acolyte","of the Summoner","of the Conjurer","of the Necromancer","Medic's","#% chance to gain a Flask Charge when you deal a Critical Strike","Physician's","Doctor's","Specialist's","Surgeon's","Apprentice's","#% reduced Charges per use","Scholar's","Practitioner's","Brewer's","Chemist's","Transgressor's","Gain # Charge when you are Hit by an Enemy","Masochist's","Gain # Charges when you are Hit by an Enemy","Flagellant's","Nitrate","#% increased Charges per use","Dolomite","Kieserite","Kainite","Gypsum","of Warding","Removes Curses on use","Hinders nearby Enemies with #% reduced Movement Speed if used while not on Full Life","of Occlusion","of Restraint","of Movement","Grants Immunity to Hinder for # seconds if used while Hindered","Grants Immunity to Maim for # seconds if used while Maimed","of Motion","of Freedom","of Liberation","of Sealing","Grants Immunity to Bleeding for # seconds if used while Bleeding\\nGrants Immunity to Corrupted Blood for # seconds if used while affected by Corrupted Blood","of Alleviation","of Assuaging","of Earthing","Grants Immunity to Shock for # seconds if used while Shocked","of Grounding","of Insulation","of the Dielectric","of Convection","Grants Immunity to Chill for # seconds if used while Chilled\\nGrants Immunity to Freeze for # seconds if used while Frozen","of Thermodynamics","of Entropy","of Thawing","of Damping","Grants Immunity to Ignite for # seconds if used while Ignited\\nRemoves all Burning when used","of Quashing","of Quelling","of Quenching","of the Antitoxin","Grants Immunity to Poison for # seconds if used while Poisoned","of the Remedy","of the Cure","of the Antidote","of Abundance","Recover an additional #% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life","of Plenty","of Bounty","of Incessance","of Perenniality","Gains no Charges during Effect","#% increased effect. -1% to this value when used","#% increased Duration. -1% to this value when used","#% reduced Charges per use. -1% to this value when used","+# to Maximum Charges. -1 to this value when used","Used when an adjacent Flask is used","Reused at the end of this Flask's effect","Used when Charges reach full","Used when you Use a Guard Skill","Used when you Use a Travel Skill","Used when you Hit a Rare or Unique Enemy, if not already in effect","Used when you become Frozen","Used when you become Chilled","Used when you become Shocked","Used when you become Ignited","Used when you start Bleeding","Used when you become Poisoned","Used when you Block","Used when you take a Savage Hit","Used when you use a Life Flask","Regenerate #% of Life per second during Effect","#% Chance to Avoid being Stunned during Effect","#% increased Rarity of Items found during Effect","#% of Damage Taken from Hits is Leeched as Life during Effect","#% of Damage from your Hits cannot be Reflected during Effect","Aged","#% increased Mana Recovered","Removes #% of Mana Recovered from Life when used","Fermented","Congealed","Turbid","Caustic","Foreboding","Mana Recovery occurs instantly at the end of Effect","Enduring","Effect is not removed when Unreserved Mana is Filled\\nEffect does not Queue","#% increased Duration","Hinders nearby Enemies with #% reduced Movement Speed if used while not on Full Mana","Doled","#% reduced effect","Provisioned","Measured","Allocated","Rationed","of the Abalone","#% increased Armour during Effect","of the Tortoise","of the Pangolin","of the Armadillo","of the Gazelle","#% increased Evasion Rating during Effect","of the Antelope","of the Ibex","of the Impala","of the Hare","#% increased Movement Speed during Effect","of the Lynx","of the Cheetah","of Stiffness","#% increased Block and Stun Recovery during Effect","of Bracing","of Ballast","of Counterpoise","of Stabilisation","#% additional Elemental Resistances during Effect","Abecedarian's","#% reduced Duration","#% increased effect","Dabbler's","Alchemist's","Investigator's","Analyst's","Examiner's","Clinician's","Experimenter's","of Bloodshed","#% of Attack Damage Leeched as Life during Effect","of Gore","of Carnage","of Butchery","of Bloodletting","of Diverting","#% of Spell Damage Leeched as Energy Shield during Effect","of Depletion","of Tapping","of Siphoning","of Draining","of Stinging","#% increased Critical Strike Chance during Effect","of Piercing","of Penetrating","of Incision","of Foisting","#% chance to Freeze, Shock and Ignite during Effect","of Imposing","of Wreaking","of Infliction","of Composure","of Surefootedness","of Persistence","of Relentlessness","of Tenaciousness","of the Rabbit","#% reduced Effect of Chill on you during Effect","#% reduced Freeze Duration on you during Effect","of the Cat","of the Sable","of the Bear","of the Plover","#% reduced Effect of Shock on you during Effect","of the Sandpiper","of the Cormorant","of the Sanderling","of the Heron","of the Petrel","#% reduced Effect of Curses on you during Effect","of the Mockingbird","of the Curlew","of the Kakapo","of the Owl","of the Orca","#% chance to Avoid being Chilled during Effect","#% chance to Avoid being Frozen during Effect","of the Sea Lion","of the Narwhal","of the Beluga","of the Seal","of the Guppy","#% chance to Avoid being Ignited during Effect","of the Goldfish","of the Carp","of the Catfish","of the Sunfish","of Tree Moss","#% chance to Avoid being Shocked during Effect","of Turf Moss","of Tooth Moss","of Plume Moss","of Bog Moss","of the Skunk","Immunity to Poison during Effect","#% less Duration","of the Hedgehog","of the Opossum","of the Conger","Immunity to Shock during Effect","of the Moray","of the Eel","of the Deer","Immunity to Freeze and Chill during Effect","of the Walrus","of the Penguin","of the Urchin","Immunity to Ignite during Effect\\nRemoves Burning on use","of the Mussel","of the Starfish","of the Lizard","Immunity to Bleeding and Corrupted Blood during Effect","of the Skink","of the Iguana","of Runegleaming","#% increased Ward during Effect","of Runeshining","of Runeflaring","of Runeblazing","Glinting","Annealed","Tempered","Burning","Scorching","Cremating","Frosted","Chilled","Icy","Frigid","Freezing","Frozen","Glaciated","Polar","Entombing","Arcing","Malicious","#% increased Critical Strike Chance with Bows","of Rending","of Ire","of Anger","of Rage","# to # Added Cold Damage with Bow Attacks","# to # Added Fire Damage with Bow Attacks","# to # Added Lightning Damage with Bow Attacks","# to # Added Physical Damage with Bow Attacks","# to # Added Chaos Damage with Bow Attacks","Arrows Chain +# times","Projectiles deal #% increased Damage with Hits and Ailments for each time they have Chained","Point Blank","Acute","#% increased Damage with Bow Skills","Trenchant","Perforating","Incisive","Lacerating","Impaling","#% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy","#% chance to gain a Frenzy Charge on Critical Strike","+#% to Damage over Time Multiplier with Attack Skills","of Dissolution","Your Blink and Mirror arrow clones use your Gloves","+#% to Chaos Damage over Time Multiplier with Attack Skills","+#% to Physical Damage over Time Multiplier with Attack Skills","+#% to Fire Damage over Time Multiplier with Attack Skills","#% increased Global Critical Strike Chance if Corrupted","Lucky","Monsters have #% chance to Duplicate dropped Rogue's Marker","Smuggler's Caches have #% chance to Duplicate contained Rogue's Markers","#% chance in Heists for Basic Currency drops to be Duplicated","#% increased Rarity of Items dropped in Heists","#% increased Quantity of Items dropped in Heists","#% chance in Heists for Items to drop Corrupted","#% chance in Heists for Items to drop Identified","#% chance in Heists for Items to drop with an additional Socket","#% chance in Heists for Items to drop fully linked","#% chance in Heists for Items to drop with Shaper Influence","#% chance in Heists for Items to drop with Elder Influence","#% chance in Heists for Orbs of Transmutation to drop as Orbs of Alchemy instead","#% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead","#% chance in Heists for Orbs of Alteration to drop as Orbs of Alchemy instead","#% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead","#% chance in Heists for Orbs of Alteration to drop as Regal Orbs instead","#% chance in Heists for Orbs of Augmentation to drop as Orbs of Alchemy instead","#% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead","#% chance in Heists for Orbs of Augmentation to drop as Regal Orbs instead","#% chance in Heists for Chaos Orbs to drop as Divine Orbs instead","#% chance in Heists for Regal Orbs to drop as Divine Orbs instead","#% chance in Heists for Regal Orbs to drop as Ancient Orbs instead","#% chance in Heists for Orbs of Scouring to drop as Orbs of Regret instead","#% chance in Heists for Orbs of Scouring to drop as Orbs of Annulment instead","#% chance in Heists for Orbs of Regret to drop as Orbs of Annulment instead","#% chance in Heists for Chromatic Orbs to drop as Jeweller's Orbs instead","#% chance in Heists for Chromatic Orbs to drop as Orbs of Fusing instead","#% chance in Heists for Jeweller's Orbs to drop as Orbs of Fusing instead","of Superstition","Heist Chests have a #% chance to Duplicate contained Basic Currency","#% chance to receive additional Armour items when opening a Reward Chest in a Heist","#% chance to receive additional Weapons when opening a Reward Chest in a Heist","#% chance to receive additional Jewellery when opening a Reward Chest in a Heist","#% chance to receive additional Gem items when opening a Reward Chest in a Heist","#% chance to receive additional Essences when opening a Reward Chest in a Heist","#% chance to receive additional Divination Card items when opening a Reward Chest in a Heist","#% chance to receive additional Unique items when opening a Reward Chest in a Heist","#% chance to receive additional Talismans when opening a Reward Chest in a Heist","#% chance to receive additional Abyss items when opening a Reward Chest in a Heist","#% chance to receive additional Gold when opening a Reward Chest in a Heist","#% chance to receive additional Ultimatum items when opening a Reward Chest in a Heist","#% chance to receive additional Delirium items when opening a Reward Chest in a Heist","#% chance to receive additional Legion items when opening a Reward Chest in a Heist","#% chance to receive additional Blight items when opening a Reward Chest in a Heist","Brutal","#% increased Damage with Maces or Sceptres","Judging","#% increased Damage with Staves","of Archery","of Wounding","Flaming","Chilling","Humming","Sharpened","Chaotic","of Blasting","Beating","Blunt","Harmonic","#% increased Attack Speed while Dual Wielding","Charging","#% increased Attack Speed while holding a Shield","of Berserking","of Soaring","of Zeal","of Strength","of Dexterity","of Intelligence","of Athletics","of Spirit","of Cunning","of Adaption","Vivid","Energetic","of Hungering","of Rejuvenation","of Infusion","Armoured","of Menace","of Potency","Incinerating","#% increased Critical Strike Chance with Fire Skills","Avalanching","#% increased Critical Strike Chance with Cold Skills","Thundering","#% increased Critical Strike Chance with Lightning Skills","of the Apocalypse","#% increased Critical Strike Chance with Elemental Skills","Infernal","+#% to Critical Strike Multiplier with Fire Skills","Arctic","+#% to Critical Strike Multiplier with Cold Skills","Surging","+#% to Critical Strike Multiplier with Lightning Skills","of the Elements","+#% to Critical Strike Multiplier with Elemental Skills","of the Dragon","of the Beast","of Grounding","of the Hearth","of Insulation","of Shelter","of Resistance","of Order","of the Kraken","of the Leviathan","of Stunning","of Recovery","Decrepifying","Damaging Ailments deal damage #% faster","of Fending","Parrying","Shielding","+#% Chance to Block Attack Damage while holding a Shield","Dissipating","+#% Chance to Block Spell Damage while Dual Wielding","Thwarting","+#% Chance to Block Spell Damage while holding a Shield","of Hexwarding","of the Flameruler","of the Snowbreather","of the Stormdweller","of Neutralisation","of Stemming","Cerebral","Prolonging","of Freezing","of Shocking","of Burning","of Poisoning","of Bleeding","of Impaling","of Venom","of Haemophilia","of Combusting","Shaman's","Carved","#% increased Totem Life","of Runes","of Zealousness","of Exsanguinating","Deflecting","Halting","+#% Chance to Block Spell Damage while wielding a Staff","Sinister","#% increased Damage with Axes","Vicious","#% increased Damage with Swords","Soldier's","#% increased Damage with One Handed Weapons","Champion's","#% increased Damage with Two Handed Weapons","Gladiator's","#% increased Attack Damage while Dual Wielding","of Combat","Cleaving","Fencing","Bandit's","#% increased Attack Speed with One Handed Melee Weapons","Warrior's","#% increased Attack Speed with Two Handed Melee Weapons","Flanking","#% increased Attack Damage while holding a Shield","Harming","#% increased Critical Strike Chance with One Handed Melee Weapons","Sundering","#% increased Critical Strike Chance with Two Handed Melee Weapons","Technical","#% increased Attack Critical Strike Chance while Dual Wielding","of Weight","#% increased Melee Critical Strike Chance","Piercing","+#% to Critical Strike Multiplier with One Handed Melee Weapons","Rupturing","+#% to Critical Strike Multiplier with Two Handed Melee Weapons","Puncturing","+#% to Critical Strike Multiplier while Dual Wielding","of Demolishing","+#% to Melee Critical Strike Multiplier","You cannot be Hindered","You cannot be Maimed","#% increased Reservation Efficiency of Skills","You cannot be Cursed with Silence","Fierce","#% increased Damage with Bows","Savage","#% increased Damage with Claws","Lethal","#% increased Damage with Daggers","Volleying","Ripping","Slicing","of Thirsting","of Absorption","Evasive","of Precision","of Deadliness","Trapping","Sabotage","Honed","Arming","of Atrophy","of Gelidity","Cruel","#% increased Damage with Wands","of Mysticism","Wizard's","Sorcerer's","Battlemage's","Leadership","Jinxing","Resonant","Warding","Wright's","of Enchanting","Pyromantic","#% increased Cast Speed with Fire Skills","Cryomantic","#% increased Cast Speed with Cold Skills","Electromantic","#% increased Cast Speed with Lightning Skills","Shimmering","of Focus","of Annihilation","of Unmaking","Serene","Fevered","Master's","of Resilience","Hale","Healthy","Sanguine","Stalwart","Beryl","Cobalt","Azure","Sapphire","of Chilling","of Shocking","of the Dragon","of the Beast","of Grounding","of Menace","Degenerative","#% increased Damage over Time while Dual Wielding","Deleterious","#% increased Damage over Time while wielding a Two Handed Weapon","#% increased Damage over Time while holding a Shield","Energising","Inspirational","Resonating","of Banishing","of Warding","of Nonflammability","of Fireproofing","of Warming","of Heating","of Insulating","of the Lightning Rod","of Tolerance","of Immunity","of Stemming","of the Tourniquet","of Balance","of Poise","Lacquered","Fortified","Carapaced","Encased","Agile","Fleet","Vaporous","Beclouded","Shining","Seething","Incandescent","Resplendent","of Berserking","Glinting","# to # Added Physical Damage with Dagger Attacks","Gleaming","Tempered","Flaring","Acuminate","Glinting","# to # Added Physical Damage with Claw Attacks","Gleaming","# to # Added Physical Damage with Sword Attacks","# to # Added Physical Damage with Axe Attacks","# to # Added Physical Damage with Mace or Sceptre Attacks","# to # Added Physical Damage with Staff Attacks","Humming","# to # Added Lightning Damage with Dagger Attacks","Arcing","Shocking","# to # Added Lightning Damage with Claw Attacks","# to # Added Lightning Damage with Sword Attacks","# to # Added Lightning Damage with Axe Attacks","# to # Added Lightning Damage with Mace or Sceptre Attacks","# to # Added Lightning Damage with Staff Attacks","Heated","# to # Added Fire Damage with Dagger Attacks","Flaming","Scorching","Incinerating","# to # Added Fire Damage with Claw Attacks","# to # Added Fire Damage with Sword Attacks","# to # Added Fire Damage with Axe Attacks","# to # Added Fire Damage with Mace or Sceptre Attacks","# to # Added Fire Damage with Staff Attacks","# to # Added Cold Damage with Dagger Attacks","Freezing","Frozen","Glaciated","# to # Added Cold Damage with Claw Attacks","# to # Added Cold Damage with Sword Attacks","# to # Added Cold Damage with Axe Attacks","# to # Added Cold Damage with Mace or Sceptre Attacks","# to # Added Cold Damage with Staff Attacks","Tainted","# to # Added Chaos Damage with Dagger Attacks","Clouded","Darkened","Malignant","Vile","# to # Added Chaos Damage with Claw Attacks","of Coals","of Cinders","of Flames","of Immolation","of Ashes","of Sleet","of Ice","of Rime","of Floe","of Glaciation","of Static","of Electricity","of Voltage","of Discharge","of Arcing","of Weight","of Impact","of Collision","of Malevolence","of Malice","of Sin","Captivating","Regenerate # Energy Shield per second","Beautiful","Breathtaking","Youthful","Spirited","Vivacious","of Blinding","of Taunting","of Steadiness","of the Marksman","of the Ranger","of the Deadeye","Facilitating","Expediting","Skewering","Lancing","Spurring","Motivating","of Instinct","of Confidence","#% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently","of Momentum","#% increased Movement Speed if you haven't taken Damage Recently","of the Slayer","#% increased Damage if you've Killed Recently","of the Assassin","of the Guardian","#% increased Armour if you haven't Killed Recently","of the Inquisitor","Damage Penetrates #% Elemental Resistances if you haven't Killed Recently","of Maneuvering","#% increased Evasion Rating while moving","of Praxis","of Vivaciousness","Regenerate #% of Life per second while moving","of the Inferno","Gain #% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently","of Opportunity","#% increased Attack Speed if you've dealt a Critical Strike Recently","of Abuse","#% increased Cast Speed if you've dealt a Critical Strike Recently","of Preparation","of Readiness","of the Raider","#% increased Movement Speed if you've Killed Recently","of Guarding","of Unholy Might","#% chance to Gain Unholy Might for 4 seconds on Melee Kill","of the Sanctum","of Escape","of Enervation","of Clouding","of Languishing","of Mangling","of Daunting","# to # Added Physical Damage with Wand Attacks","# to # Added Lightning Damage with Wand Attacks","# to # Added Fire Damage with Wand Attacks","# to # Added Cold Damage with Wand Attacks","of Phasing","# to # Added Spell Fire Damage while Dual Wielding","# to # Added Spell Cold Damage while Dual Wielding","# to # Added Spell Lightning Damage while Dual Wielding","# to # Added Spell Physical Damage while Dual Wielding","Annealed","Razor-sharp","Tainted","# to # Added Spell Chaos Damage while Dual Wielding","Clouded","Darkened","Malignant","Malicious","# to # Added Spell Fire Damage while wielding a Two Handed Weapon","# to # Added Spell Cold Damage while wielding a Two Handed Weapon","# to # Added Spell Lightning Damage while wielding a Two Handed Weapon","# to # Added Spell Physical Damage while wielding a Two Handed Weapon","# to # Added Spell Chaos Damage while wielding a Two Handed Weapon","# to # Added Spell Fire Damage while holding a Shield","# to # Added Spell Cold Damage while holding a