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Craft of Exile 2 is a complete refactor of Craft of
Exile
aiming to fix the lingering issues
of the old site as well as adding every possible crafting methods that were missing.
The following is a
shortlist of what
is new. Please consult the Roadmap page to
see what I am
working on.
Calculator
Allows for complex requirement setups with multiple requirement groups (and, or, not)
Open affix/prefix/suffix as a requirement
Create a simulation from the current calculator setup feature
Visual feedback of worker steps being ran
Emulator
Save items to local browser storage
Inventory browsing in the style of game tabs with import/export features
Last changes output window
Item property values editing
Item modifier values editing
Item flag editing (corruption, sanctification, mirror, split, etc)
Simulator
Flowchart editing area
Visual feedback directly in flowchart while running
Allows for multiple routes between steps
Save simulations to local browser storage
Load item state into crafting interface feature
Descriptions for each step
Results details for each individual routes
Features
The Calculator and Emulator are now a merged interface.
Optional fullscreen interfaces
User settings saved to local browser storage
Improved item visual output
Improved price tracking across all modules
Modifiers names now shown (of the brute, etc)
Toggle between classic and advanced item output using ALT
Links to wiki articles for items
Pin preferred crafting methods
User settings
Profiling notices
Reference text toggler
Prices in tooltips toggler
Default currency
League chooser for prices
Layout mode
Legacy elements toggler
Explicits output mode (split or combined)
Filter effect (cross-out or hidden)
Weight computations toggler
Default item output
Items ordering (alphabetical or drop level)
Tags filter toggler
Set up custom pricing for crafting items
Compact crafting UI mode
Miscellaneous
Maximum modifier item level now taken into account
Generation weights now taken into account
Improved localization handling
Elevated modifiers shown as tier 0
Improved versioning (patches)
Proper implicit overwrite handling on synth and corrupt
Path of Exile 1
Sacred Orb and item defences property handling
Additional included modifiers
Synthesis modifiers
Harvest enchantment modifiers
Heist enchantment modifiers
Blight ring enchantment modifiers
Instilling and Enkindling enchantment modifiers
Labyrinth enchantment modifiers
Logbook implicit modifiers
Crafting methods
Generate normal, magic or rare item
Sacred Orb
Harvest Augment/Reforge
Harvest Enchants, Change Influence, Synthesise an item
Harvest Elemental Damage Conversion
Tailoring/Tempering Orb
Bloodstained Fossil
Bestiary Prefix to Suffix Conversion
Bestiary : Add a crafted Meta-mod, Add influenced mods, etc
Tainted currencies
Proper Glyphic Fossil Calculations
Bloodstained Fossil
New bases
Strongboxes
Relics
Logbooks
Primeval Remnants
Charms
Sentinel
Fossil optimizer
Remaining time, combinations per second feedback
Editable worker count for splitting task
Proper heist jewellery affix limit handling
Path of Exile 2
Game reference text tooltips
Crafting methods
Generate normal, magic or rare item
Armourer's Scrap
Artificer's Orb
Blacksmith's Whetstone
Architect's Orb
New bases
Strongboxes
Special jewellery bases support (gloam, tenebrous, dusk, penumbra amulets/rings and distorted
amulet)
Data
Item data browser
Modifier data browser
Filters and search feature
View raw modifier tiers and group data details
View raw item data details
Improved patch data compare feature
Ad space
Item has been destroyed
X
X
Class details
Item details
One or more issues encountered while attempting import