Shield","# to # Added Spell Lightning Damage while holding a Shield","# to # Added Spell Physical Damage while holding a Shield","# to # Added Spell Chaos Damage while holding a Shield","of Heft","of Force","of Dishonour","of Harm","of Malice","of Hindering","Minions deal # to # additional Fire Damage","Minions deal # to # additional Cold Damage","Minions deal # to # additional Lightning Damage","Minions deal # to # additional Physical Damage","Minions deal # to # additional Chaos Damage","Fuelling","Minions Regenerate # Life per second","Lively","Exuberant","of Stifling","Minions have #% chance to Blind on Hit with Attacks","of Distraction","Minions have #% chance to Taunt on Hit with Attacks","of Delaying","Minions have #% chance to Hinder Enemies on Hit with Spells","of Venom","Minions have #% chance to Poison Enemies on Hit","Minions have #% chance to Ignite","of Bloodletting","Minions have #% chance to cause Bleeding with Attacks","of Marshalling","Minions deal #% increased Damage with Hits and Ailments against Abyssal Monsters","of Training","of Longevity","of Vampirism","Minions Leech #% of Damage as Life","of Orchestration","of Fortitude","of Acclimatisation","of Righteousness","Minions have +#% to Chaos Resistance","of Retaliation","#% increased Cast Speed if a Minion has been Killed Recently","of Authority","Minions deal #% increased Damage if you've used a Minion Skill Recently","Ceremonial","#% increased Pack Size in your Maps","Area contains many Totems","Antagonist's","Rare Monsters in next Area will each have a Nemesis Mod","#% increased number of Rare Monsters","of Bloodlines","Magic Monster Packs in next Area will each have a Bloodline Mod","#% increased Magic Monsters","Skeletal","Area is inhabited by Skeletons","Capricious","Area is inhabited by Goatmen","Slithering","Area is inhabited by Sea Witches and their Spawn","Undead","Area is inhabited by Undead","Emanant","Area is inhabited by ranged monsters","Feral","Area is inhabited by Animals","Demonic","Area is inhabited by Demons","Bipedal","Area is inhabited by Humanoids","Solar","Area is inhabited by Solaris fanatics","Lunar","Area is inhabited by Lunaris fanatics","Haunting","Area is inhabited by Ghosts","Feasting","Area is inhabited by Cultists of Kitava","Multifarious","Area has increased monster variety","Chaining","Monsters' skills Chain # additional times","Monsters Poison on Hit","of Balance","Players cannot inflict Exposure","Twinned","Area contains two Unique Bosses","Splitting","Players and Monsters fire # additional Projectiles","Abhorrent","Area is inhabited by Abominations","Unstoppable","Monsters' Action Speed cannot be modified to below Base Value\\nMonsters' Movement Speed cannot be modified to below Base Value","Monsters cannot be Taunted","Conflagrating","All Monster Damage from Hits always Ignites","of Frenzy","Monsters gain a Frenzy Charge on Hit","of Endurance","Monsters gain an Endurance Charge on Hit","of Power","Monsters gain a Power Charge on Hit","Enthralled","Unique Bosses are Possessed","of Blinding","Monsters Blind on Hit","of Carnage","Monsters Maim on Hit with Attacks","of Impedance","Monsters Hinder on Hit with Spells","of Enervation","Monsters steal Power, Frenzy and Endurance charges on Hit","+#% Item Quantity","+#% Item Rarity","+#% Pack Size","#% increased Explicit Modifier magnitudes","Contains a Vaal Side Area","Area contains an additional guarded Exquisite Vaal Vessel","Unique Monsters drop Corrupted Items","Players' Vaal Skills do not apply Soul Gain Prevention","Atlas Passives have #% increased Effect on Area","Area has an additional random Scarab effect","Area is affected by # additional random Unallocated Notable Atlas Passives","#% increased Quantity of Items found in this Area","#% increased Rarity of Items found in this Area","#% increased Divination Cards found in Area","#% more Scarabs found in Area","#% more Currency found in Area","#% chance for Rare Monsters in Area to be Possessed","#% increased chance for Equipment Items dropped in Area to have Memory Strands","#% increased quantity of Petals found on Monsters in Area","Killing a Rare Monster consumes # Petals if possible to convert dropped Items to be the same type","Killing a Rare Monster consumes # Petals if possible to prevent it dropping items that can have Rarity","Killing a Rare Monster consumes # Petals if possible to revive the Monster once","Killing a Rare Monster consumes # Petals if possible to convert dropped non-Unique Equipment Items to Gold","Killing a Rare Monster consumes # Petals if possible to gain its Modifiers for 30 seconds","Influenced Monster Packs have #% increased Pack Size","+# additional Originator Packs in Area","#% increased chance for Originator Packs in Area to be Magic","#% increased chance for Originator Packs in Area to be Rare","Final Boss drops # additional Currency Items","Final Boss drops an additional Unique Item","Final Boss drops # additional Scarab Items","Map Bosses are surrounded by Tormented Spirits","Areas can contain Abysses","Area contains an additional Abyss","Abysses in Area have #% increased chance to lead to an Abyssal Depths","Areas can contain Imprisoned Monsters","Imprisoned Monsters in Area have #% chance to have 3 additional Essences","Area contains # additional Imprisoned Monsters","Area is inhabited by # additional Rogue Exiles","#% chance for Wild Rogue Exiles to appear in Pairs","Area contains # additional Shrines","#% increased Duration of Shrine Effects on Players","Area contains # additional Strongboxes","#% increased chance for Strongboxes in Area to be Unique","Area can contain Breaches","Area contains # additional unstable Breaches","Breaches in Area contain # additional Clasped Hands","Area contains a Blight Encounter","Blight Encounters contain up to # additional Blight Boss","Area contains an additional Legion Encounter","Legion Encounters contain # additional Sergeants","Areas contain a Mirror of Delirium","Delirium Monsters in Area have #% increased Pack Size","Areas contain Ritual Altars","Ritual Altars allow rerolling Favours an additional time","Monsters Sacrificed at Ritual Altars in Area grant #% increased Tribute","Areas contain an Ultimatum Encounter","Ultimatum Encounters in Area grant rewards as though you completed an additional Round","Area contains The Sacred Grove","Harvest Crops in Area have #% increased chance to contain Tier 3 Plants","Rare Monsters each have # additional Modifier","Unwavering","Monsters cannot be Stunned","#% more Monster Life","of Giants","Monsters have #% increased Area of Effect","of Deadliness","Monsters have #% increased Critical Strike Chance","+#% to Monster Critical Strike Multiplier","Armoured","+#% Monster Physical Damage Reduction","Fecund","Savage","#% increased Monster Damage","Burning","Monsters deal #% extra Physical Damage as Fire","Freezing","Monsters deal #% extra Physical Damage as Cold","Shocking","Monsters deal #% extra Physical Damage as Lightning","Fleet","#% increased Monster Movement Speed","#% increased Monster Attack Speed","#% increased Monster Cast Speed","Punishing","Monsters reflect #% of Physical Damage","Mirrored","Monsters reflect #% of Elemental Damage","of Smothering","Players have #% less Recovery Rate of Life and Energy Shield","Area has patches of Burning Ground","of Ice","Area has patches of Chilled Ground","of Lightning","Area has patches of Shocked Ground which increase Damage taken by #%","of Desecration","Area has patches of desecrated ground","Overlord's","Unique Boss deals #% increased Damage","Unique Boss has #% increased Attack and Cast Speed","Titan's","Unique Boss has #% increased Life","Unique Boss has #% increased Area of Effect","Monsters have #% chance to Avoid Elemental Ailments","of Toughness","Monsters take #% reduced Extra Damage from Critical Strikes","of Drought","Players gain #% reduced Flask Charges","Hexwarded","#% less effect of Curses on Monsters","Resistant","+#% Monster Chaos Resistance","+#% Monster Elemental Resistances","Impervious","Monsters have a #% chance to avoid Poison, Impale, and Bleeding","of Rust","Players have #% reduced Chance to Block","Players have #% less Armour","of Miring","Players have #% to amount of Suppressed Spell Damage Prevented","Monsters have #% increased Accuracy Rating","of Impotence","Players have #% less Area of Effect","Impaling","Monsters' Attacks have #% chance to Impale on Hit","Oppressive","Monsters have +#% chance to Suppress Spell Damage","Buffered","Monsters gain #% of Maximum Life as Extra Maximum Energy Shield","of Consecration","Area has patches of Consecrated Ground","of Fatigue","Players have #% less Cooldown Recovery Rate","of Transience","Buffs on Players expire #% faster","of Doubt","Players have #% reduced effect of Non-Curse Auras from Skills","of Imprecision","Players have #% less Accuracy Rating","Profane","Monsters gain #% of their Physical Damage as Extra Chaos Damage","Monsters Inflict Withered for 2 seconds on Hit","of Elemental Weakness","Players are Cursed with Elemental Weakness","of Vulnerability","Players are Cursed with Vulnerability","of Enfeeblement","Players are Cursed with Enfeeble","of Temporal Chains","Players are Cursed with Temporal Chains","of Stasis","Players cannot Regenerate Life, Mana or Energy Shield","of Exposure","Players have #% to all maximum Resistances","Empowered","Monsters have a #% chance to Ignite, Freeze and Shock on Hit","Hexproof","Monsters are Hexproof","of Congealment","Monsters cannot be Leeched from","Chaining","Monsters' Projectiles can Chain when colliding with Terrain","of Power","Monsters have +# to Maximum Power Charges","#% more Maps found in Area","of Frenzy","Monsters have +# to Maximum Frenzy Charges","of Endurance","Monsters have +# to Maximum Endurance Charges","Monsters gain an Endurance Charge when hit","of Exposure","Magnifying","of Deadliness","of Venom","Monsters have #% increased Poison Duration","All Damage from Monsters' Hits can Poison","Savage","Buffered","Enthralled","Oppressive","Stalwart","Monsters have +#% Chance to Block Attack Damage","of Congealment","Players have #% reduced Maximum total Life, Mana and Energy Shield Recovery per second from Leech","Punishing","of Curses","of Toughness","Fecund","Antagonist's","of Domination","Unique Monsters have a random Shrine Buff","Grasping","Monsters inflict # Grasping Vines on Hit","Volatile","Rare Monsters have Volatile Cores","Prismatic","Monsters gain #% of their Physical Damage as Extra Damage of a random Element","Profane","Fleet","Ultimate","Players are assaulted by Bloodstained Sawblades","of the Juggernaut","Monsters' Action Speed cannot be modified to below Base Value","Monsters' Movement Speed cannot be modified to below Base Value","of Imbibing","Players are targeted by a Meteor when they use a Flask","of Miring","Players have #% less Defences","Hungering","Area contains Drowning Orbs","Protected","Afflicting","Monsters Ignite, Freeze and Shock on Hit","All Monster Damage can Ignite, Freeze and Shock","of Transience","of Penetration","Monster Damage Penetrates #% Elemental Resistances","of Decaying","Area contains Unstable Tentacle Fiends","Valdo's","Rare monsters in area are Shaper-Touched","Synthetic","Map Boss is accompanied by a Synthesis Boss","of Defiance","Debuffs on Monsters expire #% faster","Searing","Area contains Runes of the Searing Exarch","of Collection","The Maven interferes with Players","of Splinters","#% chance for Rare Monsters to Fracture on death","of Treachery","Auras from Player Skills which affect Allies also affect Enemies","of Persistence","Rare monsters in area Temporarily Revive on death","Labyrinth's","Area contains Labyrinth Hazards","Diluted","Players have #% less effect of Flasks applied to them","of Marking","Area contains patches of moving Marked Ground, inflicting random Marks","Magmatic","Rare and Unique Monsters have #% chance to drop a Magmatic Ore","Quenching","Contains a Furnace that removes a Crucible Passive Skill Tree from a Non-Unique Item","Blacksmith's","Forged Items have a Crucible Passive Skill that modifies the sell price of the Item if possible","Fated","Rare and Unique Monsters have #% chance to drop Divination Cards that grant Unique Weapons","Legendary","Contains a Furnace that adds a Crucible Passive Skill Tree to an Uncorrupted Unique Item","Geomancer's","Weapons and Shields found have #% chance to be fully Linked","Geomantic","Weapons and Shields found have #% chance to have the maximum number of Sockets","Apprentice Forger's","Weapons and Shields found have #% chance to be Fractured","Tainted","Weapons and Shields found have #% chance to be Corrupted with an Implicit","Warrior's","Unique Crucible Monsters have #% chance to drop a Unique Melee Weapon","Archer's","Unique Crucible Monsters have #% chance to drop a Unique Ranged Weapon","Defender's","Unique Crucible Monsters have #% chance to drop a Unique Shield","Swordsmith's","Rare and Unique Crucible Monsters have #% chance to drop a Melee Weapon with\\na Crucible Passive Skill Tree","Bowyer's","Rare and Unique Crucible Monsters have #% chance to drop a Ranged Weapon with\\na Crucible Passive Skill Tree","Shieldsmith's","Rare and Unique Crucible Monsters have #% chance to drop a Shield with\\na Crucible Passive Skill Tree","Mastersmith's","Forged Items have 30% Quality","Sinister","Forged Items are Corrupted with an Implicit","Unpredictable","Forged Items have the numeric values of Modifiers Randomised","Guarded","#% increased number of Unique Crucible Monsters","Defended","Wise","#% increased Experience gain","Deadly","Otherworldly","Slaying Enemies close together can attract monsters from Beyond this realm","Slaying Enemies has a #% increased chance to spawn a Beyond Portal","Hoarding","Magpie's","of Deadliness","Monsters' Hits are always Critical Strikes","of Fecundity","of Battering","Monsters Overwhelm #% Physical Damage Reduction","of Miring","Monsters' Hits can't be Evaded","of Buffers","of Barricades","Monsters have +#% Chance to Block Spell Damage","of Hexwarding","Monsters are Unaffected by Curses","Monsters Reflect Hexes","of Exposure","of Doubt","of Bleeding","Monsters' Attack Hits inflict Bleeding","of Combustion","All Damage from Monsters' Hits can Ignite","Monsters' Hits always Ignite","Monsters Poison on Hit","All Damage from Monsters' Hits inflicts Shock","Monsters' Hits always Shock","Monsters have #% increased Effect of Shock","of Frostbite","All Damage from Monsters' Hits can Freeze","Monsters' Hits have #% chance to Freeze","of Resistance","Monsters have +#% to all maximum Elemental Resistances","Players cannot gain Flask Charges","of Congealment","of Despair","of the Elements","of Reduction","Monsters take #% reduced Damage","of Agility","Monsters have #% increased Action Speed","of Oppression","of Cataclysm","Players have #% chance to be targeted by a Meteor when they use a Flask","of Fortitude","of Piercing","Players cannot Block Attack Damage","Players cannot Block Spell Damage","of Hesitation","Players cannot Suppress Spell Damage","of Stasis","of Splintering","Rare and Unique Monsters drop Divination Cards that grant Unique Weapons","Contains a Furnace that adds a Crucible Passive Skill Tree to a Unique Item","Historic","Unique Crucible Monsters have #% chance to drop a Unique Item with\\na Crucible Passive Skill Tree","Masterwork","Forged Items are fully Linked","Cautious","Crucible Passive Skills on Forged Items cannot have tiers downgraded","Skilled","Crucible Passive Skills on Forged Items have +#% chance for tiers to be upgraded","Focused","Crucible Passive Skills are more likely to be retained when Forging","Rare Monsters each have # additional Modifiers","Monsters have #% increased Bleeding Duration","Monsters have #% increased Ignite Duration","Monsters have #% increased Freeze Duration","Monsters prevent +#% of Suppressed Spell Damage","Antagonist's","Chaining","#% less raising of Alert Level","#% increased time before Lockdown","Splitting","Unstoppable","Conflagrating","Burning","Freezing","Shocking","Fleet","Hexwarded","Resistant","Impervious","Elite","Patrol Packs have #% increased chance to be replaced by an Elite Patrol Pack","Secure","Patrolling Monsters deal #% increased Damage","Dutiful","Patrol Packs take #% reduced damage","Tempting","Reward Room Monsters deal #% increased Damage","Inimicable","Reward Room Monsters take #% reduced Damage","Indifferent","Guards deal #% increased Damage","Stoic","Guards take #% reduced Damage","Impeding","#% reduced Job speed","Deployed","Reward Rooms have #% increased Monsters","Supplemented","Reinforcements have #% increased Movement Speed","Reinforcements have #% increased Attack Speed","Reinforcements have #% increased Cast Speed","Instantaneous","Lockdown occurs immediately when Alert Level is full","of Bloodlines","of Frenzy","Monsters have #% chance to gain a Frenzy Charge on Hit","Monsters have #% chance to gain an Endurance Charge on Hit","Monsters have #% chance to gain a Power Charge on Hit","of Deadliness","of Smothering","of Flames","of Ice","of Lightning","of Temporal Chains","of Stasis","of Exposure","of Congealment","of Drought","of Rust","of Miring","of Impotence","of Blinding","of Carnage","of Enervation","of Imprecision","of Expense","#% increased Total Heist Fee","of Selfishness","The Ring takes no Cut","of Proximity","No Travel Cost","of Paranoia","Alert Level increases by #% per second","of Unravelling","#% maximum Player Resistances per 25% Alert Level","of Over-Heating","#% Player Fire Resistance per 25% Alert Level","of Spine-Chilling","#% Player Cold Resistance per 25% Alert Level","of Hair-Raising","#% Player Lightning Resistance per 25% Alert Level","of Distress","Players have #% less Armour per 25% Alert Level","of Apprehension","Players have #% less Evasion per 25% Alert Level","of Wavering Will","Players have #% less Energy Shield Recovery Rate per 25% Alert Level","of Anxiety","Players have #% less Life Recovery Rate per 25% Alert Level","of Clouded Judgement","Players have #% less Mana Recovery Rate per 25% Alert Level","of Dehydration","Players gain #% reduced Flask Charges per 25% Alert Level","Harmful","Hazardous","Dangerous","Destructive","Slowing","Stalling","Delaying","Interrupting","Practiced","#% increased Job speed","Skillful","Professional","Masterful","of Personality","#% reduced Hiring Fee of Rogues","of Presence","of Charm","of Charisma","of Bartering","The Ring's Cut reduced by #%","of Negotiating","of Greed","of Efficiency","#% reduced Travel Fee","of Shortcuts","of Bypasses","of Passage","Capable","+# to Character Level","Experienced","Accomplished","Veteran","Initiator's","#% increased Damage with Hits against Enemies on Full Life","Instigator's","Ambusher's","Assassin's","Invader's","#% increased Damage while area is not in Lockdown\\nPlayers deal #% increased Damage while area is not in Lockdown","Attacker's","Raider's","Marauder's","Tresspassing","#% increased Movement Speed while area is not in Lockdown\\nPlayers have #% increased Movement Speed while area is not in Lockdown","Intruding","Invading","Storming","of Muffling","#% reduced raising of Alert Level from opening Chests","of Stealth","of Quiet","of Silence","of Defusing","#% chance on opening a Chest to not generate Alert Level","of Disarming","of Disabling","of Deactivating","of Planning","#% chance to not Activate Lockdown in Grand Heists","of Choreography","of Staggering","#% increased Critical Strike Chance while area is not in Lockdown\\nPlayers have #% increased Critical Strike Chance while area is not in Lockdown","of Startling","of Surprise","of Astonishment","of Advantage","+#% to Critical Strike Multiplier while area is not in Lockdown\\nPlayers have +#% to Critical Strike Multiplier while area is not in Lockdown","of Power","of Dominance","Shrewd","Tasteful","Cultured","Sophisticated","Pickpocket's","Thief's","Looter's","Ransacker's","Customer's","#% increased Rogue's Marker value of primary Heist Target","Client's","Patron's","Sponsor's","of the Cache","of the Stash","of the Stockpile","of the Hoard","of Glimmering","Heist Chests have a #% chance to Duplicate contained Jewels","of Glittering","of Dazzling","of Radiance","of Paths","Heist Chests have a #% chance to Duplicate contained Maps","of Locations","of Maps","of the Atlas","of Fragments","Heist Chests have a #% chance to Duplicate contained Map Fragments","of Pieces","of Puzzles","of Assembly","of Cards","Heist Chests have a #% chance to Duplicate contained Divination Cards","of Decks","of Collections","of Compendiums","of Confusion","Heist Chests have a #% chance to Duplicate contained Delirium Orbs and Splinters","of Uncertainty","of Voices","of Insanity","of Whispering","Heist Chests have a #% chance to Duplicate contained Essences","of Weeping","of Screaming","of Deafening","of Rust","Heist Chests have a #% chance to Duplicate contained Scarabs","of Polish","of Gilding","of Wings","of Powders","Heist Chests have a #% chance to Duplicate contained Catalysts","of Reactants","of Concatenation","of Catalysts","of the Few","Heist Chests have a #% chance to Duplicate contained Legion Splinters","of the Many","of the Countless","of the Legion","of Prayers","Heist Chests have a #% chance to Duplicate contained Oils","of Blessings","of Consecrations","of Anointments","Devious","#% chance to Avoid being Interrupted","Wiley","Elusive","Untouchable","Lockpick's","+# to Lockpicking Level for Heists","Novice's","#% increased Lockpicking speed","Apprentice's","Expert's","Master's","of Gentleness","#% chance to not generate Alert Level on opening a Chest using Lockpicking","of Subtlety","of Cunning","of Ingenuity","of Aplomb","Performing Lockpicking during Lockdown doesn't take additional time","of Discount","#% reduced Hiring Fee for Lockpicking Jobs","of Reduction","of Concession","of Markdown","Skillful","+# to Level of all Jobs for Heists","Hampering","+# seconds to Lockdown Timer","Hindering","Delaying","Stalling","of Gossip","#% chance on completing a Heist to generate an additional Reveal with Whakano","of Disclosure","of Discovery","of Revelation","Herculean","+# to Brute Force Level for Heists","Novice's","#% increased Brute Force speed","#% chance to not generate Alert Level on opening a Chest using Brute Force","Performing Brute Force during Lockdown doesn't take additional time","of Discount","#% reduced Hiring Fee for Brute Force Jobs","Revealing","+# to Perception Level for Heists","#% increased Perception speed","#% chance to not generate Alert Level on opening a Chest using Perception","#% reduced Hiring Fee for Perception Jobs","Explosive","+# to Demolition Level for Heists","#% increased Demolition speed","#% chance to not generate Alert Level on opening a Chest using Demolition","of Subtlety","of Ingenuity","Performing Demolition during Lockdown doesn't take additional time","#% reduced Hiring Fee for Demolition Jobs","Mental","+# to Counter-Thaumaturgy Level for Heists","#% increased Counter-Thaumaturgy speed","#% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy","Performing Counter-Thaumaturgy during Lockdown doesn't take additional time","#% reduced Hiring Fee for Counter-Thaumaturgy Jobs","Dismantling","+# to Trap Disarmament Level for Heists","#% increased Trap Disarmament speed","#% chance to not generate Alert Level on opening a Chest using Trap Disarmament","#% reduced Hiring Fee for Trap Disarmament Jobs","Lithe","+# to Agility Level for Heists","#% increased Agility speed","#% chance to not generate Alert Level on opening a Chest using Agility","#% reduced Hiring Fee for Agility Jobs","Spy's","+# to Deception Level for Heists","#% increased Deception speed","#% chance to not generate Alert Level on opening a Chest using Deception","#% reduced Hiring Fee for Deception Jobs","Ingenious","+# to Engineering Level for Heists","#% increased Engineering speed","#% chance to not generate Alert Level on opening a Chest using Engineering","Performing Engineering during Lockdown doesn't take additional time","#% reduced Hiring Fee for Engineering Jobs","Glinting","# to # added Physical Damage\\nPlayers and their Minions have # to # added Physical Damage","Burnished","Polished","Honed","# to # added Fire Damage\\nPlayers and their Minions have # to # added Fire Damage","Smoking","Burning","Frosted","# to # added Cold Damage\\nPlayers and their Minions have # to # added Cold Damage","Chilled","Icy","Frigid","# to # added Lightning Damage\\nPlayers and their Minions have # to # added Lightning Damage","Buzzing","Snapping","Crackling","of Needling","of Stinging","of Piercing","of Rupturing","Robber's","Ruffian's","Thug's","Enforcer's","of the Newt","Players and their Minions Regenerate #% of Life per second","of the Lizard","of the Flatworm","of the Starfish","of Aid","Grants Level # Anger Skill","of Cooperation","Grants Level # Determination Skill","Grants Level # Purity of Fire Skill","Grants Level # Pride Skill","Scout's","Poacher's","Ranger's","Sniper's","of Refilling","of Brimming","of Overflowing","of Plenty","Grants Level # Hatred Skill","Grants Level # Grace Skill","Grants Level # Purity of Ice Skill","Grants Level # Haste Skill","Illusionist's","Conjuror's","Witch's","Archmage's","of Excitement","Players and their Minions have #% increased Mana Regeneration Rate","of Joy","of Elation","of Bliss","Grants Level # Wrath Skill","Grants Level # Discipline Skill","Grants Level # Purity of Lightning Skill","Grants Level # Zealotry Skill","Grants Level # Malevolence Skill","of Drought","of Challenge","Maven releases all Bosses at once","Area contains #% increased number of Remnants","#% increased Explosive Radius","#% increased number of Explosives","Excavated Chests have a #% chance to contain twice as many Items","Remnants have #% chance to have an additional Suffix Modifier","#% increased Explosive Placement Range","Area contains #% increased number of Monster Markers","Area contains an additional Underground Area","Area contains #% increased number of Runic Monster Markers","Area contains # additional Chest Markers","#% increased quantity of Artifacts dropped by Monsters","Zealous","Swift","Fleet","Fervent","Lasting","Lingering","Persistent","Continual","Everlasting","Reliable","+# seconds to Duration","Steadfast","Stalwart","Devoted","True","Impending","Empowers +# Enemies","Advancing","Imminent","Threatening","Menacing","Jolting","#% increased number of Empowered Enemies","Empowering","Charging","Invigorating","Energising","of Hazard","#% increased Empowerment","of Danger","of Jeopardy","of Tailwind","Character Gains Tailwind for # seconds on deployment","of Acceleration","Character Gains Acceleration Shrine for # seconds on deployment","of Charge","Character Gains Charged Shrine for # seconds on deployment","of Diamonds","Character Gains Diamond Shrine for # seconds on deployment","of Gloom","Character Gains Gloom Shrine for # seconds on deployment","of Resistance","Character Gains Resistance Shrine for # seconds on deployment","of Bulk","Character Gains Massive Shrine for # seconds on deployment","of Echoing","Character Gains Echoing Shrine for # seconds on deployment","of Warmongering","Character Gains Warlord's Shrine for # seconds on deployment","of Crusading","Character Gains Crusader's Shrine for # seconds on deployment","of Redemption","Character Gains Redeemer's Shrine for # seconds on deployment","of the Hunt","Character Gains Hunter's Shrine for # seconds on deployment","of Corruption","Character Gains Vaal Shrine for # seconds on deployment","Character Gains Evolving Shrine for # seconds on deployment","of Resolve","Character Gains Impenetrable Shrine for # seconds on deployment","of Adrenaline","Character Gains Adrenaline for # seconds on deployment","Character Gains Endurance Charges for # seconds on deployment","of the Assassin","Character Gains Power Charges for # seconds on deployment","of the Raider","Character Gains Frenzy Charges for # seconds on deployment","of Luxury","#% chance for Empowered Enemies to have a Currency Reward","of Singularity","#% chance for Empowered Enemies to have a Unique Reward","of Worlds","#% chance for Empowered Enemies to have a Map Reward","of Trinkets","#% chance for Empowered Enemies to have a Jewellery Reward","of Armour","#% chance for Empowered Enemies to have an Armour Reward","of Armaments","#% chance for Empowered Enemies to have a Weapon Reward","of Skittering","#% chance for Empowered Enemies to have a Scarab Reward","of Divination","#% chance for Empowered Enemies to have a Divination Card Reward","Chaining","Skills Chain +# times","Arcing","Ricochetting","Reaching","#% increased Chaining range","Extending","Stretching","Splintering","Fires an additional Beam","Splitting","Fires # additional Beams","Fracturing","of Copying","#% chance for Rewards to be Doubled","of Anger","Grants Level # Anger Aura","of Determination","Grants Level # Determination Aura","of the Flames","Grants Level # Purity of Fire Aura","of Purity","Grants Level # Purity of Elements Aura","of Hatred","Grants Level # Hatred Aura","of Grace","Grants Level # Grace Aura","of the Ice","Grants Level # Purity of Ice Aura","of Haste","Grants Level # Haste Aura","of Wrath","Grants Level # Wrath Aura","of Discipline","Grants Level # Discipline Aura","of the Lightning","Grants Level # Purity of Lightning Aura","of Zealotry","Grants Level # Zealotry Aura","of Malevolence","Grants Level # Malevolence Aura","of the Prize","#% increased chance to add Rewards","of the Trophy","of the Bounty","of Petrification","Petrifies Empowered Enemies for # seconds","of Skullcrushing","When a Character Kills an Empowered Rare Monster,\\nthey have #% chance to gain its Modifiers for 20 seconds","of Advancement","#% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered","of Success","#% increased Rewards","#% increased Resolve Recovered","Steadfast","+# to Maximum Resolve","Enduring","Adamant","Ardent","Resolute","of Affluence","Monsters have #% chance to drop Double Aureus Coins","of Opulence","of Extravagance","of Doubling","of Bounty","Chests have #% chance to drop Double Aureus Coins","of Fortune","of the Trove","of Hidden Treasure","Pauper's","Gain # Aureus Coins at the start of the Sanctum","Commoner's","Merchant's","Nobleman's","King's","Boosting","Gain # Inspiration at the start of the Sanctum","Bolstering","Augmenting","Invigorating","Inspiring","Gain # Resolve when you kill a Boss","of Achievement","of Conquest","of Triumph","of Illumination","An additional Room is revealed on the Sanctum Map","of Clairvoyance","# additional Rooms are revealed on the Sanctum Map","Revitalising","Galvanising","Enlivening","Emboldening","Uplifting","Gain # Inspiration at the start of each Floor","Effervescent","Inspirited","Fervent","Impassioned","of Charity","#% reduced Merchant Prices","of Diplomacy","of the Stipend","Gain # Aureus Coins when you complete a Room","of the Prize","of the Trophy","of Progress","Recover # Resolve when you complete a Room","of Advancement","of Perseverance","Gain # Resolve when you use a Fountain","of Determination","of Willpower","Transgressor's","Guards take #% increased Damage","Violator's","Sinner's","Challenger's","Bosses take #% increased Damage","Usurper's","Regicidal","Plentiful","The Merchant has an additional Choice","Cornucopic","The Merchant has # additional Choices","of the Bulwark","Guards impact #% reduced Resolve","of the Bastion","of the Citadel","of the Aegis","Bosses impact #% reduced Resolve","of the Vanguard","#% increased chance to Avoid Resolve Loss from Enemy Melee Hits","Fleet","Blurred","Dancer's","#% increased chance to Avoid Resolve Loss from Enemy Projectile Hits","Acrobat's","Tumbler's","Reinforced","Resolve Mitigation from Enemy Hits is based on +#% of Armour","Layered","Girded","Glimmering","#% increased Resolve Aegis","Shining","Glowing","of the Shade","#% chance to Avoid Resolve loss from Enemy Hits if you've been Hit recently","of the Spectre","of the Phantasm","of the Boar","#% chance for Resolve Mitigation to be doubled when Hit by an Enemy","of the Beast","of the Titan","of the Pixie","Resolve Aegis Recovers #% faster while not losing Resolve","of the Djinn","of the Seraphim","Adaptable","Gain # Inspiration when you receive an Affliction","Tenacious","Resilient","Iron-Willed","Motivating","#% increased Maximum Resolve","Rallying","Heartening","Encouraging","Auspicious","of Empowerment","Gain # Maximum Resolve when you kill a Boss","of Championship","of Victory","of Refreshment","Gain # Maximum Resolve when you use a Fountain","of Convalescence","of Youth","of Devotion","#% chance to Avoid gaining an Affliction","of Piousness","of Righteousness","of Sainthood","Crushing","Monsters take #% increased Damage","Punishing","Annihilating","of Resistance","Monsters impact #% reduced Resolve","of Fortification","of Impenetrability","of Discovery","#% increased Quantity of Relics Dropped by Monsters","of Learning","of Investigation","Minion Instability","Blood Magic","Pain Attunement","Elemental Equilibrium","Iron Grip","Acrobatics","Ghost Reaver","Vaal Pact","Elemental Overload","Avatar of Fire","Eldritch Battery","Ancestral Bond","Crimson Dance","Perfect Agony","Runebinder","Glancing Blows","Call to Arms","The Agnostic","Supreme Ego","The Impaler","Hex Master","Lethe Shade","Ghost Dance","Versatile Combatant","Magebane","Solipsism","Divine Shield","Iron Will","Wicked Ward","Wind Dancer","Conduit","Arrow Dancing","Precise Technique","Iron Reflexes","Imbalanced Guard","Eternal Youth","Mind Over Matter","Zealot's Oath","of Bladedancing","of Precision","Tempered","Blazing","Hyperboreal","Malicious","of Blazing","of Chilling","of Lacerating","of Entropy","Incendiary","Wintry","Conducting","of the Pugilist","Leader's","of Sabotage","of Planning","Extinguishing","of Warmth","Savage","Ancestral","Enraging","Gain 1 Rage on Hit with Attacks","of Intimidation","of Unnerving","of Suppression","Well-equipped","of Dehydration","of Hypothermia","of Potential","of Overwhelming","of Withering","Combusting","Glaciating","Electrifying","Desanctifying","Summer Preacher's","Winter Preacher's","Storm Preacher's","Blood Preacher's","Heretic's","of Blinding","Colossal","of Maiming","of Arcane Hindrance","Aiming","of Marking","Zealous","of Piercing","of Toxicity","of the Archmage","of the Evocationist","Cremating","Entombing","Electrocuting","Crushing","Putrefying","Fireborn","Iceborn","Stormborn","Bladeborn","Efficient","Ambitious","Protector's","of Charging","of Expansion","Praying","Acolyte's","Searing","Biting","Coursing","of Prolonged Suffering","of Punishment","of Efficiency","of Freezing","of Dousing","of Melting","of Insulation","of Focus","Festering","of Concentration","Crusading","Preaching","Inspiring","Quickening","of the Pyre","of Vestments","of the Storm","of Purity","Determined","of the Forge","of the Descry","of Accusation","of the Blameless","of the Guiltless","of the Faultless","of Righteousness","Assailant's","Rejuvenating","Armoured","Witch-burning","Heretical","Bloodletting","Infernal","Benumbing","Excoriating","Putrescent","Steadfast","of Guarding","of Marching","of Rallying","of the Untouchable","of Staunching","of Constitution","of Alacrity","Intangible","of the Word","Ionising","Unholy","Tyrant's","of Rational Faith","Empowering","Excommunicating","Sacrificial","Inspiring","Sacramental","Refilling","of Parrying","of Negation","Iron-willed","Evasive","Faithful","Chosen","Anointed","of Fortification","Healing","Refreshing","Reassuring","of the Expert","Forceful","Adds # to # Fire Damage to Attacks per 10 Strength","Skillful","Adds # to # Cold Damage to Attacks per 10 Dexterity","Genius","Adds # to # Lightning Damage to Attacks per 10 Intelligence","Rapturous","Your Fire Damage can Shock","Apocalyptic","Your Cold Damage can Ignite","Cataclysmic","Your Lightning Damage can Freeze","of Newfound Courage","of Deepening Fervour","of Untapped Power","Abyssal","Your Maps have +#% chance to contain an Abyss","Your Maps have #% increased chance to contain an Abyss","of the Abyss","Abyssal Troves and Stygian Spires in your Maps have #% increased chance to contain or drop an Abyss Jewel","Abyssal Troves and Stygian Spires in your Maps have #% chance to drop a Rare Item with an Abyssal Socket","#% increased Rarity of Items Dropped by Abyssal Troves and Stygian Spires in your Maps","of Incursion","Incursions in your Maps have #% increased Pack Size","Alva's","Your Maps have +#% chance to contain Alva","Your Maps have #% increased chance to contain Alva","Exiled","Your Maps have a #% chance to contain an additional Rogue Exile","Your Maps have +#% chance to contain a Rogue Exile","Map Bosses have #% chance to be accompanied by two Rogue Exile Bodyguards","Map Bosses have #% chance to be accompanied by two Rogue Exiles","of Beasts","#% chance to create a copy of Beasts Captured in your Maps","Bestial","Your Maps have +#% chance to contain Einhar","Your Maps have #% increased chance to contain Einhar","Red Beasts in your Maps have #% increased chance to be from The Deep","Red Beasts in your Maps have #% increased chance to be from The Wilds","Red Beasts in your Maps have #% increased chance to be from The Caverns","Red Beasts in your Maps have #% increased chance to be from The Sands","Demonic","#% chance for your Maps to attract Beyond Demons","of the Scourge","Beyond Demons in your Maps have #% increased chance to be followers of K'tash","Beyond Demons in your Maps have #% increased chance to be followers of Beidat","Beyond Demons in your Maps have #% increased chance to be followers of Ghorr","Blighted","Your Maps have +#% chance to contain a Blight Encounter","Your Maps have #% increased chance to contain a Blight Encounter","of Blight","#% reduced Cost of Building and Upgrading Towers","Blight Chests in your Maps have #% more chance to contain Blighted Maps","of the Exarch","Monster Packs Influenced by The Searing Exarch in your Maps have #% increased Pack Size","Conquered","Map Bosses have #% increased chance to drop a Conqueror Map","Delirious","Your Maps have +#% chance to contain a Mirror of Delirium","Your Maps have #% increased chance to contain a Mirror of Delirium","of Delirium","Delirium Encounters in your Maps have #% chance to generate an additional Reward type","Delirium Encounters in your Maps are #% more likely to spawn Unique Bosses","Delirium Bosses in your Maps drop #% increased Simulacrum Splinters","Delirious Monsters Killed in your Maps provide #% increased Reward Progress","Delirium Monsters in your Maps have #% increased Pack Size","Niko's","Your Maps have +#% chance to contain Niko","Your Maps have #% increased chance to contain Niko","Your White Tier Maps grant # additional Voltaxic Sulphite on Completion","Your Yellow Tier Maps grant # additional Voltaxic Sulphite on Completion","Your Red Tier Maps grant # additional Voltaxic Sulphite on Completion","of the Underground","Sulphite Veins and Chests in your Maps have #% chance to also contain an equal amount of Azurite","of Domination","#% increased duration of Shrine Buffs on players granted by Shrines in your Maps","Domination","Your Maps have +#% chance to contain a Shrine","Your Maps have a #% chance to contain an additional Shrine","of Essences","Imprisoned Monsters in your Maps have #% chance to drop an additional Rare Item with an Essence Modifier","Imprisoned Monsters in your Maps have #% chance to have an additional Essence","Essence","Your Maps have +#% chance to contain an Imprisoned Monster","Your Maps have #% chance to contain an additional Imprisoned Monster","Runic","Your Maps have +#% chance to contain an Expedition Encounter","Your Maps have #% increased chance to contain an Expedition Encounter","of Expedition","#% increased Explosive Radius in your Maps","#% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps","Bountiful","Your Maps have +#% chance to contain The Sacred Grove","Your Maps have #% increased chance to contain The Sacred Grove","of Harvest","Harvest Monsters in your Maps grant #% increased Experience","Harvest Crops in your Maps have #% reduced chance to grow Yellow Plants","Harvest Crops in your Maps have #% reduced chance to grow Blue Plants","Harvest Crops in your Maps have #% reduced chance to grow Purple Plants","Smuggler's","Your Maps have +#% chance to contain a Smuggler's Cache","Your Maps have #% increased chance to contain a Smuggler's Cache","of Smuggling","Smuggler's Caches in your Maps have #% increased chance to drop Blueprints","#% increased Heist Contracts found in your Maps","Heist Contracts found in your Maps are #% more likely to require Lockpicking, Brute Force or Perception","Heist Contracts found in your Maps are #% more likely to require Demolition, Counter-Thaumaturgy or Trap Disarmament","Heist Contracts found in your Maps are #% more likely to require Agility, Deception or Engineering","Syndicate's","Your Maps have +#% chance to contain Jun","Your Maps have #% increased chance to contain Jun","of Betrayal","Immortal Syndicate Members in your Maps are #% more likely to be accompanied by their Leader","Immortal Syndicate Members Executed in your Maps have #% chance to gain an additional Rank","General's","Your Maps have +#% chance to contain a Legion Encounter","Your Maps have #% increased chance to contain a Legion Encounter","of the Legion","Legion Sergeants in your Maps have #% additional chance to have Rewards","Legion Encounters in your Maps are #% more likely to include a General","Legion Chests released from Stasis in your Maps release other Monsters and Chests with #% increased Range","Cartographer's","Tier 1-15 Maps found have #% chance to become 1 tier higher","of Ultimatum","Ultimatum Encounters in your Maps have #% increased chance for\\nthe final Round to include a Boss","Trialmaster's","Your Maps have #% increased chance to contain an Ultimatum Encounter","Your Maps have +#% chance to contain an Ultimatum Encounter","Ultimatum Encounters in your Maps have #% increased chance to\\nrequire you to protect the Altar","Ultimatum Rewards in your Maps have #% increased chance to be Unique Items","Ultimatum Rewards in your Maps have #% increased chance to be Jewellery","Ultimatum Rewards in your Maps have #% increased chance to be Currency Items","Ultimatum Encounters in your Maps have #% increased chance to\\nrequire you to defeat waves of Enemies","Ultimatum Encounters in your Maps have #% increased chance to\\nrequire you to Stand in the Stone Circles","Ultimatum Rewards in your Maps have #% increased chance to be Divination Cards","Ultimatum Rewards in your Maps have #% increased chance to be Gems","Ultimatum Encounters in your Maps have #% increased chance to\\nonly require you to Survive","Prospector's","Your Maps have #% increased chance to contain Ore Deposits","Your Maps have +#% chance to contain Ore Deposits","of Prospecting","Ore Deposits in your Maps contain #% increased Ore","#% increased chance for Ore Deposits found in your Maps to be Bismuth","#% increased chance for Ore Deposits found in your Maps to be Crimson Iron","#% increased chance for Ore Deposits found in your Maps to be Orichalcum","#% increased chance for Ore Deposits found in your Maps to be Petrified Amber","#% increased chance for Ore Deposits found in your Maps to be Verisium","Ritualistic","Your Maps have +#% chance to contain Ritual Altars","Your Maps have #% increased chance to contain Ritual Altars","of the Ritual","Rerolling Favours at Ritual Altars in your Maps costs #% reduced Tribute","Favours Deferred at Ritual Altars in your Maps reappear #% sooner","Unique Monsters slain at Ritual Altars in your Maps grant #% more Tribute","Skittering","#% increased Scarabs found in your Maps","of Skittering","Unique Monsters in your Maps have #% increased chance to drop Scarabs","Trapped","Your Maps have +#% chance to contain a Strongbox","of Ambush","Strongboxes in your Maps have #% increased chance to be an Arcanist's Strongbox","Strongboxes in your Maps have #% increased chance to be a Cartographer's Strongbox","Strongboxes in your Maps have #% increased chance to be a Diviner's Strongbox","Strongboxes in your Maps have #% increased chance to be a Gemcutter's Strongbox","of the Eater","Your Maps have #% chance to award double progress towards encountering The Eater of Worlds","of the Eater","Eldritch Ichor found in your Maps influenced by The Eater of Worlds have #% chance to be Duplicated","Tormented","Your Maps have a #% chance to be haunted by an additional Tormented Spirit","Your Maps have +#% chance to be haunted by a Tormented Spirit","of Torment","Tormented Spirits in your Maps have #% increased Duration","Items found in your Corrupted Maps have #% chance to be Corrupted","Vaal Side Areas in your Maps have #% chance to be an Alluring Vaal Side Area","Items dropped by Rare Monsters have #% chance to be Corrupted","#% increased Maps found in your Maps","Your Maps contain #% more Monster Packs consisting of difficult and rewarding Monsters","Abysses in your Maps spawn #% increased Monsters","Abyss Monsters in your Maps grant #% increased Experience","Abyss Cracks in your Maps have #% chance to spawn 100% increased Monsters","Abyss Pits in your Maps have #% chance to spawn 100% increased Monsters","Abyss Cracks in your Maps have #% chance to spawn all Monsters as Magic for each prior Pit in that Abyss","Incursions in your Maps have #% chance for all Monsters to be at least Magic","of Exiles","#% increased Rarity of Items Dropped by Wild Rogue Exiles in your Maps","Rogue Exiles in your Maps have #% chance to drop an additional Currency Item","Your Maps that contain capturable Beasts have #% chance to contain an additional Red Beast","Einhar deals #% more Damage to Unique Monsters in your Maps","Einhar has #% increased Cooldown Recovery Rate in your Maps","Beyond Portals in your Maps have #% increased Merging Radius","#% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps","Lanes of Blight Encounters in your Maps have #% chance for an additional Reward Chest","#% chance for Blight Chests to contain an additional Reward","Blight Bosses in your Maps have #% chance to add an additional Reward Chest to their Lane","Blighted Chests in your Maps have #% increased chance to contain an Oil","Blight Monsters in your Maps spawn #% faster","Monsters Influenced by The Searing Exarch in your Maps have #% chance to drop an Item with a Searing Exarch Implicit Modifier","of the Conqueror","Monster Packs Influenced by Conquerors in your Maps have #% increased Pack Size","Delirium Fog in your Maps dissipates #% slower","Delirium Bosses in your Maps have #% increased chance to drop Unique Cluster Jewels","Delirium Monsters in your Maps have #% increased chance to drop Cluster Jewels","Cluster Jewels from Delirium Rewards have a #% chance to be Rare and Corrupted","Voltaxic Sulphite Veins and Chests in your Maps contain #% increased Sulphite","You gain #% increased Movement Speed per stack of Sulphite Intoxication","#% increased effect of Shrine Buffs on players granted by Shrines in your Maps","of Memories","#% increased chance for your Maps to contain Memory Tears (Tier 16+)","#% increased chance for Memory Threads to lead towards the Incarnation of Fear","#% increased chance for Memory Threads to lead towards the Incarnation of Neglect","#% increased chance for Memory Threads to lead towards the Incarnation of Dread","Shaper's","Final Map Boss in each Map has +#% chance to drop a Shaper Guardian Map (Tier 14+)","Elder's","Final Map Boss in each Map has +#% chance to drop an Elder Guardian Map (Tier 14+)","#% increased number of Explosives in your Maps","#% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps","Expedition Detonation Chains in your Maps travel #% slower","Harvest Crops in your Maps have #% increased chance to contain a Tier 4 Plant","Harvest Crops in your Maps have #% increased chance to contain Tier 3 Plants","Heist Contracts found in your Maps are #% more likely to require level 3 Jobs","Heist Contracts found in your Maps are #% more likely to require level 4 Jobs","Heist Contracts found in your Maps are #% more likely to require level 5 Jobs","Your Maps that contain Smuggler's Caches have a #% chance to contain an additional Smuggler's Cache","#% increased Blueprints found in your Maps","Immortal Syndicate Members in your Maps are #% more\\nlikely to offer to Bargain for Items","#% increased Rarity of items from Defeated Syndicate Members in your Maps per Equipment Item they have","#% increased Rarity of Items Dropped by Legion Sergeants in your Maps","Legion Encounters in your Maps have #% increased Duration","Legion Monsters in your Maps take #% increased Damage while in Stasis","Legion Monsters in your Maps have #% increased Pack Size","Ultimatum Altars in your Maps have #% increased Life","Ultimatum Stone Circles in your Maps have #% increased radius","Ultimatum Rewards in your Maps have #% increased chance to be Inscribed Ultimatums","Ultimatum Encounters in your Maps only requiring you to Survive\\nhave #% reduced duration","Ultimatum Encounters in your Maps requiring you to Defeat waves of Enemies\\nrequire killing #% reduced number of Enemies","#% increased chance of Ritual Altars with Special Rewards","Favours Rerolled at Ritual Altars in your Maps have #% chance to cost no Tribute","Ritual Altars in your Maps can have #% increased number of Spawned Monsters at once","Ritual Splinters offered at Ritual Altars in your Maps have #% increased Stack Size","Scarabs dropped in your Maps have #% increased chance to be Cartography Scarabs","Scarabs found in your Maps have #% increased chance to be Ambush Scarabs","Scarabs dropped in your Maps have #% increased chance to be Titanic Scarabs","Scarabs dropped in your Maps have #% increased chance to be Beyond Scarabs","Scarabs dropped in your Maps have #% increased chance to be Essence Scarabs","Scarabs dropped in your Maps have #% increased chance to be Torment Scarabs","Scarabs dropped in your Maps have #% increased chance to be Domination Scarabs","Scarabs dropped in your Maps have #% increased chance to be Anarchy Scarabs","of Skittering","Scarabs dropped in your Maps have #% increased chance to be Bestiary Scarabs","Scarabs dropped in your Maps have #% increased chance to be Divination Scarabs","Scarabs dropped in your Maps have #% increased chance to be Legion Scarabs","Scarabs dropped in your Maps have #% increased chance to be Sulphite Scarabs","Scarabs dropped in your Maps have #% increased chance to be Blight Scarabs","Scarabs dropped in your Maps have #% increased chance to be Abyss Scarabs","Scarabs dropped in your Maps have #% increased chance to be Ultimatum Scarabs","Scarabs dropped in your Maps have #% increased chance to be Delirium Scarabs","Scarabs dropped in your Maps have #% increased chance to be Ritual Scarabs","Scarabs dropped in your Maps have #% increased chance to be Harvest Scarabs","Scarabs dropped in your Maps have #% increased chance to be Betrayal Scarabs","Scarabs dropped in your Maps have #% increased chance to be Incursion Scarabs","Scarabs dropped in your Maps have #% increased chance to be Expedition Scarabs","Scarabs dropped in your Maps have #% increased chance to be Kalguuran Scarabs","Strongboxes in your Maps have #% chance to be guarded by an additional Pack of Monsters","#% increased Quantity of Items contained in Strongboxes in your Maps","Synthesised","+#% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 14+)","Tormented Spirits have a #% chance to be set free when Possessed Monsters are slain","Map Bosses have #% chance to be surrounded by Tormented Spirits","Corrupting","Your Maps have +#% chance to contain a Vaal Side Area","#% chance for one Monster in each of your Maps to drop an additional connected Map","Abysses in your Maps that do not lead to an Abyssal Depths have #% increased chance to lead to a Stygian Spire","Abysses in your Maps have #% increased chance to lead to an Abyssal Depths","Abyss Cracks in your Maps have #% chance to spawn all Monsters as at least Magic","Abyss Pits in your Maps have #% chance to spawn all Monsters as at least Magic","Killing non-resident Architects in your Maps has #% chance to add\\nan additional Upgrade Tier to the surviving Architect's Room","Wild Rogue Exiles in your Maps have #% chance to be Possessed by a Tormented Spirit\\nWild Rogue Exiles in your Maps have Soul Eater","Your Maps that contain capturable Beasts contain # additional Yellow Beasts","Red Beasts captured in your Maps have a #% chance to gain a Modifier that provides a chance to not be consumed when sacrificed at the Blood Altar","Red Beasts in your Maps have #% chance to appear in Pairs","Beyond Demons in your Maps grant #% increased Experience","Beyond Portals in your Maps have #% increased chance to spawn a Unique Boss","#% more Divination Cards found from Beyond Demons in your Maps\\nthat are followers of K'Tash","#% more Basic Currency Items found from Beyond Demons in your Maps\\nthat are followers of Beidat","#% more Unique Items found from Beyond Demons in your Maps\\nthat are followers of Ghorr","Blight Encounters in your Maps spawn #% more Non-Unique Monsters","Oils found in your Maps have #% chance to be 1 tier higher","Blight Monsters in your Maps take #% increased Damage","#% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in your Maps","Delirium in your Maps increases #% faster with distance from the mirror","Delirium Fog in your Maps lasts # additional seconds before dissipating","Delirium Rewards in your Maps have #% increased chance to give Delirium Orbs","Voltaxic Sulphite Veins and Chests in your Maps have #% chance to contain double Sulphite","When you interact with Voltaxic Sulphite Veins or Chests in your Maps gain Sulphite Intoxication for each Voltaxic Sulphite Vein or Chest found","Your Maps contain an additional Shrine","Shrines in your Maps have #% chance to be guarded by an additional Pack of Monsters","of the Shaper","Monster Packs Influenced by The Shaper in your Maps have #% increased Pack Size","Monster Packs Influenced by The Elder in your Maps have #% increased Pack Size","#% increased chance for Equipment Items dropped in your Maps to have Memory Strands","#% increased chance for Maps found in your Maps to have Memory Influence","Your Maps contain an additional Imprisoned Monster","Imprisoned Monsters in your Maps have #% chance to have 3 additional Essences","Remnants in your Maps have #% chance to have an additional Suffix Modifier","Expeditions in your Maps have #% increased chance to be led by Tujen","Expeditions in your Maps have #% increased chance to be led by Dannig","Expedition Monsters in your Maps spawn with an additional #% of Life missing","Expeditions in your Maps have #% increased chance to be led by Rog","Expeditions in your Maps have #% increased chance to be led by Gwennen","Harvest Monsters in your Maps drop #% increased Quantity of Lifeforce","Harvests in your Maps have #% chance for the unchosen Crop to not wilt","The Sacred Grove in your Maps has #% chance to contain an additional Harvest","Smuggler's Caches in your Maps have #% increased chance to drop Contracts","Smuggler's Caches drop #% more Rogue Markers for each Smuggler's Cache opened in the Area","Heist Contracts found in your Maps are #% more likely to target High Value Targets","Heist Contracts found in your Maps are #% more likely to target Precious Targets","Immortal Syndicate Members in your Maps have #% increased chance to be accompanied by reinforcements","Immortal Syndicate Members in your Maps have #% chance to drop an additional Veiled Item","#% increased Rarity of Items Dropped by Immortal Syndicate Members in your Maps","Ascendant's","Your Maps have +#% chance to contain a Trial of Ascendancy","Legion Encounters in your Maps have #% increased chance to include a Karui army","Legion Encounters in your Maps have #% increased chance to include an Eternal Empire army","Legion Encounters in your Maps have #% increased chance to include a Vaal army","Legion Encounters in your Maps have #% increased chance to include a Templar army","Legion Encounters in your Maps have #% increased chance to include a Maraketh army","Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have #% chance to be Duplicated","Splinters contained in Legion Chests in your Maps have #% chance to be Duplicated","Splinters dropped by Legion Monsters in your Maps have #% chance to be Duplicated","Legion Monsters in your Maps which have Rewards have #% chance to gain two additional Rewards, and if not have #% chance to gain one additional Reward","Final Map Boss in each Map has #% chance to drop an additional Map at a tier higher","of the Bold","#% increased Pack Size of your Maps affected by Fortune Favours the Brave","#% increased Quantity of Items found in your Maps affected by Fortune Favours the Brave","#% increased Rarity of Items found in your Maps affected by Fortune Favours the Brave","Ultimatum Encounters in your Maps spawn #% increased number of Monsters","Ultimatum Monsters in your Maps grant #% increased Experience","Inscribed Ultimatums found in your Maps have #% increased chance to reward Unique Items","Inscribed Ultimatums found in your Maps have #% increased chance to reward Currency Items","Inscribed Ultimatums found in your Maps have #% increased chance to reward Divination Cards","Your Maps with Ore Deposits have #% increased chance\\nto contain at least two Ore Deposits","Bismuth Ore Deposits in your Maps have #% chance to\\nadd an additional Modifier to Monsters they affect","Crimson Iron Ore Deposits in your Maps are guarded by an additional Corrupted Growth","Buffs granted by Orichalcum Ore Deposits in your Maps have #% increased Duration","Petrified Amber Ore Deposits in your Maps take #% reduced Damage","Verisium Ore Deposits in your Maps can be channelled on for #% longer","Monsters Sacrificed at Ritual Altars in your Maps grant #% increased Tribute","Ritual Altars in your Maps spawn Monsters #% faster","Completing the final Ritual Altar in your Maps has #% chance to drop a Blood-filled Vessel","Final Map Boss in each Map has #% chance to drop an additional Scarab","Rare Monsters in your Maps have #% increased chance to drop Scarabs per Monster Modifier affecting them","#% increased effect of Explicit Modifiers on your Maps","Your Maps contain an additional Strongbox","Currency Items from Strongboxes in your Maps are Duplicated","Maps from Strongboxes in your Maps are Duplicated","Divination Cards from Strongboxes in your Maps are Duplicated","Gems contained in Strongboxes in your Maps are Duplicated","Monsters Influenced by The Eater of Worlds in your Maps have #% chance to drop an item with an Eater of Worlds Implicit Modifier","#% increased chance to find Eater of Worlds Altars in your Maps","Up to # Rare Monsters in each of your Maps are Possessed and their Minions are Touched","Your Maps have #% chance for up to # Rare Monsters to be Possessed and their Minions are Touched","Your Maps are haunted by an additional Tormented Spirit","Items dropped by Unique Monsters have #% chance to be Corrupted","Vaal Side Areas in your Maps have #% chance for Rewards from Vaal Vessels to be Duplicated","#% increased Rarity of Maps found in your Maps","#% increased Rarity of Items found in your Maps","Your Maps have +#% chance to contain an Abyss per 2% increased Pack Size","Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have #% chance to be Corrupted and have 5 or 6 random Modifiers","Abyss Jewels dropped by Abyssal Troves or Stygian Spires in your Maps have a #% Chance to be Rare and Corrupted","Abyss Pits in your Maps have #% chance to spawn 5 additional Rare Monsters","Abyssal Troves and Stygian Spires in your Maps have #% chance to drop an Abyss Scarab","Abysses in your Maps that do not lead to an Abyssal Depths lead to 4 Pits if able","Abysses in your Maps that do not lead to an Abyssal Depths lead to at least 3 Pits if able","Abysses in your Maps spawn #% increased Monsters for each prior Pit in that Abyss","Killing resident Architects in your Maps adds their Upgrade Tier to the surviving Architect's Room","Incursions in your Maps contain a Vaal Flesh Merchant","Your Maps with Incursions always have four Incursions","Time gained from Kills is Doubled for Incursions in your Maps","Incursions in your Maps contain Cursed Treasures","Your Maps have a #% chance to contain 20 additional Rogue Exiles","Wild Rogue Exiles in your Maps have #% chance to have additional Rewards","Beasts in your Maps are more likely to be less common varieties","Einhar remains in your Maps after his Mission is Complete","Yellow Beasts in your Maps have #% chance to be replaced with Red Beasts","Beasts in your Maps have a #% chance to break free\\nBeasts which break free in your Maps gain Bestial Rage\\nDefeating Beasts grants Hunters' Cunning per Bestial Rage on the defeated Beast","Slaying Enemies in your Maps has a #% increased chance to spawn a Beyond Portal","Gain Demonic Power on defeating a Beyond Boss in your Maps","Varieties of Items contained in # Blight Chests in your Maps are Lucky","Blight chests in your Maps have a #% chance to be openable again","Completing a Blight Encounter in your Maps grants all Players Blightreach","Blight Towers in your Maps can be Salvaged after the Blight Encounter\\nHigher Tier Towers grant better Salvaged Rewards\\nSalvaged Rewards are improved for each different Tower Type built during Encounter","Your Maps have #% chance to award double progress towards encountering The Searing Exarch","Eldritch Embers found in your Maps influenced by The Searing Exarch have #% chance to be Duplicated","Maps found in your Maps have #% chance to have layers of Delirium","Delirium Encounters in your Maps have #% chance to generate three additional Reward types","#% increased Stack size of Simulacrum Splinters found in your Maps","Delirious Unique Monsters in your Maps have a #% chance to drop an additional Delirium Orb","Delirious Unique Monsters in your Maps have a #% chance to drop an additional Cluster Jewel","Voltaxic Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters","You gain +#% to all maximum Elemental Resistances per stack of Sulphite Intoxication","Voltaxic Sulphite Veins and Chests found in your Maps contains Doomed Spirits","Shrines in your Maps are guarded by at least one Magic Pack","Shrines in your Maps grant a random additional Shrine Effect","Shrines in your Maps have #% chance to be a Covetous Shrine","The number of Memory Strands on Equipment Items found\\nin your Maps has #% chance to be Lucky","Imprisoned Monsters in your Maps have at least 1 Essence at the highest possible tier","Essences found in your Maps have #% chance to be a tier higher","Using a Vaal Orb on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monster","#% increased Explosive Placement Range in your Maps","Expeditions in your Maps have +# Remnants","Your Maps contain #% increased number of Runic Monster Markers","Plants Harvested in your Maps have #% chance to spawn duplicated Monsters","Harvested Plants in your Maps have #% chance to spawn an additional Monster","Lifeforce dropped by Harvest Monsters in your Maps has #% chance to be Duplicated","Blueprints that drop in your Maps have #% chance to be fully Revealed","Your Maps that contain Smuggler's Caches have a #% chance to contain 6 additional Smuggler's Caches","Smuggler's Caches in your Maps have #% increased chance to contain Blueprints for each Smuggler's Cache opened in the Map","Huck accompanies you on opening the first Smuggler's Cache in each of your Maps","Immortal Syndicate Members in your Maps drop #% more\\nItems when Bargained with for Items","Completing your Maps grants # Intelligence for a random Immortal Syndicate Safehouse","of Ascendancy","Labyrinth Trials in your Maps have #% chance to award an Improved Offering to the Goddess","Legion Encounters in your Maps contain # additional Sergeants","Legion Encounters with a General in your Maps have both Generals","#% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps","Ultimatum Encounters in your Maps grant rewards as though you completed an additional Round","Ultimatum Boss drops a full stack of a random Catalyst","Ultimatum Rewards in your Maps have #% chance to be duplicated","Ore Deposits in your Maps are more likely to be rarer varieties","of Prospecting","#% chance for Ore Deposits in your Maps to be replaced by Lost Shipments","Your Maps with Ritual Altars always have four Ritual Altars","Ritual Altars in your Maps allow rerolling Favours an additional time","Deferring Favours at Ritual Altars in your Maps costs #% reduced Tribute","Map Device has #% chance not to consume Scarabs","Scarabs found in your Maps are more likely to be less common varieties","Strongboxes in your Maps are at least Rare","Strongboxes in your Maps are Corrupted","Strongboxes opened in your Maps have #% chance to be openable again","of Synthesis","Synthesised Monsters in Synthesis Maps have #% increased Pack Size","Monster Packs Influenced by The Eater of Worlds in your Maps have #% increased Pack Size","Tormented Spirits in your Maps are more likely to be less common varieties","of the Maven","Defeating a Map Boss while Witnessed by The Maven has #% chance to count as also Witnessing an additional random Map Boss","#% increased Quantity of Items found in your Maps","#% increased effect of Explicit Modifiers on your Maps per Explicit Modifier","Herbal","Natural","Medicinal","Horticultural","Sustained","#% reduced Mana Burn rate","Tenacious","Persistent","Persevering","Lucid","#% increased Cooldown Recovery Rate","Perceptive","Insightful","Astute","Potent","#% increased Mana Burn rate","Concentrated","Enriched","Thin","Diluted","Measured","of the Wild","#% increased Duration of Elemental Ailments from Melee Weapon Attacks","of the Untamed","of the Savage","of Acrimony","+#% to Damage over Time Multiplier with Melee Weapon Attacks","of Dispersion","of Liquefaction","of Melting","of Dissolution","of Catalysing","Melee Weapon Damage Penetrates #% Elemental Resistances","of Infusing","of Empowering","of the Unleashed","of Overpowering","+#% to Melee Weapon Critical Strike Multiplier","of Rage","of Fury","of Ferocity","of Skill","#% increased Melee Weapon Attack Speed","of Ease","of Mastery","of Execution","#% increased Melee Weapon Damage against Enemies that are on Low Life","of Elimination","of Termination","of Extermination","of Assassination","Gain # Life per Enemy Killed with Melee Weapons","Gain # Mana per Enemy Killed with Melee Weapons","of Assimilation","Gain # Life per Enemy Hit with Melee Weapons","of Restoration","of Regrowth","of Enveloping","Gain # Mana per Enemy Hit with Melee Weapons","of Siphoning","of Devouring","#% increased Flask Charges gained from Kills with Melee Weapons","of Overflowing","Melee Weapon Hits have #% chance to ignore Enemy Physical Damage Reduction","of Crushing","of Overwhelming","Juggernaut's","of the Juggernaut","#% of Armour applies to Fire, Cold and Lightning Damage taken from Hits","#% chance to gain an Endurance Charge when you are Hit","+#% to Chaos Resistance per Endurance Charge","of the Chieftain","Totems Taunt Enemies around them for # seconds when Summoned","Recoup #% of Damage Taken by your Totems as Life","Chieftain's","Enemies you or your Totems Kill have #% chance to Explode, dealing 250% of their maximum Life as Fire Damage","#% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit","of the Berserker","Cannot be Stunned while you have at least 25 Rage","Berserker's","+# to Maximum Rage","Warcries grant # Rage per 5 Power if you have less than 25 Rage","#% of Leech is Instant","#% of Attack Damage Leeched as Life and Mana if you've Killed Recently","Nearby corpses Explode when you Warcry, dealing #% of their Life as Physical Damage","of the Champion","Cannot be Stunned while Fortified","Champion's","#% chance to Taunt on Hit","Banner Skills have no Reservation","When you leave your Banner's Area, recover #% of the Valour consumed for that Banner","Gain Adrenaline for # seconds when you reach Low Life","Impales you inflict last 1 additional Hit","Gladiator's","Bleeding Enemies you Kill Explode, dealing #% of\\ntheir Maximum Life as Physical Damage","Attack Hits against Bleeding Enemies have #% chance to Blind","Attack Hits against Blinded Enemies have #% chance to Maim","of the Gladiator","Cannot be Stunned by Hits you Block","Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds","+# to Armour and Evasion Rating per 1% Chance to Block Attack Damage","Slayer's","Gain #% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy","of the Slayer","Cannot take Reflected Physical Damage","Cannot be Stunned while Leeching","You are Unaffected by Bleeding while Leeching","#% of Overkill Damage is Leeched as Life","of the Slayer","#% increased Maximum Recovery per Life Leech","of the Inquisitor","Inquisitor's","#% increased Effect of non-Damaging Ailments you inflict with Critical Strikes","Effects of Consecrated Ground you create Linger for # seconds","Consecrated Ground you create applies #% increased Damage taken to Enemies","Damage Penetrates #% of Enemy Elemental Resistances","#% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds","of the Hierophant","Hierophant's","Gain #% of Maximum Mana as Extra Maximum Energy Shield","Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell","Non-Damaging Ailments have #% reduced Effect on you while you have Arcane Surge","#% of Damage from Hits is taken from your nearest Totem's Life before you","Skills that Summon a Totem have #% chance to Summon two Totems instead of one","of the Guardian","If you've Attacked Recently, you and nearby Allies have +#% Chance to Block Attack Damage","If you've Cast a Spell Recently, you and nearby Allies have +#% Chance to Block Spell Damage","Every 4 seconds, remove Curses and Ailments from you","Guardian's","Grants Armour equal to #% of your Reserved Mana to you and nearby Allies","Enemies in your Link Beams cannot apply Elemental Ailments","Nearby Enemies cannot gain Power, Frenzy or Endurance Charges","While there are at least five nearby Allies, you and nearby Allies have Onslaught","Assassin's","+#% to Critical Strike Multiplier per Power Charge","+#% Critical Strike Chance while at maximum Power Charges","Critical Strikes have Culling Strike","#% increased Critical Strike Chance against Enemies that are on Full Life","of the Assassin","Damage from your Critical Strikes cannot be Reflected","You take no Extra Damage from Critical Strikes while Elusive","#% increased Poison Duration for each Poison you have inflicted Recently, up\\nto a maximum of 100%","of the Saboteur","Saboteur's","#% increased Effect of Auras from Mines","#% chance to take 50% less Area Damage from Hits","Hits have #% chance to deal 50% more Area Damage","#% chance to throw up to 4 additional Traps","+#% to Critical Strike Multiplier against Burning Enemies","Trickster's","#% increased Charge Duration","of the Trickster","#% chance for Energy Shield Recharge to start when you Suppress Spell Damage","#% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage","+# to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet","Prevent +#% of Suppressed Spell Damage while on Full Energy Shield","#% of Damage Leeched as Energy Shield","#% chance to Recover 10% of Mana when you use a Skill","Deadeye's","Projectile Barrages have no spread","Projectiles have #% chance to be able to Chain when colliding with terrain","of the Deadeye","#% increased Mirage Archer Duration","Projectiles gain Damage as they travel farther, dealing up\\nto #% increased Damage with Hits to targets","Gain # Life per Bleeding Enemy Hit","#% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds","Raider's","of the Raider","#% chance to Avoid Elemental Ailments while Phasing","#% increased Movement Speed per Frenzy Charge","of the Pathfinder","Removes Bleeding when you use a Flask","Pathfinder's","Magic Utility Flasks applied to you have #% increased Effect","#% chance to inflict Withered for 2 seconds on Hit","Recover #% of Life when you use a Flask","#% increased Effect of Withered","Enemies you Kill that are affected by Elemental Ailments\\ngrant #% increased Flask Charges","Elementalist's","Exposure you inflict applies an extra #% to the affected Resistance","All Damage can Ignite","Shocks from your Hits always increase Damage taken by at least #%","of the Elementalist","Chills from your Hits always reduce Action Speed by at least #%","Cannot take Reflected Elemental Damage","Occultist's","Your Hexes can affect Hexproof Enemies","Cursed Enemies you or your Minions Kill have a #% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage","#% increased Area of Effect per Power Charge","of the Occultist","Nearby Enemies are Chilled","Necromancer's","Minions have #% chance to gain Unholy Might for 4 seconds on Kill","Your Offerings have #% increased Effect on you","of the Necromancer","Regenerate #% of Mana over 2 seconds when you Consume a corpse","Regenerate #% of Energy Shield over 2 seconds when you Consume a corpse","You and nearby Allies have +#% to Elemental Resistances","Minions gain Added Physical Damage equal to #% of Maximum Energy Shield on your Equipped Helmet","Corpses you Spawn have #% increased Maximum Life","Potent","Added Small Passive Skills have #% increased Effect","Powerful","Hale","Added Small Passive Skills also grant: +# to Maximum Life","Healthy","Sanguine","Added Small Passive Skills also grant: +# to Maximum Mana","Azure","Added Small Passive Skills also grant: +# to Maximum Energy Shield","Glowing","Lacquered","Added Small Passive Skills also grant: +# to Armour","Studded","Ribbed","Agile","Added Small Passive Skills also grant: +# to Evasion","Dancer's","Acrobat's","of the Brute","Added Small Passive Skills also grant: +# to Strength","of the Wrestler","of the Bear","of the Mongoose","Added Small Passive Skills also grant: +# to Dexterity","of the Lynx","of the Fox","of the Pupil","Added Small Passive Skills also grant: +# to Intelligence","of the Student","of the Prodigy","of the Cloud","Added Small Passive Skills also grant: +# to All Attributes","of the Sky","of the Meteor","Added Small Passive Skills also grant: #% increased Mana Regeneration Rate","of Elation","of the Newt","Added Small Passive Skills also grant: Regenerate #% of Life per Second","of the Flatworm","of the Whelpling","Added Small Passive Skills also grant: +#% to Fire Resistance","of the Salamander","of the Drake","of the Inuit","Added Small Passive Skills also grant: +#% to Cold Resistance","of the Seal","of the Penguin","Added Small Passive Skills also grant: +#% to Lightning Resistance","of the Squall","of the Crystal","Added Small Passive Skills also grant: +#% to all Elemental Resistances","of the Prism","of the Kaleidoscope","of the Lost","Added Small Passive Skills also grant: +#% to Chaos Resistance","of Banishment","of Eviction","Harmful","Added Small Passive Skills also grant: #% increased Damage","Notable","1 Added Passive Skill is Vicious Skewering","#% increased Effect of Impales inflicted by Hits that also inflict Bleeding","1 Added Passive Skill is Bloodscent","Gain # Rage on Hit with Axes or Swords","1 Added Passive Skill is Run Through","#% increased Physical Damage with Axes or Swords","#% chance to Impale Enemies on Hit with Axes or Swords","Axe or Sword Attacks deal #% increased Damage with Ailments","1 Added Passive Skill is Wound Aggravation","+#% to Physical Damage over Time Multiplier while wielding an Axe or Sword","of Significance","1 Added Passive Skill is Smite the Weak","#% increased Attack Damage against Maimed Enemies","1 Added Passive Skill is Heavy Hitter","#% increased Damage with Ailments from Attack Skills","1 Added Passive Skill is Martial Prowess","1 Added Passive Skill is Calamitous","1 Added Passive Skill is Devastator","Enemies Killed with Attack Hits have a #% chance to Explode, dealing a tenth of their Life as Physical Damage","1 Added Passive Skill is Fuel the Fight","#% of Attack Damage Leeched as Mana","1 Added Passive Skill is Drive the Destruction","#% increased Attack Damage when on Full Life","1 Added Passive Skill is Feed the Fury","#% increased Attack Speed while Leeching","1 Added Passive Skill is Aggressive Defence","Fortifying Hits grant #% increased Fortification","#% increased Fortification Duration","#% increased Damage with Attack Skills while Fortified","of Skill","Added Small Passive Skills also grant: #% increased Attack Speed","of Ease","of Mastery","1 Added Passive Skill is Overlord","Melee Hits with Maces, Sceptres or Staves Fortify for # seconds","#% increased Damage with Maces, Sceptres or Staves","1 Added Passive Skill is Expansive Might","Mace, Sceptre or Staff Attacks deal #% increased Damage with Hits and Ailments","#% increased Area of Effect per second you've been stationary, up to a maximum of 50%","1 Added Passive Skill is Weight Advantage","#% chance to deal Double Damage while wielding a Mace, Sceptre or Staff","1 Added Passive Skill is Wind-up","#% chance to gain a Power Charge on Non-Critical Strike with a Claw or Dagger","+#% to Critical Strike Multiplier with Claws or Daggers","1 Added Passive Skill is Fan of Blades","Attack Skills fire an additional Projectile while wielding a Claw or Dagger","#% increased Projectile Attack Damage with Claws or Daggers","1 Added Passive Skill is Disease Vector","+#% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger","Enemies Poisoned by you cannot Regenerate Life","1 Added Passive Skill is Arcing Shot","Arrows gain Damage as they travel farther, dealing up to #% increased Damage with Hits to targets","Arrows gain Critical Strike Chance as they travel farther, up to #% increased Critical Strike Chance","1 Added Passive Skill is Tempered Arrowheads","Bow Skills have +#% to Damage over Time Multiplier","Bow Skills have #% increased Skill Effect Duration","#% increased Duration of Ailments inflicted while wielding a Bow","1 Added Passive Skill is Broadside","Bow Skills have #% increased Area of Effect","1 Added Passive Skill is Explosive Force","Gain #% of Wand Physical Damage as Extra Chaos Damage","Enemies Killed with Wand Hits have a #% chance to Explode, dealing a quarter of their Life as Chaos Damage","1 Added Passive Skill is Opportunistic Fusilade","#% increased Damage with Wands if you've dealt a Critical Strike Recently","#% increased Critical Strike Chance with Wands","1 Added Passive Skill is Storm's Hand","Gain #% of Wand Physical Damage as Extra Lightning Damage","#% of Wand Physical Damage converted to Lightning Damage","1 Added Passive Skill is Titanic Swings","#% increased Area of Effect while wielding a Two Handed Melee Weapon","#% increased Area Damage while wielding a Two Handed Melee Weapon","1 Added Passive Skill is Battlefield Dominator","#% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently","Attacks with Two Handed Weapons deal #% increased Damage with Hits and Ailments","1 Added Passive Skill is Martial Mastery","#% increased Attack Speed if you have at least 600 Strength","1 Added Passive Skill is Surefooted Striker","#% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently","1 Added Passive Skill is Graceful Execution","+# to Dexterity and Intelligence","#% increased Accuracy Rating with Two Handed Melee Weapons","1 Added Passive Skill is Brutal Infamy","Attacks with Two Handed Melee Weapons deal #% increased Damage with Hits and Ailments","#% increased Damage with Hits and Ailments against Unique Enemies","1 Added Passive Skill is Fearsome Warrior","#% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill","1 Added Passive Skill is Combat Rhythm","#% increased Attack Speed if you've Hit with your Main Hand Weapon Recently","#% increased Movement Speed if you've Hit with your Off Hand Weapon Recently","1 Added Passive Skill is Hit and Run","Attack Skills deal #% increased Damage while Dual Wielding","+#% chance to Suppress Spell Damage if you've Hit an Enemy Recently","1 Added Passive Skill is Insatiable Killer","#% chance to gain a Frenzy Charge on Kill while Dual Wielding","1 Added Passive Skill is Mage Bane","1 Added Passive Skill is Martial Momentum","#% increased Accuracy Rating while Dual Wielding","#% increased Damage if you've used a Travel Skill Recently","1 Added Passive Skill is Deadly Repartee","1 Added Passive Skill is Quick and Deadly","#% increased Main Hand Attack Damage while wielding two different Weapon Types","#% increased Off Hand Attack Speed while wielding two different Weapon Types","1 Added Passive Skill is Prodigious Defence","1 Added Passive Skill is Advance Guard","Attack Skills deal #% increased Damage while holding a Shield","#% increased Movement Speed while holding a Shield","1 Added Passive Skill is Strike Leader","+# metres to Melee Strike Range while Holding a Shield","1 Added Passive Skill is Gladiator's Fortitude","1 Added Passive Skill is Precise Retaliation","#% increased Critical Strike Chance if you haven't Blocked Recently","1 Added Passive Skill is Veteran Defender","#% increased Defences from Equipped Shield","+#% Elemental Resistances while holding a Shield","1 Added Passive Skill is Riot Queller","Enemies Taunted by you take #% increased Damage","1 Added Passive Skill is Ancestral Inspiration","Gain Arcane Surge when you Summon a Totem","Spells cast by Totems deal #% increased Damage","1 Added Passive Skill is Arcane Adept","Channelling Skills deal #% increased Damage","#% increased Attack and Cast Speed while Channelling","Gain Arcane Surge after Channelling for 1 second","1 Added Passive Skill is Seal Mender","Skills Supported by Unleash have #% increased Seal gain frequency","1 Added Passive Skill is Conjured Wall","+#% Chance to Block Spell Damage if you've Cast a Spell Recently","1 Added Passive Skill is Arcane Heroism","#% chance to gain Arcane Surge when you Hit a Unique enemy","1 Added Passive Skill is Practiced Caster","1 Added Passive Skill is Burden Projection","#% chance to Knock Enemies Back on Hit with Spell Damage","1 Added Passive Skill is Thaumophage","#% increased Spell Damage while on Full Energy Shield","1 Added Passive Skill is Essence Rush","#% increased Attack and Cast Speed while Leeching Energy Shield","#% increased Damage while Leeching Energy Shield","1 Added Passive Skill is Sap Psyche","Regenerate #% of Energy Shield per second if you've Cursed an Enemy Recently","1 Added Passive Skill is Mage Hunter","of Talent","Added Small Passive Skills also grant: #% increased Cast Speed","of Nimbleness","of Expertise","1 Added Passive Skill is Sadist","#% increased Elemental Damage if you've Chilled an Enemy Recently","#% increased Elemental Damage if you've Shocked an Enemy Recently","#% increased Elemental Damage if you've Ignited an Enemy Recently","1 Added Passive Skill is Corrosive Elements","Fire Skills have a #% chance to apply Fire Exposure on Hit","Cold Skills have a #% chance to apply Cold Exposure on Hit","Lightning Skills have a #% chance to apply Lightning Exposure on Hit","1 Added Passive Skill is Doryani's Lesson","1 Added Passive Skill is Disorienting Display","#% chance to Blind nearby Enemies when you use an Elemental Skill","1 Added Passive Skill is Prismatic Heart","1 Added Passive Skill is Widespread Destruction","1 Added Passive Skill is Inspired Oppression","#% increased Mana Regeneration Rate if you have Frozen an Enemy Recently","#% increased Mana Regeneration Rate if you have Shocked an Enemy Recently","of Coaxing","Added Small Passive Skills also grant: #% increased Attack and Cast Speed with Elemental Skills","of Evoking","of Manifesting","1 Added Passive Skill is Iron Breaker","1 Added Passive Skill is Master the Fundamentals","#% reduced Elemental Damage","1 Added Passive Skill is Force Multiplier","1 Added Passive Skill is Furious Assault","1 Added Passive Skill is Grim Oath","1 Added Passive Skill is Battle-Hardened","#% increased Evasion Rating and Armour","of Rumbling","Added Small Passive Skills also grant: #% increased Attack and Cast Speed with Physical Skills","of Tremors","of the Earthquake","1 Added Passive Skill is Master of Fire","Nearby Enemies have Fire Exposure","1 Added Passive Skill is Smoking Remains","#% chance to create a Smoke Cloud on Kill","1 Added Passive Skill is Cremator","Ignited Enemies Killed by your Hits are destroyed","1 Added Passive Skill is Burning Bright","of Kindling","Added Small Passive Skills also grant: #% increased Attack and Cast Speed with Fire Skills","of Smoke","of Flashfires","1 Added Passive Skill is Snowstorm","Gain #% of Lightning Damage as Extra Cold Damage against Chilled Enemies","1 Added Passive Skill is Storm Drinker","1 Added Passive Skill is Paralysis","Lightning Skills have #% reduced Enemy Stun Threshold","1 Added Passive Skill is Thunderstruck","Your Critical Strikes Knock Back Shocked Enemies","1 Added Passive Skill is Stormrider","#% chance to gain a Power Charge when you Shock a Chilled Enemy","#% increased Cold Damage with Hits against Shocked Enemies","#% increased Lightning Damage with Hits against Chilled Enemies","1 Added Passive Skill is Overshock","1 Added Passive Skill is Scintillating Idea","of Gathering Clouds","Added Small Passive Skills also grant: #% increased Attack and Cast Speed with Lightning Skills","of Sudden Storms","of the Strike","1 Added Passive Skill is Blanketed Snow","Damage Penetrates #% Cold Resistance against Chilled Enemies","1 Added Passive Skill is Cold to the Core","#% increased Cold Damage per 25 Strength","#% increased Cold Damage per 25 Dexterity","#% increased Cold Damage per 25 Intelligence","1 Added Passive Skill is Cold-Blooded Killer","Recover #% of Life on Killing a Chilled Enemy","1 Added Passive Skill is Deep Chill","1 Added Passive Skill is Blast-Freeze","Freezes you inflict spread to other Enemies within 1.2 metres","of Cooling","Added Small Passive Skills also grant: #% increased Attack and Cast Speed with Cold Skills","of Frigidity","of the Avalanche","1 Added Passive Skill is Overwhelming Malice","#% chance to gain Unholy Might for 4 seconds on Critical Strike","1 Added Passive Skill is Touch of Cruelty","Chaos Spells have #% chance to Hinder Enemies on Hit","Enemies Hindered by you take #% increased Chaos Damage","1 Added Passive Skill is Unwaveringly Evil","Chaos Skills ignore interruption from Stuns","1 Added Passive Skill is Unspeakable Gifts","Enemies you Kill have a #% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage","1 Added Passive Skill is Dark Ideation","#% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80%","1 Added Passive Skill is Unholy Grace","1 Added Passive Skill is Wicked Pall","of Dusk","Added Small Passive Skills also grant: #% increased Attack and Cast Speed with Chaos Skills","of Midnight","of the Eclipse","1 Added Passive Skill is Renewal","Minions have #% chance to deal Double Damage while they are on Full Life","1 Added Passive Skill is Raze and Pillage","Minions gain #% of Physical Damage as Extra Fire Damage","Minions deal #% increased Damage with Hits and Ailments against Ignited Enemies","1 Added Passive Skill is Rotten Claws","Minions have a #% chance to Impale on Hit with Attacks","1 Added Passive Skill is Call to the Slaughter","Minions created Recently have #% increased Movement Speed","Minions created Recently have #% increased Attack and Cast Speed","1 Added Passive Skill is Skeletal Atrophy","Summoned Skeletons have #% of Physical Damage Converted to Chaos Damage","Summoned Skeletons have #% chance to Wither Enemies for 2 seconds on Hit","1 Added Passive Skill is Vicious Bite","1 Added Passive Skill is Primordial Bond","#% increased Damage per Summoned Golem","Golems have #% increased Maximum Life","1 Added Passive Skill is Feasting Fiends","of Pillaging","Added Small Passive Skills also grant: Minions have #% increased Attack and Cast Speed","of Ravaging","of Razing","1 Added Passive Skill is Eye of the Storm","+#% to Damage over Time Multiplier for Ignite from Critical Strikes","1 Added Passive Skill is Blowback","1 Added Passive Skill is Fan the Flames","Ignites you inflict spread to other Enemies within a Radius of 1.5 metres","1 Added Passive Skill is Cooked Alive","Enemies Ignited by you have #% to Fire Resistance","1 Added Passive Skill is Wrapped in Flame","#% chance to Cover Enemies in Ash on Hit while you are Burning","Cannot be Chilled while Burning","1 Added Passive Skill is Wasting Affliction","1 Added Passive Skill is Haemorrhage","+#% to Damage over Time Multiplier for Ailments from Critical Strikes","1 Added Passive Skill is Flow of Life","1 Added Passive Skill is Exposure Therapy","1 Added Passive Skill is Brush with Death","1 Added Passive Skill is Vile Reinvigoration","Regenerate #% of Energy Shield per second if you've Killed an Enemy Recently","1 Added Passive Skill is Circling Oblivion","1 Added Passive Skill is Brewed for Potency","#% increased Life and Mana Recovery from Flasks","1 Added Passive Skill is Student of Decay","of Decline","Added Small Passive Skills also grant: #% increased Damage over Time","of Degeneration","of Disintegration","1 Added Passive Skill is Septic Spells","#% chance to Poison on Hit with Spell Damage","Spell Skills have +#% to Damage over Time Multiplier for Poison","1 Added Passive Skill is Low Tolerance","Poisons you inflict on non-Poisoned Enemies deal #% increased Damage","1 Added Passive Skill is Steady Torment","+#% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies","+#% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies","1 Added Passive Skill is Eternal Suffering","#% chance to inflict Withered for two seconds on Hit if there are 5 or fewer Withered Debuffs on Enemy","1 Added Passive Skill is Eldritch Inspiration","1 Added Passive Skill is Vivid Hues","#% of Attack Damage Leeched as Life against Bleeding Enemies","1 Added Passive Skill is Rend","1 Added Passive Skill is Disorienting Wounds","#% chance to Blind with Hits against Bleeding Enemies","1 Added Passive Skill is Compound Injury","#% increased Damage with Bleeding you inflict on Maimed Enemies","1 Added Passive Skill is Blood Artist","+#% to Physical Damage over Time Multiplier if you've Spent Life Recently","1 Added Passive Skill is Phlebotomist","+#% to Physical Damage over Time Multiplier if you've dealt a Critical Strike Recently","1 Added Passive Skill is Chilling Presence","1 Added Passive Skill is Astonishing Affliction","#% increased Damage with Hits and Ailments against Enemies affected by Ailments","#% increased Duration of Elemental Ailments on Enemies","1 Added Passive Skill is Cold Conduction","#% increased Effect of Lightning Ailments you inflict on Chilled Enemies","#% increased Effect of Cold Ailments you inflict on Shocked Enemies","of Tumult","Added Small Passive Skills also grant: #% increased Duration of Elemental Ailments on Enemies","of Turbulence","of Disturbance","1 Added Passive Skill is Replenishing Presence","Non-Curse Aura Skills have #% increased Duration","1 Added Passive Skill is Master of Command","Banner Skills have #% increased Area of Effect","1 Added Passive Skill is Spiteful Presence","1 Added Passive Skill is Purposeful Harbinger","Auras from your Skills have #% increased Effect on you for\\neach Herald affecting you, up to a maximum of 40%","1 Added Passive Skill is Destructive Aspect","#% increased Area of Effect of Aura Skills","1 Added Passive Skill is Electric Presence","1 Added Passive Skill is Mortifying Aspect","1 Added Passive Skill is Frantic Aspect","1 Added Passive Skill is Introspection","Auras from your Skills have #% increased Effect on you","1 Added Passive Skill is Volatile Presence","#% increased Duration of Fire Ailments","1 Added Passive Skill is Righteous Path","#% increased Effect of Consecrated Ground you create","1 Added Passive Skill is Self-Control","1 Added Passive Skill is Uncompromising","1 Added Passive Skill is Sublime Form","1 Added Passive Skill is Pure Might","1 Added Passive Skill is Pure Guile","1 Added Passive Skill is Pure Aptitude","of Outreach","Added Small Passive Skills also grant: #% increased Area of Effect of Aura Skills","of Influence","of Guidance","1 Added Passive Skill is Evil Eye","Enemies you Curse take #% increased Damage","1 Added Passive Skill is Doedre's Spite","Enfeeble can affect Hexproof Enemies","#% increased Critical Strike Chance against Cursed Enemies","1 Added Passive Skill is Victim Maker","Curse Skills have #% increased Cast Speed","Enemies Cursed by you have Malediction if 33% of Curse Duration expired","1 Added Passive Skill is Lord of Drought","Flammability can affect Hexproof Enemies","#% increased Damage with Ignites inflicted on Cursed Enemies","1 Added Passive Skill is Blizzard Caller","Frostbite can affect Hexproof Enemies","#% increased Duration of Freezes you inflict on Cursed Enemies","1 Added Passive Skill is Tempt the Storm","Conductivity can affect Hexproof Enemies","#% increased Effect of Shocks you inflict on Cursed Enemies","1 Added Passive Skill is Misery Everlasting","Despair can affect Hexproof Enemies","Recover #% of Energy Shield when you Kill a Cursed Enemy","1 Added Passive Skill is Exploit Weakness","Vulnerability can affect Hexproof Enemies","Recover #% of Life when you Kill a Cursed Enemy","1 Added Passive Skill is Hound's Mark","#% increased Damage with Hits and Ailments against Marked Enemy","1 Added Passive Skill is Doedre's Gluttony","Punishment can affect Hexproof Enemies","You have Culling Strike against Cursed Enemies","1 Added Passive Skill is Doedre's Apathy","Temporal Chains can affect Hexproof Enemies","Enemies you Curse are Unnerved","1 Added Passive Skill is Master of the Maelstrom","Elemental Weakness can affect Hexproof Enemies","+#% to all maximum Elemental Resistances if you have Killed a Cursed Enemy Recently","of Clout","Added Small Passive Skills also grant: #% increased Area of Effect of Hex Skills","of Dominance","of Suppression","1 Added Passive Skill is Heraldry","Nearby Enemies have Fire Exposure while you are affected by Herald of Ash","Nearby Enemies have Cold Exposure while you are affected by Herald of Ice","Nearby Enemies have Lightning Exposure while you are affected by Herald of Thunder","1 Added Passive Skill is Endbringer","#% increased Damage while affected by a Herald","#% increased Damage for each Herald affecting you","1 Added Passive Skill is Empowered Envoy","Herald Skills deal #% increased Damage","#% increased Effect of Herald Buffs on you","1 Added Passive Skill is Dark Messenger","Herald Skills have #% increased Area of Effect","1 Added Passive Skill is Agent of Destruction","#% increased Elemental Damage while affected by a Herald","#% chance to Freeze, Shock and Ignite while affected by a Herald","1 Added Passive Skill is Lasting Impression","Herald Skills deal #% increased Damage over Time","#% increased Damage over Time while affected by a Herald","1 Added Passive Skill is Self-Fulfilling Prophecy","+#% to Critical Strike Multiplier if you dealt a Critical Strike with a Herald Skill Recently","+#% to Critical Strike Chance of Herald Skills","of the Courier","Added Small Passive Skills also grant: #% increased Attack and Cast Speed while affected by a Herald","of the Messenger","of the Herald","1 Added Passive Skill is Cult-Leader","Minions deal #% increased Damage while you are affected by a Herald","1 Added Passive Skill is Invigorating Portents","Minions have #% increased Movement Speed for each Herald affecting you","1 Added Passive Skill is Pure Agony","+# to Maximum Virulence","1 Added Passive Skill is Disciples","Summoned Sentinels have #% increased Cooldown Recovery Rate","of the Message","Added Small Passive Skills also grant: Minions have #% increased Attack and Cast Speed while you are affected by a Herald","of the Teachings","of the Canon","1 Added Passive Skill is Mob Mentality","Warcries have #% Chance to grant an Endurance, Frenzy or Power Charge per Power","1 Added Passive Skill is Cry Wolf","#% increased total Power counted by Warcries","1 Added Passive Skill is Haunting Shout","Enemies Taunted by your Warcries are Intimidated","1 Added Passive Skill is Lead By Example","+# to Strength and Dexterity","When you Warcry, you and nearby Allies gain Onslaught for 4 seconds","1 Added Passive Skill is Provocateur","#% increased Critical Strike Chance against Taunted Enemies","+#% to Critical Strike Multiplier against Taunted Enemies","1 Added Passive Skill is Warning Call","Gain #% increased Armour per 5 Power for 8 seconds when you Warcry, up to a maximum of 100%","1 Added Passive Skill is Rattling Bellow","Exerted Attacks have #% chance to deal Double Damage","Notable","1 Added Passive Skill is Holy Word","Your Warcries inflict Hallowing Flame","of Yelling","Added Small Passive Skills also grant: #% increased Warcry Duration","of Shouting","of Bellowing","1 Added Passive Skill is Skullbreaker","1 Added Passive Skill is Pressure Points","Your Critical Strikes have a #% chance to deal Double Damage","1 Added Passive Skill is Magnifier","1 Added Passive Skill is Savage Response","+#% to Critical Strike Multiplier if you've taken a Savage Hit Recently","1 Added Passive Skill is Basics of Pain","1 Added Passive Skill is Quick Getaway","#% increased Movement Speed if you've dealt a Critical Strike Recently","of Ire","Added Small Passive Skills also grant: +#% to Critical Strike Multiplier","of Anger","of Rage","1 Added Passive Skill is Hulking Corpses","Raised Zombies have #% chance to Taunt Enemies on Hit","1 Added Passive Skill is Dread March","1 Added Passive Skill is Blessed Rebirth","Minions created Recently cannot be Damaged","1 Added Passive Skill is Life from Death","Regenerate #% of Life per second if a Minion has Died Recently","Minions Recover #% of Life on Minion Death","1 Added Passive Skill is Bodyguards","Minions have #% chance to Knock Enemies Back on Hit with Attacks","of Fostering","Added Small Passive Skills also grant: Minions Regenerate #% of Life per Second","of Nurturing","of Motherhood","1 Added Passive Skill is Assert Dominance","#% increased Area of Effect if you've Killed at least 5 Enemies Recently","1 Added Passive Skill is Vast Power","#% increased Area of Effect per Power Charge, up to a maximum of 50%","1 Added Passive Skill is Powerful Assault","Area Skills have #% chance to Knock Enemies Back on Hit","1 Added Passive Skill is Towering Threat","of Reach","Added Small Passive Skills also grant: #% increased Area of Effect","of Range","of Horizons","1 Added Passive Skill is Follow-Through","Projectiles deal #% increased Damage with Hits and Ailments for\\neach remaining Chain, up to a maximum of 100%","1 Added Passive Skill is Streamlined","1 Added Passive Skill is Shrieking Bolts","#% chance to Taunt Enemies on Projectile Hit","1 Added Passive Skill is Eye to Eye","Projectiles deal #% increased Damage with Hits against nearby Enemies","1 Added Passive Skill is Repeater","1 Added Passive Skill is Aerodynamics","of Darting","Added Small Passive Skills also grant: #% increased Projectile Speed","of Flight","of Propulsion","1 Added Passive Skill is Set and Forget","#% increased Trap Trigger Area of Effect","1 Added Passive Skill is Expert Sabotage","Mines have a #% chance to be Detonated an Additional Time","1 Added Passive Skill is Guerilla Tactics","#% increased Movement Speed if you've thrown a Trap or Mine Recently","1 Added Passive Skill is Expendability","#% chance to throw up to 1 additional Trap or Mine","1 Added Passive Skill is Arcane Pyrotechnics","Gain Arcane Surge when your Trap is Triggered by an Enemy","Gain Arcane Surge when your Mine is Detonated targeting an Enemy","1 Added Passive Skill is Surprise Sabotage","+#% to Critical Strike Multiplier with Traps","+#% to Critical Strike Multiplier with Mines","Trap Damage Penetrates #% Elemental Resistances","Mine Damage Penetrates #% Elemental Resistances","1 Added Passive Skill is Careful Handling","of Tinkering","Added Small Passive Skills also grant: #% increased Trap and Mine Throwing Speed","of Assembly","of Deployment","1 Added Passive Skill is Ancestral Echo","#% increased Attack and Cast Speed if you've summoned a Totem Recently","1 Added Passive Skill is Ancestral Reach","#% increased Totem Placement range","1 Added Passive Skill is Ancestral Might","#% increased Totem Duration","#% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds","1 Added Passive Skill is Ancestral Preservation","Totems have #% additional Physical Damage Reduction","Totems gain +#% to Chaos Resistance","1 Added Passive Skill is Snaring Spirits","Totems Hinder Enemies near them when Summoned","1 Added Passive Skill is Sleepless Sentries","You have Onslaught if you've Summoned a Totem Recently","1 Added Passive Skill is Ancestral Guidance","Totems' Action Speed cannot be modified to below Base Value","Totems Regenerate #% of Life per second","of the Karui","Added Small Passive Skills also grant: #% increased Totem Placement speed","of the Ancestors","of The Way","1 Added Passive Skill is Chip Away","Brand Recall has #% increased Cooldown Recovery Rate per Brand, up to a maximum of 40%","Brand Recall grants #% increased Brand Attachment range to recalled Brands","1 Added Passive Skill is Seeker Runes","#% increased Brand Damage","Unattached Brands gain #% increased Brand Attachment Range per\\nsecond, up to a maximum of 100%","1 Added Passive Skill is Remarkable","#% increased Cast Speed with Brand Skills","Skills which create Brands have #% chance to create an additional Brand","1 Added Passive Skill is Brand Loyalty","Enemies take #% increased Damage for each of your Brands Attached to them","1 Added Passive Skill is Holy Conquest","Brands have #% increased Area of Effect if 50% of Attached Duration expired","1 Added Passive Skill is Grand Design","Brand Skills have #% increased Duration","of Gripping","Added Small Passive Skills also grant: #% increased Brand Attachment range","of Grasping","of Latching","1 Added Passive Skill is Vital Focus","Regenerate #% of Life per second while Channelling","1 Added Passive Skill is Unrestrained Focus","Unaffected by Chill while Channelling","Channelling Skills have #% increased Attack and Cast Speed","1 Added Passive Skill is Unwavering Focus","#% chance to Avoid being Stunned while Channelling","1 Added Passive Skill is Enduring Focus","#% chance to gain an Endurance Charge each second while Channelling","1 Added Passive Skill is Precise Focus","#% increased Critical Strike Chance while Channelling","+#% to Critical Strike Multiplier if you've been Channelling for at least 1 second","1 Added Passive Skill is Stoic Focus","+#% Chance to Block Attack Damage while Channelling","+#% Chance to Block Spell Damage while Channelling","1 Added Passive Skill is Hex Breaker","Remove a Curse after Channelling for 2 seconds","of Attention","Added Small Passive Skills also grant: Channelling Skills have #% increased Attack and Cast Speed","of Concentration","of Forethought","1 Added Passive Skill is Distilled Perfection","#% increased Mana Recovery from Flasks","1 Added Passive Skill is Spiked Concoction","Gain Alchemist's Genius when you use a Flask","#% increased Attack and Cast Speed during any Flask Effect","1 Added Passive Skill is Fasting","#% increased Movement Speed while under no Flask Effects","1 Added Passive Skill is Mender's Wellspring","Life Flasks gain # Charge every 3 seconds","Remove Bleeding when you use a Life Flask","1 Added Passive Skill is Special Reserve","Regenerate #% of Life per second during any Flask Effect","1 Added Passive Skill is Numbing Elixir","#% reduced Effect of Curses on you during Effect of any Mana Flask","#% reduced Effect of Non-Damaging Ailments on you during Effect of any Life Flask","1 Added Passive Skill is Peak Vigour","1 Added Passive Skill is Liquid Inspiration","#% chance to gain a Power Charge when you use a Mana Flask","Added Small Passive Skills also grant: #% increased Flask Charges gained","of Brimming","of Overflowing","Sanguine","Stout","Cerulean","Glowing","Radiating","Pulsing","Lacquered","Plated","Fleet","Blurred","of the Lion","of the Gorilla","of the Falcon","of the Panther","of the Augur","of the Philosopher","of the Comet","of the Heavens","of Elation","of Euphoria","of the Hydra","of the Whelpling","of the Drake","of the Kiln","of the Furnace","of the Yeti","of the Cloud","of the Thunderhead","of the Tempest","of Variegation","of the Rainbow","of Expulsion","of Exile","Deadly","1 Added Passive Skill is Fettle","1 Added Passive Skill is Feast of Flesh","1 Added Passive Skill is Sublime Sensation","1 Added Passive Skill is Surging Vitality","1 Added Passive Skill is Peace Amidst Chaos","Regenerate #% of Life per second while stationary","#% increased Armour while stationary","1 Added Passive Skill is Adrenaline","1 Added Passive Skill is Wall of Muscle","1 Added Passive Skill is Holistic Health","1 Added Passive Skill is Heart of Iron","Gain #% of Maximum Life as Extra Armour","1 Added Passive Skill is Natural Vigour","1 Added Passive Skill is Vicious Guard","1 Added Passive Skill is Rote Reinforcement","1 Added Passive Skill is Sage","1 Added Passive Skill is Blessed","1 Added Passive Skill is Savour the Moment","Regenerate #% of Energy Shield per second while stationary","1 Added Passive Skill is Energy From Naught","1 Added Passive Skill is Will Shaper","1 Added Passive Skill is Spring Back","1 Added Passive Skill is Conservation of Energy","1 Added Passive Skill is Mystical Ward","1 Added Passive Skill is Mindfulness","#% increased Mana Regeneration Rate while stationary","1 Added Passive Skill is Openness","1 Added Passive Skill is Daring Ideas","1 Added Passive Skill is Clarity of Purpose","1 Added Passive Skill is Genius","1 Added Passive Skill is Improvisor","1 Added Passive Skill is Stubborn Student","+# Armour per 10 Unreserved Maximum Mana","1 Added Passive Skill is Wizardry","1 Added Passive Skill is Prismatic Carapace","+#% to all maximum Elemental Resistances","1 Added Passive Skill is Militarism","1 Added Passive Skill is Second Skin","1 Added Passive Skill is Dragon Hunter","1 Added Passive Skill is Enduring Composure","1 Added Passive Skill is Blacksmith","1 Added Passive Skill is Prismatic Dance","1 Added Passive Skill is Untouchable","1 Added Passive Skill is Shifting Shadow","1 Added Passive Skill is Readiness","#% increased Evasion Rating if you haven't been Hit Recently","#% chance to Avoid being Impaled","1 Added Passive Skill is Powerful Ward","+#% Chance to Block Spell Damage while at Maximum Power Charges","1 Added Passive Skill is Enduring Ward","+#% Chance to Block Attack Damage while at Maximum Endurance Charges","1 Added Passive Skill is Flexible Sentry","1 Added Passive Skill is One with the Shield","Recover # Life when you Block","1 Added Passive Skill is Fiery Aegis","Hallowing Flame you inflict has #% increased magnitude per 2% Attack Block chance","1 Added Passive Skill is Molten One's Mark","1 Added Passive Skill is Fire Attunement","You cannot be Ignited if you've been Ignited Recently","1 Added Passive Skill is Non-Flammable","1 Added Passive Skill is Winter Prowler","1 Added Passive Skill is Hibernator","You cannot be Frozen if you've been Frozen Recently","1 Added Passive Skill is Alchemist","1 Added Passive Skill is Antifreeze","1 Added Passive Skill is Capacitor","You cannot be Shocked if you've been Shocked Recently","1 Added Passive Skill is Insulated","1 Added Passive Skill is Born of Chaos","1 Added Passive Skill is Antivenom","1 Added Passive Skill is Rot-Resistant","1 Added Passive Skill is Aerialist","1 Added Passive Skill is Elegant Form","1 Added Passive Skill is Darting Movements","+#% chance to Suppress Spell Damage while moving","Elevated Shaper's","+#% to Quality of Socketed Skill Gems","Elevated Elder's","You and your Minions take #% reduced Reflected Elemental Damage","#% reduced Elemental Damage taken","You and your Minions take #% reduced Reflected Physical Damage","#% reduced Physical Damage taken","Elevated Shaper's","Elevated Elder's","of the Elevated Elder","#% increased Life Recovery Rate if you haven't Killed Recently","of Elevated Shaping","#% increased Mana Recovery Rate if you haven't Killed Recently","#% increased Energy Shield Recovery Rate if you haven't Killed Recently","Elevated Crusader's","Effects of Consecrated Ground you create Linger for 1 second","of the Elevated Crusade","Elevated Warlord's","of the Elevated Conquest","Ignore Stuns while using Socketed Attack Skills","Elevated Redeemer's","of Elevated Redemption","Elevated Hunter's","#% increased Mana Reservation Efficiency of Curse Aura Skills","of the Elevated Hunt","Transfiguration of Mind","Mana Flasks gain # Charge every 3 seconds","#% increased Damage if you've been Ignited Recently","#% reduced Damage taken if you've been Frozen Recently","#% increased Critical Strike Chance if you've been Shocked Recently","#% chance that if you would gain Power Charges, you instead gain up to\\nyour maximum number of Power Charges","#% increased Critical Strike Chance per 10 Strength","#% increased Critical Strike Chance with Spells which remove the maximum number of Seals","Freeze Enemies as though dealing #% more Damage","Shock Enemies as though dealing #% more Damage","of the Elevated Elder","#% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges","#% increased Area of Effect if you've dealt a Culling Strike Recently","#% increased Damage with Hits and Ailments against Blinded Enemies","#% increased Attack and Cast Speed if you haven't been Hit Recently","Adds # to # Physical Damage for each Impale on Enemy","#% increased Attack Speed while not on Low Mana","Unaffected by Chill","Unaffected by Ignite","Unaffected by Shock","Unaffected by Poison","#% chance to avoid Projectiles if you've taken Projectile Damage Recently","#% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges","#% increased Attack, Cast and Movement Speed while you have Onslaught","#% increased Effect of Tailwind on you","of the Elevated Crusade","Elevated Warlord's","Elevated Redeemer's","of the Essence","Essences","Essences","of the Essence","Essences","Essences","of the Essence","Marchioness's","Duchess's","Queen's","Essences","#% increased Trap and Mine Throwing Speed","Essences","Socketed Gems deal #% more Damage while on Low Life","Drops Burning Ground while moving, dealing # Fire Damage per second for # seconds","Socketed Gems deal # to # Added Fire Damage","Cast Level 20 Fire Burst on Hit","Damage Penetrates #% Elemental Resistances during any Flask Effect","Adds # to # Fire Damage if you've Blocked Recently","Socketed Gems gain #% of Physical Damage as extra Lightning Damage","You gain Onslaught for # seconds when Hit","of the Essence","#% increased Mana Regeneration Rate while Shocked","Socketed Gems have #% more Attack and Cast Speed","Triggers Level 20 Spectral Spirits when Equipped\\n+# to maximum number of Spectral Spirits","#% of Hit Damage from you and your Minions cannot be Reflected","Socketed Gems deal #% more Elemental Damage","You take #% reduced Extra Damage from Critical Strikes per Endurance Charge","#% reduced Elemental Damage Taken while stationary","Socketed Gems have +#% Critical Strike Chance","#% chance to Crush on Hit","Chill Nearby Enemies when you Block","Socketed Gems deal #% more Damage over Time","Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds","+#% Chance to Block Spell Damage while on Low Life","Essences","+# to Level of Socketed Gems while there is a single Gem Socketed in this Item","#% increased Global Defences if there are no Defence Modifiers on other Equipped Items","#% increased Movement Speed for each nearby Enemy, up to a maximum of 50%","#% increased Attack and Cast Speed for each nearby Enemy, up to a maximum of 30%","#% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them","Equipped Magic Flasks have #% increased effect on you if no Flasks are Adjacent to them","#% increased Duration of Ailments of types you haven't inflicted Recently","Right ring slot: Shockwave has +# to Cooldown Uses","Left ring slot: Skills supported by Unleash have +# to maximum number of Seals","#% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you have Blocked Recently","Projectiles can Chain from any number of additional targets in Close Range","Gain an Endurance, Frenzy or Power Charge every 6 seconds","Gain # Endurance, Frenzy or Power Charges every 6 seconds","All Damage from Hits with This Weapon can Poison","Trigger Level # Flame Dash when you use a Socketed Skill","Grants # Mana per Enemy Hit","Gain # Rage on Melee Hit","#% of Physical Damage from Hits with this Weapon is Converted to a random Element","Trigger Level # Fiery Impact on Melee Hit with this Weapon","Secrets of Suffering","Spend Energy Shield before Mana for Costs of Socketed Skills","+# to Maximum Power Charges and Maximum Endurance Charges","+#% to Damage over Time Multiplier for Bleeding","Hits with this Weapon ignore Enemy Physical Damage Reduction","Attack Critical Strikes ignore Enemy Monster Elemental Resistances","Warcries Exert # additional Attack","Warcries Exert # additional Attacks","Has 1 Socket","Cannot roll Modifiers of Non-Cold Damage Types","Cannot roll Modifiers of Non-Fire Damage Types","Cannot roll Modifiers of Non-Lightning Damage Types","Cannot roll Modifiers of Non-Physical Damage Types","Cannot roll Modifiers of Non-Chaos Damage Types","#% increased Global Defences","# Prefix Modifier allowed","+# Suffix Modifier allowed","Implicit Modifiers Cannot Be Changed","#% increased Suffix Modifier magnitudes","+# Prefix Modifier allowed","# Suffix Modifier allowed","#% increased Prefix Modifier magnitudes","+# Prefix Modifiers allowed","# Suffix Modifiers allowed","# Prefix Modifiers allowed","+# Suffix Modifiers allowed","Left ring slot: #% reduced Skill Effect Duration","Right ring slot: #% increased Skill Effect Duration","Left ring slot: #% reduced Effect of Curses on you","Right ring slot: #% increased Effect of Curses on you","Left ring slot: Minions take #% reduced Damage","Right ring slot: Minions take #% increased Damage","Left ring slot: #% reduced Duration of Ailments on You","Right ring slot: #% increased Duration of Ailments on You","Left ring slot: #% of Cold Damage from Hits taken as Fire Damage","Right ring slot: #% of Fire Damage from Hits taken as Cold Damage","Left ring slot: #% of Fire Damage from Hits taken as Lightning Damage","Right ring slot: #% of Lightning Damage from Hits taken as Fire Damage","Left ring slot: #% of Lightning Damage from Hits taken as Cold Damage","Right ring slot: #% of Cold Damage from Hits taken as Lightning Damage","#% increased Elemental Ailment Duration on you","Properties are doubled while in a Breach","Has Elder, Shaper and all Conqueror Influences","Can't use Flask in Fifth Slot","Trigger Level # Summon Taunting Contraption when you use a Flask","Can be Anointed","Scorch Enemies when you Block their Damage","Inflict Brittle on Enemies when you Block their Damage","Sap Enemies when you Block their Damage","#% increased Block Recovery","You are Crushed","# to Level of Socketed Support Gems","Your Hits treat Cold Resistance as #% higher than actual value","+# to Level of all Vaal Skill Gems","#% reduced Stun Threshold","#% less Accuracy Rating","# to # Added Attack Lightning Damage per 200 Accuracy Rating","#% increased Cooldown Recovery Rate of Movement Skills","#% reduced Movement Speed","You take #% of Damage from Blocked Hits","Trap Skills have #% increased Skill Effect Duration","#% reduced Cooldown Recovery Rate for throwing Traps","#% chance when you pay a Skill's Cost to gain that much Mana","#% reduced maximum Mana","Taunts nearby Enemies on use","Creates Chilled Ground on Use","Creates a Smoke Cloud on Use","Creates Consecrated Ground on Use","Restores Ward on use","Arrows Pierce an additional Target","Area is influenced by The Shaper","Area contains # additional guarded Vaal Vessels","Contains a Forge that can Combine Crucible Passive Skill Trees","Contains a Forge that can Combine Crucible Passive Skill Trees, including on Unique and Corrupted Items","#% reduced raising of Alert Level","Modifiers to Item Quantity will affect the number of encounter rewards dropped","Modifiers to Item Quantity affect the amount of rewards dropped by the boss","Empowers many enemies in one shot","Can only empower Rare or Unique enemies","#% increased Elemental Damage with Melee Weapons","#% increased Critical Strike Chance with Melee Weapons","#% increased Stun Duration with Melee Weapons","#% reduced Enemy Stun Threshold with Melee Weapons","#% chance to Ignite with Melee Weapons","#% increased Damage with Ignite from Melee Weapons","#% chance to Freeze with Melee Weapons","#% increased Effect of Chill from Melee Weapons","#% chance to Shock with Melee Weapons","#% increased Effect of Shock from Melee Weapons","#% chance to Poison with Melee Weapons","#% increased Damage with Poison from Melee Weapons","#% chance to cause Bleeding with Melee Weapons","#% increased Damage with Bleeding from Melee Weapons","Gain # Rage on Melee Weapon Hit","#% chance to Blind Enemies on Hit with Melee Weapons","#% increased Effect of Blind from Melee Weapons","Armour","Gem","Caster","Fire","Cold","Lightning","Chaos","Physical","Defences","Elemental","Attack","Minion","Aura","Speed","Critical","Energy Shield","Damage","Resistance","Attribute","Ailment","Curse","Drop","Upgrades a normal item to a magic item","Reforges a magic item with new random modifiers","Augments a magic item with a new random modifier","Augments a magic item with a new random modifier with\nhigher level modifiers being more likely","Upgrades a magic item to a rare item","Upgrades a magic item to a rare item with higher level\nmodifiers being more likely","Upgrades a normal item to a rare item","Reforges a rare item with new random modifiers","Reforges a rare item with new random modifiers including a random Veiled modifier","Augments a rare item with a new random modifier","Removes a random modifier and adds a random Veiled modifier to a rare item","Augments a rare item with a new random modifier with\nhigher level modifiers being more likely","Removes a random modifier from an item","Removes all modifiers from an item","Randomises the values of the random modifiers on an item","Randomises the values of the implicit modifiers of an item","Fracture a random modifier on a rare item with at least 4 modifiers, locking it in place","Corrupts an item, modifying it unpredictably","Adds an enchantment to a utility flask that will improve it\r\nbut prevent it from gaining charges during its effect\r\nReplaces any existing enchantment","Adds an enchantment to a utility flask that will cause\r\nit to be used when certain conditions are met\r\nReplaces any existing enchantment","Adds or replaces an enchantment on a body armour\r\nThis may reforge the body armour's sockets","Adds or replaces an enchantment on a weapon\r\nThis may reforge the weapon's sockets","Improves the quality of a weapon","Improves the quality of an armour","Improves the quality of a flask or tincture","Formerly improved the quality of a Strongbox","Formerly greatly improved the quality and rewards of a Strongbox and strengthened its defenders","Improves the quality of a map enhancing Item Quantity\r\nReplaces other quality types","Improves the quality of a map enhancing Currency found\r\nReplaces other quality types","Improves the quality of a map enhancing Divination Cards found\r\nReplaces other quality types","Improves the quality of a map enhancing Item Rarity\r\nReplaces other quality types","Improves the quality of a map enhancing Pack Size\r\nReplaces other quality types","Improves the quality of a map enhancing Scarabs found\r\nReplaces other quality types","Randomises the numeric values of base defences on an armour","Removes one Influenced Modifier from an item with at least two Influenced\r\nModifiers and upgrades another Influenced Modifier\r\nUpgrading a modifier of the highest tier transforms the\r\nmodifier into an Elevated Modifier\r\nAttempting to upgrade an Elevated Modifier rerolls its values\r\nCan be used on Body Armours, Boots, Gloves and Helmets","Destroys an item, applying its influence to another of the same item class\r\nThe second item is reforged as a rare item with both influence types and new modifiers","Adds Shaper influence and a new Shaper modifier to a rare item","Adds Elder influence and a new Elder modifier to a rare item","Adds Crusader influence and a new Crusader modifier to a rare item","Adds Redeemer influence and a new Redeemer modifier to a rare item","Adds Hunter influence and a new Hunter modifier to a rare item","Adds Warlord influence and a new Warlord modifier to a rare item","Augments a magic Graft with a new random modifier","Upgrades a magic Graft to a rare Graft","Augments a rare Graft with a new random modifier","Corrupts a Graft, either destroying it entirely or replacing the implicit with a powerful modifier. This does not replace the Skill the Graft will use.","Randomises the quality of a corrupted armour","Randomises the quality of a corrupted weapon","Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiers","Unpredictably raises or lowers the tier of each modifier on a corrupted rare item","Unpredictably adds or removes a modifier on a corrupted rare item","If The Searing Exarch is dominant, reroll prefix modifiers\r\nIf The Eater of Worlds is dominant, reroll suffix modifiers","If The Searing Exarch is dominant, add a prefix modifier\r\nIf The Eater of Worlds is dominant, add a suffix modifier","If The Searing Exarch is dominant, remove a prefix modifier\r\nIf The Eater of Worlds is dominant, remove a suffix modifier","Unpredictably raise the strength of one Searing Exarch or Eater of Worlds modifier on an item and lower the strength of another\r\nLesser modifiers that have their strength lowered will be removed","Adds a Lesser Searing Exarch implicit modifier to\r\na Body Armour, Boots, Gloves or Helmet\r\nThis replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers","Adds a Greater Searing Exarch implicit modifier to\r\na Body Armour, Boots, Gloves or Helmet\r\nThis replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers","Adds a Grand Searing Exarch implicit modifier to\r\na Body Armour, Boots, Gloves or Helmet\r\nThis replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers","Adds an Exceptional Searing Exarch implicit modifier to\r\na Body Armour, Boots, Gloves or Helmet\r\nThis replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers","Adds a Lesser Eater of Worlds implicit modifier to\r\na Body Armour, Boots, Gloves or Helmet\r\nThis replaces any existing implicit modifiers other than Searing Exarch implicit modifiers","Adds a Greater Eater of Worlds implicit modifier to\r\na Body Armour, Boots, Gloves or Helmet\r\nThis replaces any existing implicit modifiers other than Searing Exarch implicit modifiers","Adds a Grand Eater of Worlds implicit modifier to\r\na Body Armour, Boots, Gloves or Helmet\r\nThis replaces any existing implicit modifiers other than Searing Exarch implicit modifiers","Adds an Exceptional Eater of Worlds implicit modifier to\r\na Body Armour, Boots, Gloves or Helmet\r\nThis replaces any existing implicit modifiers other than Searing Exarch implicit modifiers","Adds quality that enhances Attack modifiers on a ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Speed modifiers on a ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Suffix modifiers on a ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Life and Mana modifiers on a ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Caster modifiers on a ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Attribute modifiers on a ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Physical and Chaos Damage modifiers on a ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Resistance modifiers on a ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Prefix modifiers on a ring, amulet or belt\r\nReplaces other quality types","Applies a random quality type and amount of quality to a Corrupted ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Defence modifiers on a ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Elemental Damage modifiers on a ring, amulet or belt\r\nReplaces other quality types","Adds quality that enhances Critical modifiers on a ring, amulet or belt\r\nReplaces other quality types","Destroys two Armours to create a new Armour with a combination of their properties. Sometimes, the resultant item is modified unpredictably","Destroys two Jewellery items to create a new Jewellery item with a combination of their properties. Sometimes, the resultant item is modified unpredictably","Destroys two Weapons or Quivers to create a new Weapon or Quiver with a combination of their properties. Sometimes, the resultant item is modified unpredictably","Chance to Block","Evasion Rating","Energy Shield","Stack Size","Attacks per Second","Critical Strike Chance","Ward","Strength","Dexterity","Intelligence","Str","Dex","Int","Item Level","Quality","Recovers {0} Life over {1} Seconds","Recovers {0} Mana over {1} Seconds","Lasts {0} Seconds","Consumes {0} of {1} Charges on use","Inflicts Mana Burn every {0} Seconds","{0} Second Cooldown when Deactivated","Essence of Hatred","Essence of Woe","Essence of Greed","Essence of Contempt","Essence of Sorrow","Essence of Anger","Essence of Torment","Essence of Fear","Essence of Suffering","Essence of Rage","Essence of Wrath","Essence of Doubt","Essence of Anguish","Essence of Loathing","Essence of Spite","Essence of Zeal","Essence of Misery","Essence of Dread","Essence of Scorn","Essence of Envy","Essence of Hysteria","Essence of Insanity","Essence of Horror","Essence of Delerium","Essence of Desolation","Remnant of Corruption","<white>{Enchant} a <white>{Weapon}. Quality does not increase its Physical Damage, grants <enchanted>{1% increased Accuracy per 2% Quality}","<white>{Enchant} a <white>{Weapon}. Quality does not increase its Physical Damage, grants <enchanted>{1% increased Area of Effect per 4% Quality}","<white>{Enchant} a <white>{Weapon}. Quality does not increase its Physical Damage, has <enchanted>{1% increased Attack Speed per 8% Quality}","<white>{Enchant} a <white>{Body Armour}. Quality does not increase its Defences, grants <enchanted>{+1% to Cold Resistance per 2% quality}","<white>{Enchant} a <white>{Weapon}. Quality does not increase its Physical Damage, has <enchanted>{1% increased Critical Strike Chance per 4% Quality}","<white>{Enchant} a <white>{Body Armour}. Quality does not increase its Defences, grants <enchanted>{+1 Dexterity per 2% quality}","<white>{Enchant} a <white>{Weapon}. Quality does not increase its Physical Damage, grants <enchanted>{1% increased Elemental Damage per 2% Quality}","<white>{Enchant} a <white>{Body Armour}. Quality does not increase its Defences, grants <enchanted>{+1% to Fire Resistance per 2% quality}","<white>{Enchant} a <white>{Body Armour}. Quality does not increase its Defences, grants <enchanted>{+1 Intelligence per 2% quality}","<white>{Enchant} a <white>{Body Armour}. Quality does not increase its Defences, grants <enchanted>{+1 Maximum Life per 2% quality}","<white>{Enchant} a <white>{Body Armour}. Quality does not increase its Defences, grants <enchanted>{+1% to Lightning Resistance per 2% quality}","<white>{Enchant} a <white>{Body Armour}. Quality does not increase its Defences, grants <enchanted>{+1 Maximum Mana per 2% quality}","<white>{Enchant} a <white>{Melee Weapon}. Quality does not increase its Physical Damage, has <enchanted>{+1 Weapon Range per 10% Quality}","<white>{Enchant} a <white>{Body Armour}. Quality does not increase its Defences, grants <enchanted>{+1 Strength per 2% quality}","<white>{Reforge} a Rare item with random modifiers, including an <craftingattack>{Attack} modifier","<white>{Reforge} a Rare item with random modifiers, including a <white>{Attribute} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftingcaster>{Caster} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftingchaos>{Chaos} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftingcold>{Cold} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftingcrit>{Critical} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftingdefences>{Defence} modifier","<white>{Reforge} a Rare item with random modifiers, including a <rare>{Drop} modifier","<white>{Reforge} a Rare item with random modifiers, including a <white>{Elemental} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftingfire>{Fire} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftinglife>{Life} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftinglightning>{Lightning} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftingcaster>{Mana} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftingcaster>{Minion} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftingphysical>{Physical} modifier","<white>{Reforge} a Rare item with random modifiers, including a <craftingspeed>{Speed} modifier","<white>{Add} a new <craftingattack>{Attack} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Add} a new <craftingcaster>{Caster} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Add} a new <craftingchaos>{Chaos} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Add} a new <craftingcold>{Cold} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Add} a new <craftingcrit>{Critical} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Add} a new <craftingdefences>{Defence} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Add} a new <craftingfire>{Fire} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Add} a new <craftinglife>{Life} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Add} a new <craftinglightning>{Lightning} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Add} a new <craftingphysical>{Physical} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Add} a new <craftingspeed>{Speed} modifier and <white>{remove} another random modifier from a non-Influenced item","<white>{Randomise} the <white>{Influence} types on an Influenced Normal, Magic or Rare <white>{Item}, as well as <white>{reforging} the item with new random modifiers","<white>{Reforge} an <white>{Influenced} Rare item with random modifiers, including a <white>{Influence} modifier","<white>{Reforge} a <white>{Rare} item, being <white>{less likely} to receive the same modifier types","<white>{Reforge} a <white>{Rare} item, being <white>{more likely} to receive the same modifier types","<white>{Synthesise} an item, giving random Synthesised implicits. Cannot be used on Unique, Influenced, Synthesised or Fractured items","<white>{Change} a modifier that grants <craftingcold>{Cold} Damage into a similar-tier modifier that grants <craftingfire>{Fire} Damage","<white>{Change} a modifier that grants <craftingcold>{Cold} Resistance into a similar-tier modifier that grants <craftingfire>{Fire} Resistance","<white>{Change} a modifier that grants <craftingcold>{Cold} Damage into a similar-tier modifier that grants <craftinglightning>{Lightning} Damage","<white>{Change} a modifier that grants <craftingcold>{Cold} Resistance into a similar-tier modifier that grants <craftinglightning>{Lightning} Resistance","<white>{Change} a modifier that grants <craftingfire>{Fire} Damage into a similar-tier modifier that grants <craftingcold>{Cold} Damage","<white>{Change} a modifier that grants <craftingfire>{Fire} Resistance into a similar-tier modifier that grants <craftingcold>{Cold} Resistance","<white>{Change} a modifier that grants <craftingfire>{Fire} Damage into a similar-tier modifier that grants <craftinglightning>{Lightning} Damage","<white>{Change} a modifier that grants <craftingfire>{Fire} Resistance into a similar-tier modifier that grants <craftinglightning>{Lightning} Resistance","<white>{Change} a modifier that grants <craftinglightning>{Lightning} Damage into a similar-tier modifier that grants <craftingcold>{Cold} Damage","<white>{Change} a modifier that grants <craftinglightning>{Lightning} Resistance into a similar-tier modifier that grants <craftingcold>{Cold} Resistance","<white>{Change} a modifier that grants <craftinglightning>{Lightning} Damage into a similar-tier modifier that grants <craftingfire>{Fire} Damage","<white>{Change} a modifier that grants <craftinglightning>{Lightning} Resistance into a similar-tier modifier that grants <craftingfire>{Fire} Resistance","More Chaos modifiers","No Lightning modifiers","More Caster modifiers","Fewer Attack modifiers","Corrupted\r\nHas a Corrupted implicit modifier","More Minion, Aura or Curse modifiers","More Physical Ailment or Chaos Ailment modifiers","No Elemental modifiers","More Critical modifiers","No Attribute modifiers","More Defence modifiers","No Life modifiers","More Gem modifiers","More Cold modifiers","No Fire modifiers","More Attribute modifiers","No Critical modifiers","Has a Corrupt Essence modifier","Has an Abyssal socket","More Physical modifiers","No Chaos modifiers","More Mana modifiers","No Speed modifiers","More Lightning modifiers","No Physical modifiers","More Drop modifiers","No Tagless modifiers","More Elemental modifiers","No Physical Ailment or Chaos Ailment Modifiers","More Life modifiers","No Defence modifiers","Numeric modifier values are lucky\r\nHigh Level modifiers are more common","More Fire modifiers","No Cold modifiers","More Attack modifiers","Fewer Caster modifiers","More Speed modifiers","No Mana modifiers","Create an Imprint","Of a Magic Item","Craicic Chimeral","Corrupt a Map","To have an Implicit Modifier","Craicic Vassal","Modify Mods on an Item","Add a Suffix, Remove a Random Prefix","Only works on rare items","Farric Lynx Alpha","Add a Prefix, Remove a Random Suffix","Farric Wolf Alpha","Add a Mod to a Life or Mana Flask","Adds \"of Convection\"","Requires Flask to have no existing Suffix","Adds \"of Damping\"","Adds \"of Sealing\"","Adds \"of Earthing\"","Adds \"of the Antitoxin\"","Adds \"of Warding\"","Add a Mod to a Utility Flask","Adds \"of the Lizard\"","Adds \"of the Skunk\"","Adds \"of the Conger\"","Adds \"of the Deer\"","Adds \"of the Urchin\"","Craft an Aspect Skill onto an Item","Aspect of the Cat skill","Farrul, First of the Plains","Aspect of the Avian skill","Saqawal, First of the Sky","Aspect of the Spider skill","Fenumus, First of the Night","Aspect of the Crab skill","Craiceann, First of the Deep","Add a Mod to a Shaper Item","Fenumal Devourer","Craicic Maw","Add a Mod to an Elder Item","Saqawine Blood Viper","Add a Mod to a Redeemer Item","Fenumal Queen","Add a Mod to a Hunter Item","Craicic Watcher","Add a Mod to a Crusader Item","Farric Goliath","Add a Mod to a Warlord Item","Fenumal Scrabbler","Twice","Fenumal Scorpion","Add a Mod to a Rare Map","Only works on rare maps","Craicic Savage Crab","Saqawine Cobra","Add a crafted Meta-modifier to a non-Unique Item","Wild Bristle Matron","Transform an Item","Reroll a Synthesis Implicit Modifier","Vivid Vulture","Level 30 Aspect of the Cat skill","Black M\u00f3rrigan","Level 30 Aspect of the Avian skill","Level 30 Aspect of the Spider skill","Level 30 Aspect of the Crab skill","Remove Crafted Mods","Remove Enchantments"];